/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (PacmanGame game = new PacmanGame()) { game.Run(); } }
static void Main(string[] args) { using (var game = new PacmanGame()) { game.Run(); } }
static void Main(string[] args) // Fonction d'entrée du programme { // On décare le jeu et on le lance using (PacmanGame game = new PacmanGame()) { game.Run(); } }
static void Main(string[] args) { var map = Map.CreateASampleMap(); var pacman = new Pacman(Direction.North, 1, 0); var monster1 = new Monster(2, 2); var monster2 = new Monster(1, 2); var presenter = new Presenter(new ConsoleIo()); var randomiser = new Randomiser(); var io = new ConsoleIo(); IPlayer player = new ConsolePlayer(io); IPlayer aiPlayer = new AIPlayer(randomiser); IPlayer aiPlayer1 = new AIPlayer(randomiser); var playerList = new Dictionary <IPlayer, ICharacter> { { player, pacman }, { aiPlayer, monster1 }, { aiPlayer1, monster2 } }; var game = new PacmanGame(playerList, map, presenter); game.Run(); }
static void Main() { PacmanGame game = new PacmanGame(); game.Run(); }
static void Main(string[] args) { PacmanGame game = new PacmanGame(); game.Run(); }