public void ControlSmallTimeFrame()
 {
     var controller = new BandwidthController { TargetSpeed = 1024 };
     controller.SetTransmittion(1024);
     controller.Update(measuredSpeed: 1024, deltaTime: TimeSpan.FromSeconds(0.5));
     Assert.IsFalse(controller.CanTransmit(1024), "Controller should NOT allow transmit ");
 }
 public void ControlAccumulatedBytesAfterUpdate()
 {
     var controller = new BandwidthController { TargetSpeed = 1024 };
     controller.SetTransmittion(0);
     controller.Update(measuredSpeed: 0, deltaTime: TimeSpan.FromSeconds(1));
     Assert.IsTrue(controller.CanTransmit(2048), "Controller should allow transmit 2048");
 }
 public void ControlBeforeUpdate()
 {
     var controller = new BandwidthController {TargetSpeed = 1024};
     Assert.IsFalse(controller.CanTransmit(3453), "Controller should NOT allow more than target speed");
     Assert.IsTrue(controller.CanTransmit(512), "Controller should allow transmit 512");
     controller.SetTransmittion(512);
     Assert.IsTrue(controller.CanTransmit(512), "Controller should allow transmit 512");
     controller.SetTransmittion(512);
     Assert.IsFalse(controller.CanTransmit(512), "Controller should NOT allow transmit 512 after exceed the limit");
 }
 public void ControlTooFast()
 {
     var controller = new BandwidthController { TargetSpeed = 1024 };
     controller.SetTransmittion(4 * 1024);
     controller.Update(measuredSpeed: 4 * 1024, deltaTime: TimeSpan.FromSeconds(1));
     Assert.IsFalse(controller.CanTransmit(1), "Controller should NOT allow transmit");
     Assert.IsTrue(controller.CanTransmit(0), "Controller should allow transmit 0 bytes");
 }
 public void ControlLongTimeFrame()
 {
     var controller = new BandwidthController { TargetSpeed = 1024 };
     controller.Update(measuredSpeed: 1024, deltaTime: TimeSpan.FromSeconds(2));
     Assert.IsTrue(controller.CanTransmit(1025), "Controller should allow transmit ");
 }
 public void ShouldTakeAbout4Seconds()
 {
     var list = new Queue(Enumerable.Range(1, 4000).ToArray());
     var controller = new BandwidthController { TargetSpeed = 1000 };
     var processed = 0;
     var timer = new System.Timers.Timer();
     timer.Elapsed += (sender, args) =>
     {
         lock (controller)
         {
             controller.Update(processed, TimeSpan.FromMilliseconds(250));
             processed = 0;
         }
     };
     timer.Interval = 250;
     var sw = new Stopwatch();
     timer.Start();
     sw.Start();
     while (list.Count > 0)
     {
         if (controller.CanTransmit(1))
         {
             list.Dequeue();
             processed++;
             controller.SetTransmittion(1);
         }
         else
         {
             Thread.Sleep(10);
         }
     }
     timer.Stop();
     sw.Stop();
     var measuredTime = sw.ElapsedMilliseconds;
     const int expectedTime = 4000;
     Assert.IsTrue(Math.Abs(measuredTime - expectedTime) < (expectedTime * 0.3));
 }
 public void ControlTooSlow()
 {
     var controller = new BandwidthController { TargetSpeed = 1024 };
     controller.SetTransmittion(512);
     controller.Update(measuredSpeed: 512, deltaTime: TimeSpan.FromSeconds(1));
     Assert.IsFalse(controller.CanTransmit(2048), "Controller should NOT allow transmit more than 1024 bytes");
     Assert.IsTrue(controller.CanTransmit(1024), "Controller should allow transmit 1024");
 }