Пример #1
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     // TODO: Add your initialization logic
     player = new Player();
     world = new World();
     base.Initialize();
 }
Пример #2
0
 public void Initialize(PinflowerGame _game, Player _player, Texture2D _texture)
 {
     game = _game;
     worldTexture = _texture;
     player = _player;
     viewport = new Rectangle(0, 0, PinflowerGame.viewportWidth, PinflowerGame.viewportHeight);
 }