Пример #1
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 public static Phonon.MediaObject CreatePlayer(Phonon.Category category)
 {
     return((Phonon.MediaObject)staticInterceptor.Invoke("createPlayer$", "createPlayer(Phonon::Category)", typeof(Phonon.MediaObject), typeof(Phonon.Category), category));
 }
Пример #2
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 /// <remarks>
 ///  Returns a (translated) string to show to the user identifying the given
 ///  Category.
 ///      </remarks>        <short>    Returns a (translated) string to show to the user identifying the given  Category.</short>
 public static string CategoryToString(Phonon.Category c)
 {
     return((string)staticInterceptor.Invoke("categoryToString$", "categoryToString(Phonon::Category)", typeof(string), typeof(Phonon.Category), c));
 }
Пример #3
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 /// <remarks>
 ///  Convenience function to create a MediaObject and AudioOutput connected by
 ///  a path.
 ///      </remarks>        <short>    Convenience function to create a MediaObject and AudioOutput connected by  a path.</short>
 public static Phonon.MediaObject CreatePlayer(Phonon.Category category, Phonon.MediaSource source)
 {
     return((Phonon.MediaObject)staticInterceptor.Invoke("createPlayer$#", "createPlayer(Phonon::Category, const Phonon::MediaSource&)", typeof(Phonon.MediaObject), typeof(Phonon.Category), category, typeof(Phonon.MediaSource), source));
 }
Пример #4
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 public AudioOutput(Phonon.Category category) : this((Type)null)
 {
     CreateProxy();
     interceptor.Invoke("AudioOutput$", "AudioOutput(Phonon::Category)", typeof(void), typeof(Phonon.Category), category);
 }
Пример #5
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 // bool setOutputDevice(const Phonon::ObjectDescription<Phonon::AudioOutputDeviceType>& arg1); >>>> NOT CONVERTED
 /// <remarks>
 ///  Creates a new AudioOutput that defines output to a physical
 ///  device.
 ///  \param category The category can be used by mixer applications to group volume
 ///  controls of applications into categories. That makes it easier for
 ///  the user to identify the programs.
 ///  The category is also used for the default output device that is
 ///  configured centrally. As an example: often users want to have the
 ///  audio signal of a VoIP application go to their USB headset while
 ///  all other sounds should go to the internal soundcard.
 ///  \param parent QObject parent
 ///  \see Phonon.CategoryToString
 ///  \see outputDevice
 ///              </remarks>        <short>    Creates a new AudioOutput that defines output to a physical  device.</short>
 public AudioOutput(Phonon.Category category, QObject parent) : this((Type)null)
 {
     CreateProxy();
     interceptor.Invoke("AudioOutput$#", "AudioOutput(Phonon::Category, QObject*)", typeof(void), typeof(Phonon.Category), category, typeof(QObject), parent);
 }
Пример #6
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 public VideoPlayer(Phonon.Category category) : this((Type)null)
 {
     CreateProxy();
     interceptor.Invoke("VideoPlayer$", "VideoPlayer(Phonon::Category)", typeof(void), typeof(Phonon.Category), category);
 }
Пример #7
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 /// <remarks>
 ///  Constructs a new %VideoPlayer instance.
 ///  \param category The category used for the audio output device.
 ///  \param parent The QObject parent.
 ///          </remarks>        <short>    Constructs a new %VideoPlayer instance.</short>
 public VideoPlayer(Phonon.Category category, QWidget parent) : this((Type)null)
 {
     CreateProxy();
     interceptor.Invoke("VideoPlayer$#", "VideoPlayer(Phonon::Category, QWidget*)", typeof(void), typeof(Phonon.Category), category, typeof(QWidget), parent);
 }