Пример #1
0
        private float GetVariableHeight(int index)
        {
            var variable   = _pool.Variables[index];
            var definition = ValueDefinition.Create(VariableType.Empty);

            return(VariableValueDrawer.GetHeight(variable, definition, true));
        }
        private float GetVariableHeight(int index)
        {
            var name       = _variables.GetVariableName(index);
            var value      = _variables.GetVariableValue(index);
            var definition = _variables.Schema != null && index < _variables.Schema.Count ? _variables.Schema[index].Definition : ValueDefinition.Create(VariableType.Empty);

            return(VariableValueDrawer.GetHeight(value, definition, true));
        }
        private float GetHeight(int index)
        {
            var name       = _proxy.GetName(index);
            var value      = Store.GetVariable(name);
            var definition = ValueDefinition.Create(VariableType.Empty);

            return(VariableValueDrawer.GetHeight(value, definition, false));
        }
        private float GetInputHeight(int index)
        {
            var input      = _caller.Inputs[index];
            var definition = _caller.GetInputDefinition(input);

            switch (input.Type)
            {
            case InstructionInputType.Reference: return(VariableReferenceControl.GetHeight());

            case InstructionInputType.Value: return(VariableValueDrawer.GetHeight(input.Value, definition.Definition, true));

            default: return(EditorGUIUtility.singleLineHeight);
            }
        }
Пример #5
0
        public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
        {
            var target = PropertyHelper.GetObject <VariableValueSource>(property);
            var height = RectHelper.LineHeight;

            if (target.Type == VariableSourceType.Value)
            {
                height += VariableValueDrawer.GetHeight(target.Value, target.Definition, true);
            }
            else
            {
                height += RectHelper.LineHeight;
            }

            return(height);
        }