Пример #1
0
		public override void DeserializeSettings ( GraphSerializationContext ctx ) {

			base.DeserializeSettings (ctx);
			
			sourceMesh = ctx.DeserializeUnityObject () as Mesh;

			offset = ctx.DeserializeVector3 ();
			rotation = ctx.DeserializeVector3 ();
			scale = ctx.reader.ReadSingle();
			accurateNearestNode = ctx.reader.ReadBoolean();
		}