Пример #1
0
        public override void OnGUI()
        {
            if (CheatToggles.guiEnabled)
            {
                if (initializedScene > 1)
                {
                    if (GUI.Toggle(new Rect(500f, 2f, 150f, 20f), CheatToggles.guiGhost, "Ghost GUI") != CheatToggles.guiGhost)
                    {
                        CheatToggles.guiGhost             = !CheatToggles.guiGhost;
                        CheatToggles.guiGhostTroll        = false;
                        CheatToggles.guiESP               = false;
                        CheatToggles.guiHelper            = false;
                        CheatToggles.guiHelperInfo        = false;
                        CheatToggles.guiTroll             = false;
                        CheatToggles.guiDebug             = false;
                        CheatToggles.guiTest              = false;
                        CheatToggles.guiFeatureCollection = false;
                    }
                    if (CheatToggles.guiGhost == true)
                    {
                        if (GUI.Toggle(new Rect(650f, 2f, 150f, 20f), CheatToggles.enableEspGhost, "Ghost ESP") != CheatToggles.enableEspGhost)
                        {
                            CheatToggles.enableEspGhost = !CheatToggles.enableEspGhost;
                            MelonLogger.Log("[+] ESP: Toggled " + (CheatToggles.enableEspGhost ? "On" : "Off"));
                        }
                        if (GUI.Toggle(new Rect(650f, 22f, 150f, 20f), CheatToggles.guiGhostTroll, "Troll Options") != CheatToggles.guiGhostTroll)
                        {
                            CheatToggles.guiGhostTroll = !CheatToggles.guiGhostTroll;
                        }
                        if (CheatToggles.guiGhostTroll == true)
                        {
                            if (GUI.Button(new Rect(800f, 2f, 150f, 20f), "Hunt") && levelController != null)
                            {
                                Trolling.Hunt();
                            }
                            if (GUI.Button(new Rect(800f, 22f, 150f, 20f), "Idle") && levelController != null)
                            {
                                Trolling.Idle();
                            }
                            if (GUI.Button(new Rect(800f, 42f, 150f, 20f), "Appear") && levelController != null)
                            {
                                Trolling.Appear();
                            }
                            if (GUI.Button(new Rect(800f, 62f, 150f, 20f), "Unappear") && levelController != null)
                            {
                                Trolling.UnAppear();
                            }
                            if (GUI.Button(new Rect(800f, 82f, 150f, 20f), "FuseBox") && levelController != null)
                            {
                                Trolling.FuseBox();
                            }
                        }
                    }
                    if (GUI.Toggle(new Rect(500f, 22f, 150f, 20f), CheatToggles.guiESP, "ESP GUI") != CheatToggles.guiESP)
                    {
                        CheatToggles.guiESP               = !CheatToggles.guiESP;
                        CheatToggles.guiGhost             = false;
                        CheatToggles.guiGhostTroll        = false;
                        CheatToggles.guiHelper            = false;
                        CheatToggles.guiHelperInfo        = false;
                        CheatToggles.guiTroll             = false;
                        CheatToggles.guiDebug             = false;
                        CheatToggles.guiTest              = false;
                        CheatToggles.guiFeatureCollection = false;
                    }
                    if (CheatToggles.guiESP == true)
                    {
                        if (GUI.Toggle(new Rect(650f, 2f, 150f, 20f), CheatToggles.enableEspGhost, "Ghost ESP") != CheatToggles.enableEspGhost)
                        {
                            CheatToggles.enableEspGhost = !CheatToggles.enableEspGhost;
                            MelonLogger.Log("[+] Ghost ESP: Toggled " + (CheatToggles.enableEspGhost ? "On" : "Off"));
                        }
                        if (GUI.Toggle(new Rect(650f, 22f, 150f, 20f), CheatToggles.enableEspPlayer, "Player ESP") != CheatToggles.enableEspPlayer)
                        {
                            CheatToggles.enableEspPlayer = !CheatToggles.enableEspPlayer;
                            MelonLogger.Log("[+] Player ESP: Toggled " + (CheatToggles.enableEspPlayer ? "On" : "Off"));
                        }
                        if (GUI.Toggle(new Rect(650f, 42f, 150f, 20f), CheatToggles.enableEspBone, "Bone ESP") != CheatToggles.enableEspBone)
                        {
                            CheatToggles.enableEspBone = !CheatToggles.enableEspBone;
                            MelonLogger.Log("[+] Bone ESP: Toggled " + (CheatToggles.enableEspBone ? "On" : "Off"));
                        }
                        if (GUI.Toggle(new Rect(650f, 62f, 150f, 20f), CheatToggles.enableEspOuija, "Ouija ESP") != CheatToggles.enableEspOuija)
                        {
                            CheatToggles.enableEspOuija = !CheatToggles.enableEspOuija;
                            MelonLogger.Log("[+] Ouija ESP: Toggled " + (CheatToggles.enableEspOuija ? "On" : "Off"));
                        }
                        if (GUI.Toggle(new Rect(650f, 82f, 150f, 20f), CheatToggles.enableEspFuseBox, "FuseBox ESP") != CheatToggles.enableEspFuseBox)
                        {
                            CheatToggles.enableEspFuseBox = !CheatToggles.enableEspFuseBox;
                            MelonLogger.Log("[+] FuseBox ESP: Toggled " + (CheatToggles.enableEspFuseBox ? "On" : "Off"));
                        }
                        if (GUI.Toggle(new Rect(650f, 102f, 150f, 20f), CheatToggles.enableEspEmf, "Emf ESP") != CheatToggles.enableEspEmf)
                        {
                            CheatToggles.enableEspEmf = !CheatToggles.enableEspEmf;
                            MelonLogger.Log("[+] Emf ESP: Toggled " + (CheatToggles.enableEspEmf ? "On" : "Off"));
                        }
                    }
                    if (GUI.Toggle(new Rect(500f, 42f, 150f, 20f), CheatToggles.guiHelper, "Helper GUI") != CheatToggles.guiHelper)
                    {
                        CheatToggles.guiHelper            = !CheatToggles.guiHelper;
                        CheatToggles.guiGhost             = false;
                        CheatToggles.guiGhostTroll        = false;
                        CheatToggles.guiESP               = false;
                        CheatToggles.guiHelperInfo        = false;
                        CheatToggles.guiTroll             = false;
                        CheatToggles.guiDebug             = false;
                        CheatToggles.guiTest              = false;
                        CheatToggles.guiFeatureCollection = false;
                    }
                    if (CheatToggles.guiHelper == true)
                    {
                        if (GUI.Toggle(new Rect(650f, 2f, 150f, 20f), CheatToggles.guiHelperInfo, "Basic Info") != CheatToggles.guiHelperInfo)
                        {
                            CheatToggles.guiHelperInfo = !CheatToggles.guiHelperInfo;
                        }
                        if (CheatToggles.guiHelperInfo == true)
                        {
                            if (GUI.Toggle(new Rect(800f, 2f, 150f, 20f), CheatToggles.enableBIGhost, "Ghost Info") != CheatToggles.enableBIGhost)
                            {
                                CheatToggles.enableBIGhost = !CheatToggles.enableBIGhost;
                                MelonLogger.Log("[+] Ghost Info: Toggled " + (CheatToggles.enableBIGhost ? "On" : "Off"));
                            }
                            if (GUI.Toggle(new Rect(800f, 22f, 150f, 20f), CheatToggles.enableBIMissions, "Missions Info") != CheatToggles.enableBIMissions)
                            {
                                CheatToggles.enableBIMissions = !CheatToggles.enableBIMissions;
                                MelonLogger.Log("[+] Missions Info: Toggled " + (CheatToggles.enableBIMissions ? "On" : "Off"));
                            }
                            if (GUI.Toggle(new Rect(800f, 42f, 150f, 20f), CheatToggles.enableBIPlayer, "Player Info") != CheatToggles.enableBIPlayer)
                            {
                                CheatToggles.enableBIPlayer = !CheatToggles.enableBIPlayer;
                                MelonLogger.Log("[+] Player Info: Toggled " + (CheatToggles.enableBIPlayer ? "On" : "Off"));
                            }
                        }
                        if (GUI.Toggle(new Rect(650f, 22f, 150f, 20f), CheatToggles.enableFullbright, "Enable Fullbright") != CheatToggles.enableFullbright)
                        {
                            CheatToggles.enableFullbright = !CheatToggles.enableFullbright;
                            MelonLogger.Log("[+] Fullbright: Toggled " + (CheatToggles.enableFullbright ? "On" : "Off"));
                            if (CheatToggles.enableFullbright)
                            {
                                Fullbright.Enable();
                            }
                            else
                            {
                                Fullbright.Disable();
                            }
                        }
                        if (GUI.Toggle(new Rect(650f, 42f, 150f, 20f), CheatToggles.enableHotkeys, "Enable Troll Hotkeys") != CheatToggles.enableHotkeys)
                        {
                            CheatToggles.enableHotkeys = !CheatToggles.enableHotkeys;
                            MelonLogger.Log("[+] Troll Hotkeys: Toggled " + (CheatToggles.enableHotkeys ? "On" : "Off"));
                        }
                    }
                    if (GUI.Toggle(new Rect(500f, 62f, 150f, 20f), CheatToggles.guiTroll, "Troll GUI") != CheatToggles.guiTroll)
                    {
                        CheatToggles.guiTroll             = !CheatToggles.guiTroll;
                        CheatToggles.guiGhost             = false;
                        CheatToggles.guiGhostTroll        = false;
                        CheatToggles.guiESP               = false;
                        CheatToggles.guiHelper            = false;
                        CheatToggles.guiHelperInfo        = false;
                        CheatToggles.guiDebug             = false;
                        CheatToggles.guiTest              = false;
                        CheatToggles.guiFeatureCollection = false;
                    }
                    if (CheatToggles.guiTroll == true)
                    {
                        if (GUI.Button(new Rect(650f, 2f, 150f, 20f), "Lock Exit Doors") && levelController != null)
                        {
                            Trolling.LockDoors(1);
                        }
                        if (GUI.Button(new Rect(650f, 22f, 150f, 20f), "Lock All Doors") && levelController != null)
                        {
                            Trolling.LockDoors(2);
                        }
                        if (GUI.Button(new Rect(650f, 42f, 150f, 20f), "Unlock Exit Doors") && levelController != null)
                        {
                            Trolling.LockDoors(3);
                        }
                        if (GUI.Button(new Rect(650f, 62f, 150f, 20f), "Unlock All Doors") && levelController != null)
                        {
                            Trolling.LockDoors(4);
                        }
                        if (GUI.Button(new Rect(650f, 82f, 150f, 20f), "Door knock") && levelController != null)
                        {
                            Trolling.EventDoorKnock();
                        }
                        if (GUI.Button(new Rect(650f, 102f, 150f, 20f), "Random Event") && levelController != null)
                        {
                            Trolling.Interact();
                        }
                    }
                    if (GUI.Toggle(new Rect(500f, 82f, 150f, 20f), CheatToggles.guiDebug, "Debug GUI") != CheatToggles.guiDebug)
                    {
                        CheatToggles.guiDebug             = !CheatToggles.guiDebug;
                        CheatToggles.guiGhost             = false;
                        CheatToggles.guiGhostTroll        = false;
                        CheatToggles.guiESP               = false;
                        CheatToggles.guiHelper            = false;
                        CheatToggles.guiHelperInfo        = false;
                        CheatToggles.guiTroll             = false;
                        CheatToggles.guiTest              = false;
                        CheatToggles.guiFeatureCollection = false;
                    }
                    if (CheatToggles.guiDebug == true)
                    {
                        if (GUI.Toggle(new Rect(650f, 2f, 150f, 20f), CheatToggles.enableDebug, "Enable Debug") != CheatToggles.enableDebug)
                        {
                            CheatToggles.enableDebug = !CheatToggles.enableDebug;
                            MelonLogger.Log("[+] Debug: Toggled " + (CheatToggles.enableDebug ? "On" : "Off"));
                        }
                    }
                    if (GUI.Toggle(new Rect(500f, 102f, 150f, 20f), CheatToggles.guiTest, "New Features") != CheatToggles.guiTest)
                    {
                        CheatToggles.guiTest              = !CheatToggles.guiTest;
                        CheatToggles.guiGhost             = false;
                        CheatToggles.guiGhostTroll        = false;
                        CheatToggles.guiESP               = false;
                        CheatToggles.guiHelper            = false;
                        CheatToggles.guiHelperInfo        = false;
                        CheatToggles.guiTroll             = false;
                        CheatToggles.guiDebug             = false;
                        CheatToggles.guiFeatureCollection = false;
                    }
                    if (CheatToggles.guiTest == true)
                    {
                        if (GUI.Button(new Rect(650f, 2f, 150f, 20f), "Random Light Use") && levelController != null)
                        {
                            LightSwitch lightSwitchr = lightSwitches[new System.Random().Next(0, lightSwitches.Count)];
                            if (lightSwitchr != null)
                            {
                                lightSwitchr.UseLight();
                            }
                            MelonLogger.Log("[+] Random Light Use");
                        }
                        if (GUI.Button(new Rect(650f, 22f, 150f, 20f), "All Lights On") && levelController != null)
                        {
                            foreach (LightSwitch lightSwitchaon in lightSwitches)
                            {
                                lightSwitchaon.TurnOn(true);
                                lightSwitchaon.TurnOnNetworked(true);
                            }
                            MelonLogger.Log("[+] All Lights On");
                        }
                        if (GUI.Button(new Rect(650f, 42f, 150f, 20f), "All Lights Off") && levelController != null)
                        {
                            foreach (LightSwitch lightSwitchaoff in lightSwitches)
                            {
                                lightSwitchaoff.TurnOff();
                                lightSwitchaoff.TurnOffNetworked(true);
                            }
                            MelonLogger.Log("[+] All Lights Off");
                        }
                        if (GUI.Button(new Rect(650f, 62f, 150f, 20f), "Blinking Lights") && levelController != null)
                        {
                            foreach (LightSwitch lightSwitchsrlb in lightSwitches)
                            {
                                lightSwitchsrlb.field_Public_PhotonView_0.RPC("FlickerNetworked", 0, Trolling.getRPCObject(0, false));
                            }
                            MelonLogger.Log("[+] Blinking Lights ");
                        }
                        if (GUI.Button(new Rect(650f, 82f, 150f, 20f), "Disable All Features") && levelController != null)
                        {
                            DisableAll();
                            MelonLogger.Log("[+] Disable All");
                        }
                    }
                    if (GUI.Toggle(new Rect(500f, 122f, 150f, 20f), CheatToggles.guiFeatureCollection, "Feature Coll. GUI") != CheatToggles.guiFeatureCollection)
                    {
                        CheatToggles.guiFeatureCollection = !CheatToggles.guiFeatureCollection;
                        CheatToggles.guiGhost             = false;
                        CheatToggles.guiGhostTroll        = false;
                        CheatToggles.guiESP        = false;
                        CheatToggles.guiHelper     = false;
                        CheatToggles.guiHelperInfo = false;
                        CheatToggles.guiTroll      = false;
                        CheatToggles.guiDebug      = false;
                        CheatToggles.guiTest       = false;
                    }
                    if (CheatToggles.guiFeatureCollection == true)
                    {
                        if (GUI.Button(new Rect(650f, 2f, 150f, 20f), "Hunt") && levelController != null)
                        {
                            Trolling.Hunt();
                        }
                        if (GUI.Button(new Rect(650f, 22f, 150f, 20f), "Idle") && levelController != null)
                        {
                            Trolling.Idle();
                        }
                        if (GUI.Button(new Rect(650f, 42f, 150f, 20f), "Appear") && levelController != null)
                        {
                            Trolling.Appear();
                        }
                        if (GUI.Button(new Rect(650f, 62f, 150f, 20f), "Unappear") && levelController != null)
                        {
                            Trolling.UnAppear();
                        }
                        if (GUI.Button(new Rect(650f, 82f, 150f, 20f), "FuseBox") && levelController != null)
                        {
                            Trolling.FuseBox();
                        }
                        if (GUI.Button(new Rect(800f, 2f, 150f, 20f), "Lock Exit Doors") && levelController != null)
                        {
                            Trolling.LockDoors(1);
                        }
                        if (GUI.Button(new Rect(800f, 22f, 150f, 20f), "Lock All Doors") && levelController != null)
                        {
                            Trolling.LockDoors(2);
                        }
                        if (GUI.Button(new Rect(800f, 42f, 150f, 20f), "Unlock Exit Doors") && levelController != null)
                        {
                            Trolling.LockDoors(3);
                        }
                        if (GUI.Button(new Rect(800f, 62f, 150f, 20f), "Unlock All Doors") && levelController != null)
                        {
                            Trolling.LockDoors(4);
                        }
                        if (GUI.Button(new Rect(800f, 82f, 150f, 20f), "Door knock") && levelController != null)
                        {
                            Trolling.EventDoorKnock();
                        }
                        if (GUI.Button(new Rect(800f, 102f, 150f, 20f), "Random Event") && levelController != null)
                        {
                            Trolling.Interact();
                        }
                        if (GUI.Button(new Rect(950f, 2f, 150f, 20f), "Random Light Use") && levelController != null)
                        {
                            LightSwitch lightSwitchr = lightSwitches[new System.Random().Next(0, lightSwitches.Count)];
                            if (lightSwitchr != null)
                            {
                                lightSwitchr.UseLight();
                            }
                            MelonLogger.Log("[+] Random Light Use");
                        }
                        if (GUI.Button(new Rect(950f, 22f, 150f, 20f), "All Lights On") && levelController != null)
                        {
                            foreach (LightSwitch lightSwitchaon in lightSwitches)
                            {
                                lightSwitchaon.TurnOn(true);
                                lightSwitchaon.TurnOnNetworked(true);
                            }
                            MelonLogger.Log("[+] All Lights On");
                        }
                        if (GUI.Button(new Rect(950f, 42f, 150f, 20f), "All Lights Off") && levelController != null)
                        {
                            foreach (LightSwitch lightSwitchaoff in lightSwitches)
                            {
                                lightSwitchaoff.TurnOff();
                                lightSwitchaoff.TurnOffNetworked(true);
                            }
                            MelonLogger.Log("[+] All Lights Off");
                        }
                        if (GUI.Button(new Rect(950f, 62f, 150f, 20f), "Blinking Lights") && levelController != null)
                        {
                            foreach (LightSwitch lightSwitchsrlb in lightSwitches)
                            {
                                lightSwitchsrlb.field_Public_PhotonView_0.RPC("FlickerNetworked", 0, Trolling.getRPCObject(0, false));
                            }
                            MelonLogger.Log("[+] Blinking Lights");
                        }
                    }
                }
                else
                {
                    if (initializedScene == 1)
                    {
                        if (GUI.Button(new Rect(500f, 2f, 150f, 20f), "+ 1.000$") && levelController == null)
                        {
                            var money = FileBasedPrefs.GetInt("PlayersMoney", 0);
                            MelonLogger.Log("[+] Money set from " + money + " to " + (money + 1000));
                            FileBasedPrefs.SetInt("PlayersMoney", money + 1000);
                            playerStatsManager.UpdateMoney();
                        }
                        if (GUI.Button(new Rect(500f, 22f, 150f, 20f), "- 1.000$") && levelController == null)
                        {
                            var money = FileBasedPrefs.GetInt("PlayersMoney", 0);
                            MelonLogger.Log("[+] Money set from " + money + " to " + (money - 1000));
                            FileBasedPrefs.SetInt("PlayersMoney", money - 1000);
                            playerStatsManager.UpdateMoney();
                        }
                        if (GUI.Button(new Rect(500f, 42f, 150f, 20f), "+ 100XP") && levelController == null)
                        {
                            FileBasedPrefs.SetInt("myTotalExp", FileBasedPrefs.GetInt("myTotalExp", 0) + 100);
                            playerStatsManager.UpdateExperience();
                            playerStatsManager.UpdateLevel();
                            MelonLogger.Log("[+] XP: +100");
                        }
                        if (GUI.Button(new Rect(500f, 62f, 150f, 20f), "- 1.000XP") && levelController == null)
                        {
                            FileBasedPrefs.SetInt("myTotalExp", FileBasedPrefs.GetInt("myTotalExp", 0) - 1000);
                            playerStatsManager.UpdateExperience();
                            playerStatsManager.UpdateLevel();
                            MelonLogger.Log("[+] XP: -1.000");
                        }
                        GUI.SetNextControlName("changeName");
                        playerName = GUI.TextArea(new Rect(650f, 2f, 150f, 20f), playerName);
                        if (GUI.Button(new Rect(650f, 22f, 150f, 20f), "Change Name"))
                        {
                            GUI.FocusControl("changeName");
                            PhotonNetwork.NickName = playerName;
                            MelonLogger.Log("[+] Set name: " + playerName);
                        }
                    }
                }
            }

            if (CheatToggles.enableEspGhost || CheatToggles.enableEspPlayer || CheatToggles.enableEspBone || CheatToggles.enableEspOuija || CheatToggles.enableEspEmf || CheatToggles.enableEspFuseBox)
            {
                ESP.Enable();
            }

            if (CheatToggles.enableBIGhost || CheatToggles.enableBIMissions || CheatToggles.enableBIPlayer)
            {
                GUI.Label(new Rect(0f, 0f, 500f, 160f), "", "box");
            }
            if (CheatToggles.enableBIGhost)
            {
                BasicInformations.EnableGhost();
                GUI.Label(new Rect(10f, 2f, 300f, 50f), "<color=#00FF00><b>Ghost Name:</b> " + (ghostNameAge ?? "") + "</color>");
                GUI.Label(new Rect(10f, 17f, 300f, 50f), "<color=#00FF00><b>Ghost Type:</b> " + (ghostType ?? "") + "</color>");
                GUI.Label(new Rect(10f, 47f, 400f, 50f), "<color=#00FF00><b>Evidence:</b> " + (evidence ?? "") + "</color>");
                GUI.Label(new Rect(10f, 32f, 300f, 50f), "<color=#00FF00><b>Ghost State:</b> " + (ghostState ?? "") + "</color>");
                GUI.Label(new Rect(10f, 62f, 400f, 50f), "<color=#00FF00><b>Responds to:</b> " + (ghostIsShy ?? "") + "</color>");
            }
            else
            {
                BasicInformations.DisableGhost();
            }
            if (CheatToggles.enableBIMissions)
            {
                BasicInformations.EnableMissions();
            }
            if (CheatToggles.enableBIPlayer)
            {
                BasicInformations.EnablePlayer();
                GUI.Label(new Rect(10f, 77f, 300f, 50f), "<color=#00FF00><b>My Sanity:</b> " + (myPlayerSanity ?? "N/A") + "</color>");
            }
        }
Пример #2
0
        public override void OnGUI()
        {
            GUI.Label(new Rect(10f, 160f, 100f, 50f), "<b><color=#A302B5>ESP:</color> " + (CheatToggles.enableEsp ? "<color=#00C403>On" : "<color=#C40000>Off") + " </color></b>");
            GUI.Label(new Rect(10f, 175f, 100f, 50f), "<b><color=#A302B5>Fullbright:</color> " + (CheatToggles.enableFullbright ? "<color=#00C403>On" : "<color=#C40000>Off") + " </color></b>");
            GUI.Label(new Rect(10f, 190f, 100f, 50f), "<b><color=#A302B5>Basic Info:</color> " + (CheatToggles.enableBasicInformations ? "<color=#00C403>On" : "<color=#C40000>Off") + " </color></b>");

            if (CheatToggles.enableBasicInformations)
            {
                BasicInformations.Enable();

                GUI.Label(new Rect(0f, 0f, 500f, 160f), "", "box");
                GUI.Label(new Rect(10f, 2f, 300f, 50f), "<color=#00FF00><b>Ghost Name:</b> " + (ghostNameAge ?? "N/A") + "</color>");
                GUI.Label(new Rect(10f, 17f, 300f, 50f), "<color=#00FF00><b>Ghost Type:</b> " + (ghostType ?? "N/A") + "</color>");
                GUI.Label(new Rect(10f, 47f, 400f, 50f), "<color=#00FF00><b>Evidence:</b> " + (evidence ?? "N/A") + "</color>");
                GUI.Label(new Rect(10f, 32f, 300f, 50f), "<color=#00FF00><b>Ghost State:</b> " + (ghostState ?? "N/A") + "</color>");
                GUI.Label(new Rect(10f, 62f, 400f, 50f), "<color=#00FF00><b>Responds to:</b> " + (ghostIsShy ?? "N/A") + "</color>");
                GUI.Label(new Rect(10f, 77f, 300f, 50f), "<color=#00FF00><b>My Sanity:</b> " + (myPlayerSanity ?? "N/A") + "</color>");
            }

            if (CheatToggles.enableEsp)
            {
                ESP.Enable();
            }

            if (CheatToggles.guiEnabled)
            {
                if (initializedScene > 1)
                {
                    if (GUI.Button(new Rect(500f, 2f, 150f, 20f), "Hunt") && levelController != null)
                    {
                        Trolling.Hunt();
                    }
                    if (GUI.Button(new Rect(500f, 22f, 150f, 20f), "Idle") && levelController != null)
                    {
                        Trolling.Idle();
                    }
                    if (GUI.Button(new Rect(500f, 42f, 150f, 20f), "Appear") && levelController != null)
                    {
                        Trolling.Appear();
                    }
                    if (GUI.Button(new Rect(500f, 62f, 150f, 20f), "Unappear") && levelController != null)
                    {
                        Trolling.UnAppear();
                    }
                    if (GUI.Button(new Rect(500f, 82f, 150f, 20f), "FuseBox") && levelController != null)
                    {
                        Trolling.FuseBox();
                    }
                    if (GUI.Button(new Rect(650f, 2f, 150f, 20f), "Lock Exit Doors") && levelController != null)
                    {
                        Trolling.LockDoors(1);
                    }
                    if (GUI.Button(new Rect(650f, 22f, 150f, 20f), "Lock All Doors") && levelController != null)
                    {
                        Trolling.LockDoors(2);
                    }
                    if (GUI.Button(new Rect(650f, 42f, 150f, 20f), "Unlock Exit Doors") && levelController != null)
                    {
                        Trolling.LockDoors(3);
                    }
                    if (GUI.Button(new Rect(650f, 62f, 150f, 20f), "Unlock All Doors") && levelController != null)
                    {
                        Trolling.LockDoors(4);
                    }
                    if (GUI.Button(new Rect(800f, 2f, 150f, 20f), "Default Speed") && levelController != null)
                    {
                        player.field_Public_FirstPersonController_0.m_WalkSpeed = 1.6f;
                        player.field_Public_FirstPersonController_0.m_RunSpeed  = 2.6f;
                    }
                    GUI.SetNextControlName("changeSpeed");
                    walkSpeedModifierString = GUI.TextArea(new Rect(800f, 22f, 150f, 20f), walkSpeedModifierString);
                    if (GUI.Button(new Rect(800f, 42f, 150f, 20f), "Set Speed") && levelController != null)
                    {
                        GUI.FocusControl("changeSpeed");
                        walkSpeedModifierInt = Int32.Parse(walkSpeedModifierString);
                        if (walkSpeedModifierInt > 0 && walkSpeedModifierInt < 99)
                        {
                            player.field_Public_FirstPersonController_0.m_WalkSpeed = 3.2f * walkSpeedModifierInt;
                            player.field_Public_FirstPersonController_0.m_RunSpeed  = 5.2f * walkSpeedModifierInt;

                            MelonLogger.Log("[+] Set walk/run speed x " + walkSpeedModifierInt);
                        }
                        else
                        {
                            walkSpeedModifierInt = 1;
                            MelonLogger.Log("Speed modifier not between 0-99");
                        }
                    }
                }
                else
                {
                    if (initializedScene == 1)
                    {
                        if (GUI.Button(new Rect(500f, 2f, 150f, 20f), "+ 1.000$") && levelController == null)
                        {
                            FileBasedPrefs.SetInt("PlayersMoney", FileBasedPrefs.GetInt("PlayersMoney", 0) + 1000);
                        }
                        if (GUI.Button(new Rect(500f, 22f, 150f, 20f), "+ 100XP") && levelController == null)
                        {
                            FileBasedPrefs.SetInt("myTotalExp", FileBasedPrefs.GetInt("myTotalExp", 0) + 100);
                        }
                        if (GUI.Button(new Rect(500f, 42f, 150f, 20f), "- 1.000$") && levelController == null)
                        {
                            FileBasedPrefs.SetInt("PlayersMoney", FileBasedPrefs.GetInt("PlayersMoney", 0) - 1000);
                        }
                        if (GUI.Button(new Rect(500f, 62f, 150f, 20f), "- 1.000XP") && levelController == null)
                        {
                            FileBasedPrefs.SetInt("myTotalExp", FileBasedPrefs.GetInt("myTotalExp", 0) - 1000);
                        }
                        GUI.SetNextControlName("changeName");
                        playerName = GUI.TextArea(new Rect(650f, 2f, 150f, 20f), playerName);
                        if (GUI.Button(new Rect(650f, 22f, 150f, 20f), "Change Name"))
                        {
                            GUI.FocusControl("changeName");
                            PhotonNetwork.NickName = playerName;
                            MelonLogger.Log("[+] Set name: " + playerName);
                        }
                    }
                }
            }
        }