Пример #1
0
        public GameChannel(GameChannelList gameChannelList, GameChannelKey gamePropertyFilter)
        {
            this.key             = gamePropertyFilter;
            this.gameChannelList = gameChannelList;

            foreach (var gameState in gameChannelList.GameDict.Values)
            {
                if (gameState.IsVisbleInLobby && this.GameProperties.IsSubsetOf(gameState.Properties))
                {
                    this.gameDict.Add(gameState.Id, gameState);
                }
            }

            var  sb        = new StringBuilder();
            bool seperator = false;

            foreach (DictionaryEntry entry in this.GameProperties)
            {
                if (seperator)
                {
                    sb.Append(" | ");
                }
                else
                {
                    seperator = true;
                }

                sb.AppendFormat("{0}:{1}", entry.Key, entry.Value);
            }

            this.propertyString = sb.ToString();

            if (log.IsDebugEnabled)
            {
                log.DebugFormat("Created new game channel: {0}", this.propertyString);
            }
        }
Пример #2
0
        public GameChannel(GameChannelList gameChannelList, GameChannelKey gamePropertyFilter)
        {
            this.key = gamePropertyFilter;
            this.gameChannelList = gameChannelList;

            foreach (var gameState in gameChannelList.GameDict.Values)
            {
                if (gameState.IsVisbleInLobby && this.GameProperties.IsSubsetOf(gameState.Properties))
                {
                    this.gameDict.Add(gameState.Id, gameState);
                }
            }

            var sb = new StringBuilder();
            bool seperator = false;
            foreach (DictionaryEntry entry in this.GameProperties)
            {
                if (seperator)
                {
                    sb.Append(" | ");
                }
                else
                {
                    seperator = true;
                }

                sb.AppendFormat("{0}:{1}", entry.Key, entry.Value);
            }

            this.propertyString = sb.ToString();

            if (log.IsDebugEnabled)
            {
                log.DebugFormat("Created new game channel: {0}", this.propertyString);
            }
        }