private void Apply() { if (int.TryParse(_guiGlobalRangeForVessels, out var parseGlobalRange)) { PreSettings.GlobalRange = parseGlobalRange; _guiGlobalRangeForVessels = PreSettings.GlobalRange.ToString(); } PreSettings.SaveConfig(); PhysicsRangeExtender.UpdateRanges(true); }
public void Apply() { if (int.TryParse(_guiGlobalRangeForVessels, out var parseGlobalRange)) { PreSettings.GlobalRange = parseGlobalRange; _guiGlobalRangeForVessels = PreSettings.GlobalRange.ToString(); } if (float.TryParse(_guiCamFixMultiplier, out var parseCamFix)) { PreSettings.CamFixMultiplier = parseCamFix; _guiCamFixMultiplier = PreSettings.CamFixMultiplier.ToString(CultureInfo.InvariantCulture); } PreSettings.SaveConfig(); PhysicsRangeExtender.UpdateRanges(true); }
private void Apply() { int parseRangeForLanded; int parseGlobalRange; if (int.TryParse(_guiLocalRangeForLandedVessels, out parseRangeForLanded)) { PreSettings.RangeForLandedVessels = parseRangeForLanded; _guiLocalRangeForLandedVessels = PreSettings.RangeForLandedVessels.ToString(); } if (int.TryParse(_guiGlobalRangeForVessels, out parseGlobalRange)) { PreSettings.GlobalRange = parseGlobalRange; _guiGlobalRangeForVessels = PreSettings.GlobalRange.ToString(); } PreSettings.SaveConfig(); PhysicsRangeExtender.UpdateRanges(); }