public InterMission() { this.ready = new Ready(150); this.timer = new Timer(120); this.Reset(); }
public GameOver() { this.IsAlive = false; this.draw = false; this.timer = new Timer(100); }
public InterMission() { this.ready = new Ready(150); this.timer = new Timer(120); this.Reset(); }
public GameOver() { this.IsAlive = false; this.draw = false; this.timer = new Timer(100); }