Пример #1
0
        public override void Dx()
        {
            Disable();

            _objectSceneryPart   = null;
            _particleEffectProxy = null;

            base.Dx();
        }
Пример #2
0
 public void Ini(ParticleEffect p_particleEffect)
 {
     _particleEffectProxy = new ParticleEffectProxy(p_particleEffect);
     _objectSceneryPart   = (Pax4ObjectSceneryPart)_parent0;
 }