Пример #1
0
        private static Bitmap PixelateLockBitsParallel(Bitmap image, Rectangle rectangle, int pixelateSize)
        {
            using (LockBitmap lockBitmap = new LockBitmap(image))
            {
                var width  = image.Width;
                var height = image.Height;

                for (Int32 xx = rectangle.X; xx < rectangle.X + rectangle.Width && xx < image.Width; xx += pixelateSize)
                {
                    for (Int32 yy = rectangle.Y; yy < rectangle.Y + rectangle.Height && yy < image.Height; yy += pixelateSize)
                    {
                        Int32 offsetX = pixelateSize / 2;
                        Int32 offsetY = pixelateSize / 2;

                        // make sure that the offset is within the boundry of the image
                        while (xx + offsetX >= image.Width)
                        {
                            offsetX--;
                        }
                        while (yy + offsetY >= image.Height)
                        {
                            offsetY--;
                        }

                        // get the pixel color in the center of the soon to be pixelated area
                        Color pixel = lockBitmap.GetPixel(xx + offsetX, yy + offsetY);

                        // for each pixel in the pixelate size, set it to the center color
                        Parallel.For(xx, xx + pixelateSize, x =>
                        {
                            if (x < width)
                            {
                                Parallel.For(yy, yy + pixelateSize, y =>
                                {
                                    if (y < height)
                                    {
                                        lockBitmap.SetPixel(x, y, pixel);
                                    }
                                });
                            }
                        });
                    }
                }
            }

            return(image);
        }
Пример #2
0
        private static Bitmap PixelateLockBitsParallel(Bitmap image, Rectangle rectangle, int pixelateSize)
        {
            using (LockBitmap lockBitmap = new LockBitmap(image))
            {
                var width = image.Width;
                var height = image.Height;

                for (Int32 xx = rectangle.X; xx < rectangle.X + rectangle.Width && xx < image.Width; xx += pixelateSize)
                {
                    for (Int32 yy = rectangle.Y; yy < rectangle.Y + rectangle.Height && yy < image.Height; yy += pixelateSize)
                    {
                        Int32 offsetX = pixelateSize / 2;
                        Int32 offsetY = pixelateSize / 2;

                        // make sure that the offset is within the boundry of the image
                        while (xx + offsetX >= image.Width) offsetX--;
                        while (yy + offsetY >= image.Height) offsetY--;

                        // get the pixel color in the center of the soon to be pixelated area
                        Color pixel = lockBitmap.GetPixel(xx + offsetX, yy + offsetY);

                        // for each pixel in the pixelate size, set it to the center color
                        Parallel.For(xx, xx + pixelateSize, x =>
                        {
                            if (x < width)
                            {
                                Parallel.For(yy, yy + pixelateSize, y =>
                                {
                                    if (y < height)
                                    {
                                        lockBitmap.SetPixel(x, y, pixel);
                                    }
                                });
                            }
                        });
                    }
                }
            }

            return image;
        }