public Window1() { InitializeComponent(); // // openMidiFileDialog // this.openMidiFileDialog.DefaultExt = "mid"; this.openMidiFileDialog.Filter = "MIDI files|*.mid|All files|*.*"; this.openMidiFileDialog.Title = "Open MIDI file"; // // sequence1 // this.sequence1.Format = 1; // // sequencer1 // this.sequencer1.Position = 0; this.sequencer1.Sequence = this.sequence1; this.sequencer1.PlayingCompleted += new System.EventHandler(this.HandlePlayingCompleted); this.sequencer1.ChannelMessagePlayed += new System.EventHandler<Sanford.Multimedia.Midi.ChannelMessageEventArgs>(this.HandleChannelMessagePlayed); this.sequencer1.Stopped += new System.EventHandler<Sanford.Multimedia.Midi.StoppedEventArgs>(this.HandleStopped); //this.sequencer1.SysExMessagePlayed += new System.EventHandler<Sanford.Multimedia.Midi.SysExMessageEventArgs>(this.HandleSysExMessagePlayed); this.sequencer1.Chased += new System.EventHandler<Sanford.Multimedia.Midi.ChasedEventArgs>(this.HandleChased); SetCamera(); piano = new Piano(mainViewport, 0.3F, 0.02F, 0.3F, 1.8F,0.3F, 66.0F); piano.Draw(mainViewport); }
public Window1() { InitializeComponent(); // // openMidiFileDialog // this.openMidiFileDialog.DefaultExt = "mid"; this.openMidiFileDialog.Filter = "MIDI files|*.mid|All files|*.*"; this.openMidiFileDialog.Title = "Open MIDI file"; // // sequence1 // this.sequence1.Format = 1; // // sequencer1 // this.sequencer1.Position = 0; this.sequencer1.Sequence = this.sequence1; this.sequencer1.PlayingCompleted += new System.EventHandler(this.HandlePlayingCompleted); this.sequencer1.ChannelMessagePlayed += new System.EventHandler <Sanford.Multimedia.Midi.ChannelMessageEventArgs>(this.HandleChannelMessagePlayed); this.sequencer1.Stopped += new System.EventHandler <Sanford.Multimedia.Midi.StoppedEventArgs>(this.HandleStopped); //this.sequencer1.SysExMessagePlayed += new System.EventHandler<Sanford.Multimedia.Midi.SysExMessageEventArgs>(this.HandleSysExMessagePlayed); this.sequencer1.Chased += new System.EventHandler <Sanford.Multimedia.Midi.ChasedEventArgs>(this.HandleChased); SetCamera(); piano = new Piano(mainViewport, 0.3F, 0.02F, 0.3F, 1.8F, 0.3F, 66.0F); piano.Draw(mainViewport); }