Пример #1
0
        private void Apply()
        {
            if (int.TryParse(_guiGlobalRangeForVessels, out var parseGlobalRange))
            {
                PreSettings.GlobalRange   = parseGlobalRange;
                _guiGlobalRangeForVessels = PreSettings.GlobalRange.ToString();
            }

            PreSettings.SaveConfig();
            PhysicsRangeExtender.UpdateRanges(true);
        }
Пример #2
0
        public void Apply()
        {
            if (int.TryParse(_guiGlobalRangeForVessels, out var parseGlobalRange))
            {
                PreSettings.GlobalRange   = parseGlobalRange;
                _guiGlobalRangeForVessels = PreSettings.GlobalRange.ToString();
            }

            if (float.TryParse(_guiCamFixMultiplier, out var parseCamFix))
            {
                PreSettings.CamFixMultiplier = parseCamFix;
                _guiCamFixMultiplier         = PreSettings.CamFixMultiplier.ToString(CultureInfo.InvariantCulture);
            }


            PreSettings.SaveConfig();
            PhysicsRangeExtender.UpdateRanges(true);
        }
Пример #3
0
        private void Apply()
        {
            int parseRangeForLanded;
            int parseGlobalRange;

            if (int.TryParse(_guiLocalRangeForLandedVessels, out parseRangeForLanded))
            {
                PreSettings.RangeForLandedVessels = parseRangeForLanded;
                _guiLocalRangeForLandedVessels    = PreSettings.RangeForLandedVessels.ToString();
            }
            if (int.TryParse(_guiGlobalRangeForVessels, out parseGlobalRange))
            {
                PreSettings.GlobalRange   = parseGlobalRange;
                _guiGlobalRangeForVessels = PreSettings.GlobalRange.ToString();
            }

            PreSettings.SaveConfig();
            PhysicsRangeExtender.UpdateRanges();
        }