Пример #1
0
 static void RenderPushForce()
 {
     if (pushParticle.Pushing)
     {
         CommonShapes.RenderCircle(new Vector2(pushParticle.PushPosition.X, pushParticle.PushPosition.Y), pushParticle.PushDistance, new Color3(0, 0, 1));
     }
 }
Пример #2
0
 static void RenderDragForce()
 {
     if (dragParticle.Dragging)
     {
         // Draw line between knobs
         Gl.glLineWidth(1.0f);
         Gl.glColor4f(0.0f, 0.0f, 0.0f, 1.0f);
         Gl.glBegin(Gl.GL_LINES);
         {
             Gl.glVertex2i(dragParticle.mouse.X, dragParticle.mouse.Y);
             Gl.glVertex2d(dragParticle.selected.goal.X, dragParticle.selected.goal.Y);
         }
         Gl.glEnd();
         // Draw source knob
         CommonShapes.RenderKnob(dragParticle.selected.goal, new Color3(1, 0, 0));
         // Draw destination knob
         CommonShapes.RenderKnob(new Vector2(dragParticle.mouse.X, dragParticle.mouse.Y), new Color3(0, 1, 0));
     }
 }