Пример #1
0
        ///////////////////////////////////////////////////////////////////////////

        private void LoadImageResources(PsdBinaryReader reader)
        {
            Debug.WriteLine("LoadImageResources started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture));

            ImageResources.Clear();

            var imageResourcesLength = reader.ReadUInt32();

            if (imageResourcesLength <= 0)
            {
                return;
            }

            var startPosition = reader.BaseStream.Position;
            var endPosition   = startPosition + imageResourcesLength;

            while (reader.BaseStream.Position < endPosition)
            {
                var imageResource = ImageResourceFactory.CreateImageResource(reader);
                ImageResources.Add(imageResource);
            }

            //-----------------------------------------------------------------------
            // make sure we are not on a wrong offset, so set the stream position
            // manually
            reader.BaseStream.Position = startPosition + imageResourcesLength;
        }
Пример #2
0
        ///////////////////////////////////////////////////////////////////////////

        private void LoadImageResources(PsdBinaryReader reader)
        {
            Util.DebugMessage(reader.BaseStream, "Load, Begin, ImageResources");

            var imageResourcesLength = reader.ReadUInt32();

            if (imageResourcesLength <= 0)
            {
                return;
            }

            var startPosition = reader.BaseStream.Position;
            var endPosition   = startPosition + imageResourcesLength;

            while (reader.BaseStream.Position < endPosition)
            {
                var imageResource = ImageResourceFactory.CreateImageResource(reader);
                ImageResources.Add(imageResource);
            }

            Util.DebugMessage(reader.BaseStream, "Load, End, ImageResources");

            //-----------------------------------------------------------------------
            // make sure we are not on a wrong offset, so set the stream position
            // manually
            reader.BaseStream.Position = startPosition + imageResourcesLength;
        }