Пример #1
0
		public static byte[] SerializeVoxelAreaData (VoxelArea v) {
#if !ASTAR_RECAST_CLASS_BASED_LINKED_LIST
			System.IO.MemoryStream stream = new System.IO.MemoryStream();
			System.IO.BinaryWriter writer = new System.IO.BinaryWriter(stream);
			
			writer.Write (v.width);
			writer.Write (v.depth);
			writer.Write (v.linkedSpans.Length);
			
			for (int i=0;i<v.linkedSpans.Length;i++) {
				writer.Write(v.linkedSpans[i].area);
				writer.Write(v.linkedSpans[i].bottom);
				writer.Write(v.linkedSpans[i].next);
				writer.Write(v.linkedSpans[i].top);
			}
			
			//writer.Close();
			writer.Flush();
			Ionic.Zip.ZipFile zip = new Ionic.Zip.ZipFile();
			stream.Position = 0;
			zip.AddEntry ("data",stream);
			System.IO.MemoryStream stream2 = new System.IO.MemoryStream();
			zip.Save(stream2);
			byte[] bytes = stream2.ToArray();
			stream.Close();
			stream2.Close();
			return bytes;
#else
			throw new System.NotImplementedException ("This method only works with !ASTAR_RECAST_CLASS_BASED_LINKED_LIST");
#endif
		}
Пример #2
0
		public static byte[] SerializeVoxelAreaData (VoxelArea v) {
			System.IO.MemoryStream stream = new System.IO.MemoryStream();
			System.IO.BinaryWriter writer = new System.IO.BinaryWriter(stream);
			
			writer.Write (v.width);
			writer.Write (v.depth);
			writer.Write (v.linkedSpans.Length);
			
			for (int i=0;i<v.linkedSpans.Length;i++) {
				writer.Write(v.linkedSpans[i].area);
				writer.Write(v.linkedSpans[i].bottom);
				writer.Write(v.linkedSpans[i].next);
				writer.Write(v.linkedSpans[i].top);
			}
			
			//writer.Close();
			writer.Flush();
			Ionic.Zip.ZipFile zip = new Ionic.Zip.ZipFile();
			stream.Position = 0;
			zip.AddEntry ("data",stream);
			System.IO.MemoryStream stream2 = new System.IO.MemoryStream();
			zip.Save(stream2);
			byte[] bytes = stream2.ToArray();
			stream.Close();
			stream2.Close();
			return bytes;
		}