/// <summary> /// Initializes a new instance of the Pet class. /// </summary> /// <param name="id">The id of the pet.</param> /// <param name="status">pet status in the store. Possible values /// include: 'available', 'pending', 'sold'</param> public Pet(string name, IList<string> photoUrls, long? id = default(long?), Category category = default(Category), IList<Tag> tags = default(IList<Tag>), string status = default(string)) { Id = id; Category = category; Name = name; PhotoUrls = photoUrls; Tags = tags; Status = status; }
/// <summary> /// Initializes a new instance of the Pet class. /// </summary> /// <param name="id">The id of the pet.</param> /// <param name="status">pet status in the store. Possible values /// include: 'available', 'pending', 'sold'</param> public Pet(string name, System.Collections.Generic.IList<string> photoUrls, long? id = default(long?), Category category = default(Category), System.Collections.Generic.IList<Tag> tags = default(System.Collections.Generic.IList<Tag>), string status = default(string)) { Id = id; Category = category; Name = name; PhotoUrls = photoUrls; Tags = tags; Status = status; }
/// <summary> /// Initializes a new instance of the Pet class. /// </summary> /// <param name="id">The id of the pet.</param> /// <param name="status">pet status in the store. Possible values /// include: 'available', 'pending', 'sold'</param> public Pet(string name, System.Collections.Generic.IList <string> photoUrls, long?id = default(long?), Category category = default(Category), System.Collections.Generic.IList <Tag> tags = default(System.Collections.Generic.IList <Tag>), string status = default(string)) { Id = id; Category = category; Name = name; PhotoUrls = photoUrls; Tags = tags; Status = status; }