public static void HappyBirthday() { Console.Clear(); Console.WriteLine("HappyBirthday"); Thread.Sleep(2000); Console.Beep(264, 125); Thread.Sleep(250); Console.Beep(264, 125); Thread.Sleep(250); Console.Beep(297, 500); Thread.Sleep(125); Console.Beep(264, 500); Thread.Sleep(125); Console.Beep(352, 500); Thread.Sleep(125); Console.Beep(330, 1000); Thread.Sleep(250); Console.Beep(264, 125); Thread.Sleep(250); Console.Beep(297, 500); Thread.Sleep(125); Console.Beep(264, 500); Thread.Sleep(125); Console.Beep(396, 500); Thread.Sleep(125); Console.Beep(352, 1000); Thread.Sleep(250); Console.Beep(264, 125); Thread.Sleep(250); Console.Beep(264, 125); Thread.Sleep(125); Console.Beep(842, 500); Thread.Sleep(125); Console.Beep(440, 500); Thread.Sleep(125); Console.Beep(352, 250); Thread.Sleep(125); Console.Beep(352, 125); Thread.Sleep(125); Console.Beep(330, 500); Thread.Sleep(125); Console.Beep(297, 1000); Thread.Sleep(250); Console.Beep(466, 125); Thread.Sleep(250); Console.Beep(466, 125); Thread.Sleep(125); Console.Beep(440, 500); Thread.Sleep(125); Console.Beep(352, 500); Thread.Sleep(125); Console.Beep(396, 500); Thread.Sleep(125); Console.Beep(352, 1000); Console.Clear(); TitlePage.Title(); //Happy Birthday Credit nagihanesendal.blogspot.com }
public static void PlayPianoNotes() { Console.Clear(); Console.WriteLine("Play notes using the top two rows of letters on your keyboard"); Console.WriteLine("Piano Notes"); timer = new System.Timers.Timer(1000); timer.Elapsed += OnTimerEvent; timer.AutoReset = false; timer.Enabled = true; while (true) { ConsoleKeyInfo cki = Console.ReadKey(); switch (cki.KeyChar) { case 'q': PlayMidiNote(40); break; case 'a': PlayMidiNote(43); break; case 'w': PlayMidiNote(46); break; case 's': PlayMidiNote(49); break; case 'e': PlayMidiNote(52); break; case 'd': PlayMidiNote(55); break; case 'r': PlayMidiNote(58); break; case 'f': PlayMidiNote(61); break; case 'g': PlayMidiNote(64); break; case 'y': PlayMidiNote(67); break; case 'h': PlayMidiNote(70); break; case 'u': PlayMidiNote(73); break; case 'j': PlayMidiNote(76); break; case 'i': PlayMidiNote(79); break; case 'k': PlayMidiNote(82); break; case 'o': PlayMidiNote(85); break; case 'l': PlayMidiNote(88); break; case 'p': PlayMidiNote(91); break; case 'x': TitlePage.Title(); break; } } }
static void KeyDownBeep() { Console.Clear(); Console.WriteLine("Play notes using the top two rows of letters on your keyboard"); Console.WriteLine("BeepBoops"); ConsoleKey userInputBeep = Console.ReadKey().Key; switch (userInputBeep) { case (ConsoleKey.Q): Console.Beep(250, 50); break; case (ConsoleKey.A): Console.Beep(300, 50); break; case (ConsoleKey.W): Console.Beep(350, 50); break; case (ConsoleKey.S): Console.Beep(400, 50); break; case (ConsoleKey.E): Console.Beep(450, 50); break; case (ConsoleKey.D): Console.Beep(500, 50); break; case (ConsoleKey.R): Console.Beep(550, 50); break; case (ConsoleKey.F): Console.Beep(600, 50); break; case (ConsoleKey.T): Console.Beep(650, 50); break; case (ConsoleKey.G): Console.Beep(700, 50); break; case (ConsoleKey.Y): Console.Beep(750, 50); break; case (ConsoleKey.H): Console.Beep(800, 50); break; case (ConsoleKey.U): Console.Beep(850, 50); break; case (ConsoleKey.J): Console.Beep(875, 50); break; case (ConsoleKey.I): Console.Beep(900, 50); break; case (ConsoleKey.K): Console.Beep(925, 50); break; case (ConsoleKey.O): Console.Beep(950, 50); break; case (ConsoleKey.L): Console.Beep(975, 50); break; case (ConsoleKey.P): Console.Beep(1000, 50); break; case (ConsoleKey.X): TitlePage.Title(); break; } while (true) { KeyDownBeep(); Thread.Sleep(50); } }
public static void MissionImpossible() { Console.Clear(); Console.WriteLine("MissionImpossible"); Console.Beep(784, 150); Thread.Sleep(300); Console.Beep(784, 150); Thread.Sleep(300); Console.Beep(932, 150); Thread.Sleep(150); Console.Beep(1047, 150); Thread.Sleep(150); Console.Beep(784, 150); Thread.Sleep(300); Console.Beep(784, 150); Thread.Sleep(300); Console.Beep(699, 150); Thread.Sleep(150); Console.Beep(740, 150); Thread.Sleep(150); Console.Beep(784, 150); Thread.Sleep(300); Console.Beep(784, 150); Thread.Sleep(300); Console.Beep(932, 150); Thread.Sleep(150); Console.Beep(1047, 150); Thread.Sleep(150); Console.Beep(784, 150); Thread.Sleep(300); Console.Beep(784, 150); Thread.Sleep(300); Console.Beep(699, 150); Thread.Sleep(150); Console.Beep(740, 150); Thread.Sleep(150); Console.Beep(932, 150); Console.Beep(784, 150); Console.Beep(587, 1200); Thread.Sleep(75); Console.Beep(932, 150); Console.Beep(784, 150); Console.Beep(554, 1200); Thread.Sleep(75); Console.Beep(932, 150); Console.Beep(784, 150); Console.Beep(523, 1200); Thread.Sleep(150); Console.Beep(466, 150); Console.Beep(523, 150); //http://jeffwouters.nl/index.php/2012/03/get-your-geek-on-with- //powershell-and-some-music/ Console.Clear(); TitlePage.Title(); }
public static void WhichSong() { Console.Clear(); Console.WriteLine(" _ _ _ _ _ _ "); Console.WriteLine(" (_)(_)(_)(_)_ (_) (_) "); Console.WriteLine(" (_) (_) _ _ _ _ (_) _ _ _ _ "); Console.WriteLine(" (_) _ _ _(_) (_) _(_)(_)(_) (_) _(_) (_)(_)(_) _ "); Console.WriteLine(" (_)(_)(_)(_) (_) (_) (_) _(_) _ _ _ (_) "); Console.WriteLine(" (_) (_) (_) (_)(_)_ _(_)(_)(_)(_) "); Console.WriteLine(" (_) (_) (_)_ _ _ (_) (_)_ (_)_ _ _ (_)_ "); Console.WriteLine(" (_) (_) (_)(_)(_) (_) (_) (_)(_)(_) (_) "); Console.WriteLine(" \n "); Console.WriteLine(" _ _ _ _ _ "); Console.WriteLine(" _(_)(_)(_)(_)_ (_) "); Console.WriteLine(" (_) (_) _ _ _ _ _ _ _ _ _ _ _ (_) "); Console.WriteLine(" (_)_ _ _ _ _ (_)(_)(_) _ (_)(_)(_)(_)_ _(_)(_)(_)(_) (_) "); Console.WriteLine(" (_)(_)(_)(_)_ (_) (_)(_) (_)(_) (_) (_) "); Console.WriteLine(" _ (_)(_) (_)(_) (_)(_) (_) "); Console.WriteLine(" (_)_ _ _ _(_)(_) _ _ _ (_)(_) (_)(_)_ _ _ (_) _ "); Console.WriteLine(" (_)(_)(_)(_) (_)(_)(_) (_) (_) (_)(_)(_)(_) (_) "); Console.WriteLine(" _ _ _(_)"); Console.WriteLine(" (_)(_)(_)"); Console.Write("\n\n Mission Impossible (m), Super Mario Bros' (s), Star Wars (w), Happy Birthday (h): "); string SongChosen = Console.ReadLine(); string CharLower = SongChosen.ToLower(); char[] CharSong = CharLower.ToCharArray(); if (CharSong[0] == 'm') { MissionImpossible(); } if (CharSong[0] == 's') { SuperMario(); } if (CharSong[0] == 'w') { StarWars(); } if (CharSong[0] == 'h') { HappyBirthday(); } if (CharSong[0] == 'x') { TitlePage.Title(); } else { Console.Clear(); } WhichSong(); }
public static void FreePlay() { Console.Clear(); Console.WriteLine(" _ _ _ _ "); Console.WriteLine(" (_)(_)(_)(_) "); Console.WriteLine(" (_) _ _ _ _ _ _ _ _ _ "); Console.WriteLine(" (_) _ _ (_) _(_)(_) (_)(_)(_)(_)_ (_)(_)(_)(_)_ "); Console.WriteLine(" (_)(_)(_) (_)(_) (_) _ _ _ (_) (_) _ _ _ (_) "); Console.WriteLine(" (_) (_) (_)(_)(_)(_)(_) (_)(_)(_)(_)(_) "); Console.WriteLine(" (_) (_) (_)_ _ _ _ (_)_ _ _ _ "); Console.WriteLine(" (_) (_) (_)(_)(_)(_) (_)(_)(_)(_) "); Console.WriteLine(" \n "); Console.WriteLine(" _ _ _ _ _ _ _ "); Console.WriteLine(" (_)(_)(_)(_)_ (_)(_) (_) "); Console.WriteLine(" (_) (_) (_) _ _ _ _ _ (_) "); Console.WriteLine(" (_) _ _ _(_) (_) (_)(_)(_) _ (_)_ _(_) (_) "); Console.WriteLine(" (_)(_)(_)(_) (_) _ _ _ (_) (_)_ _(_) (_) "); Console.WriteLine(" (_) (_) _(_)(_)(_)(_) (_)_ _(_) "); Console.WriteLine(" (_) _ (_) _ (_)_ _ _ (_)_ (_)_(_) _ "); Console.WriteLine(" (_) (_)(_)(_) (_)(_)(_) (_) _(_) (_) "); Console.WriteLine(" _ _ (_) "); Console.WriteLine(" (_)(_) \n"); Console.WriteLine(" Beep Boop (b), Piano (p), Drum Kit (d)"); Console.Write(" Type in 'x' to return to the Home Screen! "); //User has four options, will only except those options string userInput = Console.ReadLine(); string lowerCase = userInput.ToLower(); char[] charInput = lowerCase.ToCharArray(); if (charInput[0] == 'b') { KeyDownBeep(); } if (charInput[0] == 'p') { PlayPianoNotes(); } if (charInput[0] == 'd') { DrumKit.DrumKitNotes(); } if (charInput[0] == 'x') { TitlePage.Title(); } else { Console.Clear(); } FreePlay(); }
public static void StarWars() { Console.Clear(); Console.WriteLine("StarWars"); Console.Beep(440, 500); Console.Beep(440, 500); Console.Beep(440, 500); Console.Beep(349, 350); Console.Beep(523, 150); Console.Beep(440, 500); Console.Beep(349, 350); Console.Beep(523, 150); Console.Beep(440, 1000); Console.Beep(659, 500); Console.Beep(659, 500); Console.Beep(659, 500); Console.Beep(698, 350); Console.Beep(523, 150); Console.Beep(415, 500); Console.Beep(349, 350); Console.Beep(523, 150); Console.Beep(440, 1000); Console.Beep(880, 500); Console.Beep(440, 350); Console.Beep(440, 150); Console.Beep(880, 500); Console.Beep(830, 250); Console.Beep(784, 250); Console.Beep(740, 125); Console.Beep(698, 125); Console.Beep(740, 250); Console.Beep(455, 250); Console.Beep(622, 500); Console.Beep(587, 250); Console.Beep(554, 250); Console.Beep(523, 125); Console.Beep(466, 125); Console.Beep(523, 250); Console.Beep(349, 125); Console.Beep(415, 500); Console.Beep(349, 375); Console.Beep(440, 125); Console.Beep(523, 500); Console.Beep(440, 375); Console.Beep(523, 125); Console.Beep(659, 1000); Console.Beep(880, 500); Console.Beep(440, 350); Console.Beep(440, 150); Console.Beep(880, 500); Console.Beep(830, 250); Console.Beep(784, 250); Console.Beep(740, 125); Console.Beep(698, 125); Console.Beep(740, 250); Console.Beep(455, 250); Console.Beep(622, 500); Console.Beep(587, 250); Console.Beep(554, 250); Console.Beep(523, 125); Console.Beep(466, 125); Console.Beep(523, 250); Console.Beep(349, 250); Console.Beep(415, 500); Console.Beep(349, 375); Console.Beep(523, 125); Console.Beep(440, 500); Console.Beep(349, 375); Console.Beep(261, 125); Console.Beep(440, 1000); //http://jeffwouters.nl/index.php/2012/03/get-your- //geek-on-with-powershell-and-some-music/ Console.Clear(); TitlePage.Title(); }
public static void SuperMario() { Console.Clear(); Console.WriteLine("SuperMario"); Console.Beep(659, 125); Console.Beep(659, 125); Thread.Sleep(125); Console.Beep(659, 125); Thread.Sleep(167); Console.Beep(523, 125); Console.Beep(659, 125); Thread.Sleep(125); Console.Beep(784, 125); Thread.Sleep(375); Console.Beep(392, 125); Thread.Sleep(375); Console.Beep(523, 125); Thread.Sleep(250); Console.Beep(392, 125); Thread.Sleep(250); Console.Beep(330, 125); Thread.Sleep(250); Console.Beep(440, 125); Thread.Sleep(125); Console.Beep(494, 125); Thread.Sleep(125); Console.Beep(466, 125); Thread.Sleep(42); Console.Beep(440, 125); Thread.Sleep(125); Console.Beep(392, 125); Thread.Sleep(125); Console.Beep(659, 125); Thread.Sleep(125); Console.Beep(784, 125); Thread.Sleep(125); Console.Beep(880, 125); Thread.Sleep(125); Console.Beep(698, 125); Console.Beep(784, 125); Thread.Sleep(125); Console.Beep(659, 125); Thread.Sleep(125); Console.Beep(523, 125); Thread.Sleep(125); Console.Beep(587, 125); Console.Beep(494, 125); Thread.Sleep(125); Console.Beep(523, 125); Thread.Sleep(250); Console.Beep(392, 125); Thread.Sleep(250); Console.Beep(330, 125); Thread.Sleep(250); Console.Beep(440, 125); Thread.Sleep(125); Console.Beep(494, 125); Thread.Sleep(125); Console.Beep(466, 125); Thread.Sleep(42); Console.Beep(440, 125); Thread.Sleep(125); Console.Beep(392, 125); Thread.Sleep(125); Console.Beep(659, 125); Thread.Sleep(125); Console.Beep(784, 125); Thread.Sleep(125); Console.Beep(880, 125); Thread.Sleep(125); Console.Beep(698, 125); Console.Beep(784, 125); Thread.Sleep(125); Console.Beep(659, 125); Thread.Sleep(125); Console.Beep(523, 125); Thread.Sleep(125); Console.Beep(587, 125); Console.Beep(494, 125); Thread.Sleep(375); Console.Beep(784, 125); Console.Beep(740, 125); Console.Beep(698, 125); Thread.Sleep(42); Console.Beep(622, 125); Thread.Sleep(125); Console.Beep(659, 125); Thread.Sleep(167); Console.Beep(415, 125); Console.Beep(440, 125); Console.Beep(523, 125); Thread.Sleep(125); Console.Beep(440, 125); Console.Beep(523, 125); Console.Beep(587, 125); Thread.Sleep(250); Console.Beep(784, 125); Console.Beep(740, 125); Console.Beep(698, 125); Thread.Sleep(42); Console.Beep(622, 125); Thread.Sleep(125); Console.Beep(659, 125); Thread.Sleep(167); Console.Beep(698, 125); Thread.Sleep(125); Console.Beep(698, 125); Console.Beep(698, 125); Thread.Sleep(625); Console.Beep(784, 125); Console.Beep(740, 125); Console.Beep(698, 125); Thread.Sleep(42); Console.Beep(622, 125); Thread.Sleep(125); Console.Beep(659, 125); Thread.Sleep(167); Console.Beep(415, 125); Console.Beep(440, 125); Console.Beep(523, 125); Thread.Sleep(125); Console.Beep(440, 125); Console.Beep(523, 125); Console.Beep(587, 125); Thread.Sleep(250); Console.Beep(622, 125); Thread.Sleep(250); Console.Beep(587, 125); Thread.Sleep(250); Console.Beep(523, 125); Thread.Sleep(1125); Console.Beep(784, 125); Console.Beep(740, 125); Console.Beep(698, 125); Thread.Sleep(42); Console.Beep(622, 125); Thread.Sleep(125); Console.Beep(659, 125); Thread.Sleep(167); Console.Beep(415, 125); Console.Beep(440, 125); Console.Beep(523, 125); Thread.Sleep(125); Console.Beep(440, 125); Console.Beep(523, 125); Console.Beep(587, 125); Thread.Sleep(250); Console.Beep(784, 125); Console.Beep(740, 125); Console.Beep(698, 125); Thread.Sleep(42); Console.Beep(622, 125); Thread.Sleep(125); Console.Beep(659, 125); Thread.Sleep(167); Console.Beep(698, 125); Thread.Sleep(125); Console.Beep(698, 125); Console.Beep(698, 125); Thread.Sleep(625); Console.Beep(784, 125); Console.Beep(740, 125); Console.Beep(698, 125); Thread.Sleep(42); Console.Beep(622, 125); Thread.Sleep(125); Console.Beep(659, 125); Thread.Sleep(167); Console.Beep(415, 125); Console.Beep(440, 125); Console.Beep(523, 125); Thread.Sleep(125); Console.Beep(440, 125); Console.Beep(523, 125); Console.Beep(587, 125); Thread.Sleep(250); Console.Beep(622, 125); Thread.Sleep(250); Console.Beep(587, 125); Thread.Sleep(250); Console.Beep(523, 125); Thread.Sleep(625); // https://gist.github.com/davewilson/5612674 /*Console.Beep(659, 250); * Console.Beep(659, 250); * Console.Beep(659, 300); * Console.Beep(523, 250); * Console.Beep(659, 250); * Console.Beep(784, 300); * Console.Beep(392, 300); * Console.Beep(523, 275); * Console.Beep(392, 275); * Console.Beep(330, 275); * Console.Beep(440, 250); * Console.Beep(494, 250); * Console.Beep(466, 275); * Console.Beep(440, 275); * Console.Beep(392, 275); * Console.Beep(659, 250); * Console.Beep(784, 250); * Console.Beep(880, 275); * Console.Beep(698, 275); * Console.Beep(784, 225); * Console.Beep(659, 250); * Console.Beep(523, 250); * Console.Beep(587, 225); * Console.Beep(494, 225); * //https://social.technet.microsoft.com/wiki/contents/articles/20989. * //music-from-the-command-line-performed-by-powershell.aspx*/ /*Console.Beep( 660 ,100); * Thread.Sleep( 150); * Console.Beep( 660 ,100); * Thread.Sleep( 300); * Console.Beep( 660 ,100); * Thread.Sleep( 300); * Console.Beep( 510 ,100); * Thread.Sleep( 100); * Console.Beep( 660 ,100); * Thread.Sleep( 300); * Console.Beep( 770 ,100); * Thread.Sleep( 550); * Console.Beep( 380 ,100); * Thread.Sleep( 575); * * Console.Beep( 510 ,100); * Thread.Sleep( 450); * Console.Beep( 380 ,100); * Thread.Sleep( 400); * Console.Beep( 320 ,100); * Thread.Sleep( 500); * Console.Beep( 440 ,100); * Thread.Sleep( 300); * Console.Beep( 480 ,80); * Thread.Sleep( 330); * Console.Beep( 450 ,100); * Thread.Sleep( 150); * Console.Beep( 430 ,100); * Thread.Sleep( 300); * Console.Beep( 380 ,100); * Thread.Sleep( 200); * Console.Beep( 660 ,80); * Thread.Sleep( 200); * Console.Beep( 760 ,50); * Thread.Sleep( 150); * Console.Beep( 860 ,100); * Thread.Sleep( 300); * Console.Beep( 700 ,80); * Thread.Sleep( 150); * Console.Beep( 760 ,50); * Thread.Sleep( 350); * Console.Beep( 660 ,80); * Thread.Sleep( 300); * Console.Beep( 520 ,80); * Thread.Sleep( 150); * Console.Beep( 580 ,80); * Thread.Sleep( 150); * Console.Beep( 480 ,80); * Thread.Sleep( 500); */ Console.Clear(); TitlePage.Title(); }
public static void DrumKitNotes() { Console.Clear(); Console.WriteLine("Play notes using the top two rows of letters on your keyboard"); Console.WriteLine("Drum Kit"); // Set timer to a one second interval. FreePlaycl.timer = new Timer(1000); FreePlaycl.timer.Elapsed += OnTimerEvent; // Have the timer fire repeated events (true is the default) FreePlaycl.timer.AutoReset = false; // Timer is "ready" to run FreePlaycl.timer.Enabled = true; while (true) { ConsoleKeyInfo cki = Console.ReadKey(); switch (cki.KeyChar) { case 'q': PlayMidiNote(36); break; case 'a': PlayMidiNote(37); break; case 'w': PlayMidiNote(38); break; case 's': PlayMidiNote(39); break; case 'e': PlayMidiNote(40); break; case 'd': PlayMidiNote(41); break; case 'r': PlayMidiNote(42); break; case 'f': PlayMidiNote(43); break; case 't': PlayMidiNote(45); break; case 'g': PlayMidiNote(46); break; case 'y': PlayMidiNote(49); break; case 'h': PlayMidiNote(50); break; case 'u': PlayMidiNote(51); break; case 'j': PlayMidiNote(52); break; case 'i': PlayMidiNote(53); break; case 'k': PlayMidiNote(54); break; case 'o': PlayMidiNote(55); break; case 'l': PlayMidiNote(56); break; case 'p': PlayMidiNote(72); break; case 'x': TitlePage.Title(); break; } } }