Пример #1
0
        private static List <byte[]> FindDataTag(string tagName)
        {
            List <byte[]> tagData = new List <byte[]>();

            byte[]     tagArray     = Encoding.UTF8.GetBytes(tagName);
            BoyerMoore tagSearcher  = new BoyerMoore(tagArray);
            List <int> tagLocations = tagSearcher.SearchAll(fileByteArray);

            foreach (int location in tagLocations)
            {
                //Console.WriteLine(tagName + " Tag Location:" + location);
                int currentEndTaglocation = endTagLocations.FirstOrDefault(v => v > location);
                if (currentEndTaglocation == 0)
                {
                    continue;
                }
                //Console.WriteLine(tagName + " Tag End Location:" + currentEndTaglocation);
                int    arrayLength = currentEndTaglocation - location;
                byte[] resultArray = new byte[arrayLength];
                Array.Copy(fileByteArray, location, resultArray, 0, arrayLength);
                //Console.WriteLine("Tag Content: ");
                //Console.WriteLine(Encoding.UTF8.GetString(resultArray));
                tagData.Add(resultArray);
            }
            return(tagData);
        }
Пример #2
0
        public CMXparser(string cmxFile)
        {
            fileByteArray = File.ReadAllBytes(cmxFile);
            string endTag = "vtc0";

            byte[]     endTagArray    = Encoding.UTF8.GetBytes(endTag);
            BoyerMoore endTagSearcher = new BoyerMoore(endTagArray);

            endTagLocations = endTagSearcher.SearchAll(fileByteArray);
        }
Пример #3
0
        public static void ParseCMX(string cmxFile)
        {
            fileByteArray = File.ReadAllBytes(cmxFile);
            string endTag = "vtc0";

            byte[]     endTagArray    = Encoding.UTF8.GetBytes(endTag);
            BoyerMoore endTagSearcher = new BoyerMoore(endTagArray);

            endTagLocations = endTagSearcher.SearchAll(fileByteArray);


            List <byte[]> bodyData = FindDataTag("BODY");

            foreach (byte[] data in bodyData)
            {
                int  id       = BitConverter.ToInt32(data, 10);
                byte flagByte = data[14];
                //start from 14th bit with text 0x__, 0x01, 0x12
                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                //string texture2 = Encoding.UTF8.GetString(data, 38, 18);
                //string texture3 = Encoding.UTF8.GetString(data, 59, 18);
                //string texture4 = Encoding.UTF8.GetString(data, 80, 18);
                //string texture5 = Encoding.UTF8.GetString(data, 101, 18);
                Console.WriteLine("BODY ID " + id);
                Console.WriteLine("file list: {0}", texture1);
                //Console.WriteLine("texture file list: {0}, {1}, {2}, {3}, {4}", texture1 , texture2, texture3,texture4, texture5 );
            }


            List <byte[]> carmData = FindDataTag("CARM");

            foreach (byte[] data in carmData)
            {
                int id = BitConverter.ToInt32(data, 10);

                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                string texture2 = Encoding.UTF8.GetString(data, 38, 18);
                //string texture3 = Encoding.UTF8.GetString(data, 59, 18);
                //string texture4 = Encoding.UTF8.GetString(data, 80, 18);
                //string texture5 = Encoding.UTF8.GetString(data, 101, 18);
                //string texture6 = Encoding.UTF8.GetString(data, 122, 18);
                Console.WriteLine("CARM ID " + id);
                Console.WriteLine("file list: {0}", texture1);
                //Console.WriteLine("file list: {0}, {1}, {2}, {3}, {4}, {5}", texture1 , texture2, texture3,texture4, texture5, texture6);
            }

            List <byte[]> clegData = FindDataTag("CLEG");

            foreach (byte[] data in clegData)
            {
                int    id       = BitConverter.ToInt32(data, 10);
                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                //string texture2 = Encoding.UTF8.GetString(data, 38, 18);
                //string texture3 = Encoding.UTF8.GetString(data, 59, 18);
                //string texture4 = Encoding.UTF8.GetString(data, 80, 18);
                //string texture5 = Encoding.UTF8.GetString(data, 101, 18);
                //string texture6 = Encoding.UTF8.GetString(data, 122, 18);
                Console.WriteLine("CLEG ID " + id);
                Console.WriteLine("texture file list: {0}", texture1);
                //Console.WriteLine("file list: {0}, {1}, {2}, {3}, {4}, {5}", texture1 , texture2, texture3,texture4, texture5, texture6);
            }

            List <byte[]> bdp1Data = FindDataTag("BDP1");

            foreach (byte[] data in bdp1Data)
            {
                int    id       = BitConverter.ToInt32(data, 10);
                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                //string texture2 = Encoding.UTF8.GetString(data, 38, 18);
                //string texture3 = Encoding.UTF8.GetString(data, 59, 18);
                Console.WriteLine("BDP1 ID " + id);
                Console.WriteLine("texture file list: {0}", texture1);
                //Console.WriteLine("file list: {0}, {1}, {2}", texture1 , texture2, texture3);
            }

            List <byte[]> bdp2Data = FindDataTag("BDP2");

            foreach (byte[] data in bdp2Data)
            {
                int    id       = BitConverter.ToInt32(data, 10);
                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                //string texture2 = Encoding.UTF8.GetString(data, 38, 18);
                //string texture3 = Encoding.UTF8.GetString(data, 59, 18);
                Console.WriteLine("BDP2 ID " + id);
                Console.WriteLine("file list: {0}", texture1);
                //Console.WriteLine("file list: {0}, {1}, {2}", texture1 , texture2, texture3);
            }

            List <byte[]> eyeData = FindDataTag("EYE ");

            foreach (byte[] data in eyeData)
            {
                int    id       = BitConverter.ToInt32(data, 10);
                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                Console.WriteLine("EYE  ID " + id);
                Console.WriteLine("file list: {0}", texture1);
            }

            List <byte[]> eyeblData = FindDataTag("EYEL");

            foreach (byte[] data in eyeblData)
            {
                int    id       = BitConverter.ToInt32(data, 10);
                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                Console.WriteLine("EYEB ID " + id);
                Console.WriteLine("file list: {0}", texture1);
            }

            List <byte[]> eyebData = FindDataTag("EYEB");

            foreach (byte[] data in eyebData)
            {
                int    id       = BitConverter.ToInt32(data, 10);
                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                Console.WriteLine("EYEB ID " + id);
                Console.WriteLine("file list: {0}", texture1);
            }

            List <byte[]> hairData = FindDataTag("HAIR");

            foreach (byte[] data in hairData)
            {
                int    id       = BitConverter.ToInt32(data, 10);
                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                Console.WriteLine("HAIR ID " + id);
                Console.WriteLine("file list: {0}", texture1);
            }

            List <byte[]> bblyData = FindDataTag("BBLY");

            foreach (byte[] data in bblyData)
            {
                int    id       = BitConverter.ToInt32(data, 10);
                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                //string texture2 = Encoding.UTF8.GetString(data, 38, 18);
                //string texture3 = Encoding.UTF8.GetString(data, 59, 18);
                //string texture4 = Encoding.UTF8.GetString(data, 80, 18);
                Console.WriteLine("BBLY ID " + id);
                Console.WriteLine("file list: {0}", texture1);
                //Console.WriteLine("texture file list: {0}, {1}, {2}, {3}", texture1 , texture2, texture3,texture4);
            }

            List <byte[]> faceData = FindDataTag("FACE");

            foreach (byte[] data in faceData)
            {
                int    id       = BitConverter.ToInt32(data, 10);
                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                Console.WriteLine("FACE ID " + id);
                Console.WriteLine("file list: {0}", texture1);
                //Console.WriteLine("texture file list: {0}, {1}, {2}, {3}", texture1 , texture2, texture3,texture4);
            }

            List <byte[]> fcmnData = FindDataTag("FCMN");

            foreach (byte[] data in fcmnData)
            {
                int    id       = BitConverter.ToInt32(data, 10);
                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                Console.WriteLine("FCMN ID " + id);
                Console.WriteLine("file list: {0}", texture1);
                //Console.WriteLine("texture file list: {0}, {1}, {2}, {3}", texture1 , texture2, texture3,texture4);
            }


            List <byte[]> bclnData = FindDataTag("BCLN");

            foreach (byte[] data in bclnData)
            {
                int id = BitConverter.ToInt32(data, 10);
                Console.WriteLine("BCLN ID " + id);
            }

            List <byte[]> iclnData = FindDataTag("ICLN");

            foreach (byte[] data in iclnData)
            {
                int id = BitConverter.ToInt32(data, 10);
                Console.WriteLine("ICLN ID " + id);
            }



            List <byte[]> acceData = FindDataTag("ACCE");

            foreach (byte[] data in acceData)
            {
                int id = BitConverter.ToInt32(data, 10);
                //start from 14th bit with text 0x__, 0x01, 0x12
                string texture1 = Encoding.UTF8.GetString(data, 17, 18);
                //string texture2 = Encoding.UTF8.GetString(data, 38, 18);
                //string texture3 = Encoding.UTF8.GetString(data, 59, 18);
                //string texture4 = Encoding.UTF8.GetString(data, 80, 18);
                //string texture5 = Encoding.UTF8.GetString(data, 101, 18);
                Console.WriteLine("ACCE ID " + id);
                Console.WriteLine("file list: {0}", texture1);
                //Console.WriteLine("texture file list: {0}, {1}, {2}, {3}, {4}", texture1 , texture2, texture3,texture4, texture5 );
            }

            /*
             * List<string> tags = new List<string>(){"CARM","CLEG","BDP1","EYEB","BBLY","BCLN","ICLN"};
             *
             * foreach(var tag in tags){
             *      FindDataTag(tag);
             * }*/
        }