public void AddListOfPoints(List <Point3D> points) { string newPoints = Path3D.ListToString(points); this.path3DString += newPoints; this.list3DPoints = Path3D.StringToList(this.path3DString); }
public Path3D(Point3D point) { this.list3DPoints = new List <Point3D>(); this.list3DPoints.Add(point); this.path3DString = Path3D.ListToString(this.list3DPoints); }
public Path3D(List <Point3D> points) { this.list3DPoints = points; this.path3DString = Path3D.ListToString(points); }