Пример #1
0
 /// <summary>
 /// Close the window by hiding the main panel. Re-enable the bark UI.
 /// </summary>
 /// <param name="closedWindowHandler">Closed window handler.</param>
 public override void CloseWindow(System.Action closedWindowHandler)
 {
     ResumeGameplay();
     showHideController.Hide(animationTransitions.hideTrigger, closedWindowHandler);
     IsOpen = false;
     onClose.Invoke();
 }
Пример #2
0
 private void HidePanel()
 {
     if (isVisible)
     {
         CheckShowHideController();
         showHideController.ClearTrigger(animationTransitions.showTrigger);
         showHideController.Hide(animationTransitions.hideTrigger, HideControls);
     }
     else
     {
         HideControls();
     }
 }
Пример #3
0
 private void HidePanel()
 {
     CheckShowHideController();
     showHideController.Hide(animationTransitions.hideTrigger, HideControls);
 }
Пример #4
0
 /// <summary>
 /// Close the window by hiding the main panel. Re-enable the bark UI.
 /// </summary>
 /// <param name="closedWindowHandler">Closed window handler.</param>
 public override void CloseWindow(Action closedWindowHandler)
 {
     showHideController.Hide(animationTransitions.hideTrigger, closedWindowHandler);
     IsOpen = false;
 }