Пример #1
0
        override public void OnBeforeShapeDelete()
        {
            // clean up our connections to other states - ConnectDelete is not called when the shape is deleted

            Connect c = GetConnect(false);

            if (c == null)
            {
                return;
            }

            // determine which end of the connector is connected to the nonConnectorShadow
            // In this case, it's always the c.FromCell that tells us
            bool arrowSide = false;

            if (c.FromCell.Name.Equals(Strings.EndConnectionPointCellName))
            {
                arrowSide = true;
            }

            Shadow connectedToShadow = PathMaker.LookupShadowByShape(c.ToSheet);

            if (connectedToShadow != null)
            {
                if (arrowSide)
                {
                    connectedToShadow.OnConnectDeleteInput(this);
                }
                else
                {
                    connectedToShadow.OnConnectDeleteOutput(this);
                }
            }
            else
            {
                Common.ErrorMessage("Connector goes to unknown shape " + c.ToSheet.Name);
            }
        }
Пример #2
0
        void OnConnectDelete(Connects connects)
        {
            if (SuspendConnectHandlingToMoveAConnectionPoint)
            {
                return;
            }

            foreach (Connect c in connects)
            {
                // each connection should be between a 1D shape (connector or comment) and a 2D shape (everything else)
                // seems like the fromsheet is always the 1D shape but this should be bulletproof if it changes
                Shape connector    = null;
                Shape nonConnector = null;
                if (c.FromSheet.OneD != 0)
                {
                    connector = c.FromSheet;
                }
                else
                {
                    nonConnector = c.FromSheet;
                }

                if (connector == null && c.ToSheet.OneD != 0)
                {
                    connector = c.ToSheet;
                }
                else if (nonConnector == null && c.ToSheet.OneD == 0)
                {
                    nonConnector = c.ToSheet;
                }

                // not sure what it is but we don't care about it
                if (connector == null || nonConnector == null)
                {
                    return;
                }

                Shadow connectorShadow    = LookupShadowByShape(connector);
                Shadow nonConnectorShadow = LookupShadowByShape(nonConnector);

                if (connectorShadow == null || nonConnectorShadow == null)
                {
                    Common.ErrorMessage("Deleting connection from invalid shapes...");
                    return;
                }

                // an ignored shadow (like a comment) can sometimes have links
                // but shouldn't be added as a transition - it's irrelevant
                IgnoredShadow ignored = connectorShadow as IgnoredShadow;
                if (ignored != null)
                {
                    return;
                }

                // determine which end of the connector is connected to the nonConnectorShadow
                bool arrowSide = false;
                if (c.FromCell.Name.Equals(Strings.EndConnectionPointCellName))
                {
                    arrowSide = true;
                }

                if (arrowSide)
                {
                    connectorShadow.OnConnectDeleteOutput(nonConnectorShadow);
                    nonConnectorShadow.OnConnectDeleteInput(connectorShadow);
                }
                else
                {
                    connectorShadow.OnConnectDeleteInput(nonConnectorShadow);
                    nonConnectorShadow.OnConnectDeleteOutput(connectorShadow);
                }
            }
            FixHourGlassAfterConfusingVisio();
        }