/// <summary>This allows you to add a modifier to the end of the list.</summary> public void Add(P3dModifier newModifier) { if (newModifier != null) { if (modifiers == null) { modifiers = new List <P3dModifier>(); } modifiers.Add(newModifier); } }
/// <summary>This allows you to remove the specified modifier.</summary> public void RemoveAt(P3dModifier i) { modifiers.Remove(i); }