internal static void RotateStage(SwitchConstants.StagePositions position) { _log.Debug("Rotating STAGE to " + position); _instance._driver.RotateStage((int)position); }
/// <summary> /// Gets the last known state of the selected switch. /// </summary> /// <param name="switchIndex"></param> /// <returns></returns> public static SwitchState GetSwitchState(SwitchConstants.Switches switchVal) { //return _instance._lastState[(int)switchVal].State; return _instance._driver.SwitchArrayState[(int)switchVal].State; }