public void Start() { instance = this; loadPresetsFromFile(); DontDestroyOnLoad(this); }
private void optionsWindow(int id) { if (GUI.Button(new Rect(window.width - 16, 2, 14, 14), "")) { bDisplayOptions = false; } bDisplayAssistant = GUILayout.Toggle(bDisplayAssistant, "Pilot Assistant", GeneralUI.UISkin.customStyles[(int)myStyles.btnToggle]); bDisplaySAS = GUILayout.Toggle(bDisplaySAS, "Stock SAS", GeneralUI.UISkin.customStyles[(int)myStyles.btnToggle]); bDisplaySSAS = GUILayout.Toggle(bDisplaySSAS, "SSAS", GeneralUI.UISkin.customStyles[(int)myStyles.btnToggle]); bDisplayBindings = GUILayout.Toggle(bDisplayBindings, "Keybindings", GeneralUI.UISkin.customStyles[(int)myStyles.btnToggle]); if (GUILayout.Button("Update Defaults")) { PresetManager.updateDefaults(); } if (controlledVessels.Count > 1) { GUILayout.Box("", GUILayout.Height(10)); for (int i = 0; i < controlledVessels.Count; i++) { if (controlledVessels[i].vesselRef.isActiveVessel) { GUI.backgroundColor = Color.green; } bool tmp = GUILayout.Toggle(i == selectedVesselIndex, controlledVessels[i].vesselRef.vesselName, GeneralUI.UISkin.customStyles[(int)myStyles.btnToggle], GUILayout.Width(120)); if (tmp) { selectedVesselIndex = i; } GUI.backgroundColor = GeneralUI.stockBackgroundGUIColor; } } GUI.DragWindow(); }
void Initialise() { controllers[(int)PIDList.HdgBank] = new PID_Controller(defaultHdgBankGains); controllers[(int)PIDList.HdgYaw] = new PID_Controller(defaultHdgYawGains); controllers[(int)PIDList.Aileron] = new PID_Controller(defaultAileronGains); controllers[(int)PIDList.Rudder] = new PID_Controller(defaultRudderGains); controllers[(int)PIDList.Altitude] = new PID_Controller(defaultAltitudeGains); controllers[(int)PIDList.VertSpeed] = new PID_Controller(defaultVSpeedGains); controllers[(int)PIDList.Elevator] = new PID_Controller(defaultElevatorGains); controllers[(int)PIDList.Throttle] = new PID_Controller(defaultThrottleGains); // Set up a default preset that can be easily returned to if (PresetManager.Instance.craftPresetList.ContainsKey("default")) { if (PresetManager.Instance.craftPresetList["default"].AsstPreset == null) { PresetManager.Instance.craftPresetList["default"].AsstPreset = new AsstPreset(controllers, "default"); } } else { PresetManager.Instance.craftPresetList.Add("default", new CraftPreset("default", new AsstPreset(controllers, "default"), null, null, true)); } PresetManager.saveDefaults(); init = true; }
public void Start() { instance = this; if (!init) { Initialise(); } // register vessel if (FlightData.thisVessel == null) { FlightData.thisVessel = FlightGlobals.ActiveVessel; } PresetManager.loadCraftAsstPreset(); Utils.GetAsst(PIDList.Aileron).InMax = 180; Utils.GetAsst(PIDList.Aileron).InMin = -180; Utils.GetAsst(PIDList.Altitude).InMin = 0; Utils.GetAsst(PIDList.Throttle).InMin = 0; FlightData.thisVessel.OnPostAutopilotUpdate += new FlightInputCallback(vesselController); GameEvents.onVesselChange.Add(vesselSwitch); RenderingManager.AddToPostDrawQueue(5, drawGUI); }
public void OnDestroy() { RenderingManager.RemoveFromPostDrawQueue(5, drawGUI); GameEvents.onVesselChange.Remove(vesselSwitch); PresetManager.saveToFile(); bHdgActive = false; bVertActive = false; }
private void vesselSwitch(Vessel v) { FlightData.thisVessel.OnPostAutopilotUpdate -= new FlightInputCallback(vesselController); FlightData.thisVessel = v; FlightData.thisVessel.OnPostAutopilotUpdate += new FlightInputCallback(vesselController); PresetManager.loadCraftAsstPreset(); }
public static void initDefaultPresets(RSASPreset p) { initDefaultPresets(); if (ReferenceEquals(Instance.craftPresetDict[craftDefaultName].RSASPreset, null)) { Instance.craftPresetDict[craftDefaultName].RSASPreset = p; } PresetManager.saveDefaults(); }
public void Start() { // only ever a single instance of this class created upon reaching the main menu for the first time Instance = this; // make sure that instance is never recovered while loading DontDestroyOnLoad(this); // load preset data saved from a previous time LoadPresetsFromFile(); }
private void displayPresetWindow(int id) { if (GUI.Button(new Rect(presetWindow.width - 16, 2, 14, 14), "")) { showPresets = false; } if (PresetManager.Instance.activePAPreset != null) { GUILayout.Label(string.Format("Active Preset: {0}", PresetManager.Instance.activePAPreset.name)); if (PresetManager.Instance.activePAPreset.name != "default") { if (GUILayout.Button("Update Preset")) { PresetManager.updatePAPreset(controllers); } } GUILayout.Box("", GUILayout.Height(10), GUILayout.Width(180)); } GUILayout.BeginHorizontal(); newPresetName = GUILayout.TextField(newPresetName); if (GUILayout.Button("+", GUILayout.Width(25))) { PresetManager.newPAPreset(ref newPresetName, controllers); } GUILayout.EndHorizontal(); GUILayout.Box("", GUILayout.Height(10), GUILayout.Width(180)); if (GUILayout.Button("Reset to Defaults")) { PresetManager.loadPAPreset(PresetManager.Instance.craftPresetList["default"].AsstPreset); } GUILayout.Box("", GUILayout.Height(10), GUILayout.Width(180)); foreach (AsstPreset p in PresetManager.Instance.PAPresetList) { GUILayout.BeginHorizontal(); if (GUILayout.Button(p.name)) { PresetManager.loadPAPreset(p); } else if (GUILayout.Button("x", GUILayout.Width(25))) { PresetManager.deletePAPreset(p); } GUILayout.EndHorizontal(); } }
private void drawStockPreset() { if (PresetManager.Instance.activeStockSASPreset != null) { GUILayout.Label(string.Format("Active Preset: {0}", PresetManager.Instance.activeStockSASPreset.name)); if (PresetManager.Instance.activeStockSASPreset.name != "stock") { if (GUILayout.Button("Update Preset")) { PresetManager.updateSASPreset(true); } } GUILayout.Box("", GUILayout.Height(10), GUILayout.Width(180)); } GUILayout.BeginHorizontal(); newPresetName = GUILayout.TextField(newPresetName); if (GUILayout.Button("+", GUILayout.Width(25))) { PresetManager.newSASPreset(ref newPresetName); } GUILayout.EndHorizontal(); GUILayout.Box("", GUILayout.Height(10), GUILayout.Width(180)); if (GUILayout.Button("Reset to Defaults")) { PresetManager.loadStockSASPreset(PresetManager.Instance.craftPresetList["default"].StockPreset); } GUILayout.Box("", GUILayout.Height(10), GUILayout.Width(180)); foreach (SASPreset p in PresetManager.Instance.SASPresetList) { if (!p.bStockSAS) { continue; } GUILayout.BeginHorizontal(); if (GUILayout.Button(p.name)) { PresetManager.loadStockSASPreset(p); } else if (GUILayout.Button("x", GUILayout.Width(25))) { PresetManager.deleteSASPreset(p); } GUILayout.EndHorizontal(); } }
public void OnDestroy() { SaveConfig(); if (Toolbar.ToolbarManager.ToolbarAvailable && !bUseStockToolbar) { ToolbarMod.Instance.OnDestroy(); } BindingManager.Instance.OnDestroy(); GameEvents.onHideUI.Remove(hideUI); GameEvents.onShowUI.Remove(showUI); PresetManager.saveToFile(); instance = null; }
// need to wait for Stock SAS to be ready, hence the Coroutine IEnumerator Initialise() { if (FlightData.thisVessel == null) { FlightData.thisVessel = FlightGlobals.ActiveVessel; } // wait for SAS to init if (FlightData.thisVessel.Autopilot.SAS.pidLockedPitch == null) { yield return(null); } bPause[0] = bPause[1] = bPause[2] = false; ActivitySwitch(false); if (!bInit) { SASControllers[(int)SASList.Pitch] = new PID_Controller(defaultPitchGains); SASControllers[(int)SASList.Roll] = new PID_Controller(defaultRollGains); SASControllers[(int)SASList.Yaw] = new PID_Controller(defaultYawGains); if (!PresetManager.Instance.craftPresetList.ContainsKey("default")) { PresetManager.Instance.craftPresetList.Add("default", new CraftPreset("default", null, new SASPreset(SASControllers, "SSAS"), new SASPreset(FlightData.thisVessel.Autopilot.SAS, "stock"), bStockSAS)); } else { if (PresetManager.Instance.craftPresetList["default"].SSASPreset == null) { PresetManager.Instance.craftPresetList["default"].SSASPreset = new SASPreset(SASControllers, "SSAS"); } if (PresetManager.Instance.craftPresetList["default"].StockPreset == null) { PresetManager.Instance.craftPresetList["default"].StockPreset = new SASPreset(FlightData.thisVessel.Autopilot.SAS, "stock"); } } PresetManager.saveDefaults(); GeneralUI.InitColors(); bInit = true; } PresetManager.loadCraftSSASPreset(); PresetManager.loadCraftStockPreset(); }
public void Start() { // only ever a single instance of this class created upon reaching the main menu for the first time instance = this; // make sure that instance is never recovered while loading DontDestroyOnLoad(this); // load preset data saved from a previous time loadPresetsFromFile(); }
public void Start() { instance = this; loadPresetsFromFile(); DontDestroyOnLoad(this); }