Пример #1
0
 public void OnEnable()
 {
     Undo.undoRedoPerformed += OnUndoRedo;
     instance = (GPathPainter)target;
     instance.Internal_UpdateFalloffTexture();
     previewPropertyBlock = new MaterialPropertyBlock();
     GCommon.RegisterBeginRender(OnCameraRender);
     GCommon.RegisterBeginRenderSRP(OnCameraRenderSRP);
     GCommon.UpdateMaterials(instance.SplineCreator.GroupId);
 }