public Game1() { game = this; graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferHeight = 600; graphics.PreferredBackBufferWidth = 500; Content.RootDirectory = "Content"; cm = Content; }
/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { //Debugger.Launch(); using (Game1 game = new Game1()) game.Run(); }