private ParseClient GetClient() { string appId = ConfigurationManager.AppSettings["parseApplicationId"]; string restApiKey = ConfigurationManager.AppSettings["parseRestApiKey"]; string masterKey = ConfigurationManager.AppSettings["parseMasterKey"]; var client = new ParseClient(appId, restApiKey, masterKey); return client; }
private void Form1_Load(object sender, EventArgs e) { label2.Text = cate; parseEngine = new ParseClient("fHKruOIrAtqIDOOOWHMUrvhk0dOwjplFOCjdL6CL", "93zxFQDtpRxaw6Y9moOyegqKqTTU8N3GBe42Je9n"); server = new Server(port); Server.content = ""; server.start(); timer = new System.Timers.Timer(1000 * 60 * 20); timer.Elapsed += new System.Timers.ElapsedEventHandler(theout); //到达时间的时候执行事件; timer.AutoReset = true; //设置是执行一次(false)还是一直执行(true); timer.Enabled = true; work(); }
public void Initialize() { if (isInitialized) { return; } isInitialized = true; // Keep this gameObject around, even when the scene changes. GameObject.DontDestroyOnLoad(gameObject); ParseClient.Initialize(new ParseClient.Configuration { ApplicationId = applicationID, WindowsKey = dotnetKey, Server = string.IsNullOrEmpty(server) ? null : server }); Dispatcher.Instance.GameObject = gameObject; // Kick off the dispatcher. StartCoroutine(Dispatcher.Instance.DispatcherCoroutine); }
/// <summary> /// Gets a value for the key of a particular type. /// </summary> /// <typeparam name="T">The type to convert the value to. Supported types are /// ParseObject and its descendents, Parse types such as ParseRelation and ParseGeopoint, /// primitive types,IList<T>, IDictionary<string, T> and strings.</typeparam> /// <param name="key">The key of the element to get.</param> /// <exception cref="System.Collections.Generic.KeyNotFoundException">The property is retrieved /// and <paramref name="key"/> is not found.</exception> /// <exception cref="System.FormatException">The property under this <paramref name="key"/> /// key was found, but of a different type.</exception> public T Get <T>(string key) { return((T)ParseClient.ConvertTo <T>(this.properties[key])); }
private void Save() { Settings.Default.ApplicationSettings = ParseClient.SerializeJsonString(data); Settings.Default.Save(); }
// Obj-C type -> .NET type is impossible to do flawlessly (especially // on NSNumber). We can't transform NSDictionary into string because of this reason. #if !IOS internal ParsePushNotificationEventArgs(string stringPayload) { StringPayload = stringPayload; Payload = ParseClient.DeserializeJsonString(stringPayload); }
Program() { myClient = new Parse.ParseClient("APPID", "RESTAPIKEY", "MASTERKEY"); //change }