Пример #1
0
        protected override unsafe void BicubicFitSurfaceChecked(SurfaceBase source, Rectangle dstRoi)
        {
            Rectangle roi = Rectangle.Intersect(dstRoi, Bounds);

            IntPtr  rColCacheIP = ImageSurfaceMemory.Allocate(4 * (ulong)roi.Width * (ulong)sizeof(double));
            double *rColCache   = (double *)rColCacheIP.ToPointer();

            int  srcWidth  = source.Width;
            int  srcHeight = source.Height;
            long srcStride = source.Stride;

            // Precompute and then cache the value of R() for each column
            for (int dstX = roi.Left; dstX < roi.Right; ++dstX)
            {
                double srcColumn      = (double)(dstX * (srcWidth - 1)) / (double)(width - 1);
                double srcColumnFloor = Math.Floor(srcColumn);
                double srcColumnFrac  = srcColumn - srcColumnFloor;

                for (int m = -1; m <= 2; ++m)
                {
                    int    index = (m + 1) + ((dstX - roi.Left) * 4);
                    double x     = m - srcColumnFrac;
                    rColCache[index] = BicubicUtil.R(x);
                }
            }

            // Set this up so we can cache the R()'s for every row
            double *rRowCache = stackalloc double[4];

            for (int dstY = roi.Top; dstY < roi.Bottom; ++dstY)
            {
                double       srcRow      = (double)(dstY * (srcHeight - 1)) / (double)(height - 1);
                double       srcRowFloor = (double)Math.Floor(srcRow);
                double       srcRowFrac  = srcRow - srcRowFloor;
                int          srcRowInt   = (int)srcRow;
                ColorBgra16 *dstPtr      = (ColorBgra16 *)GetPointAddressUnchecked(roi.Left, dstY);

                // Compute the R() values for this row
                for (int n = -1; n <= 2; ++n)
                {
                    double x = srcRowFrac - n;
                    rRowCache[n + 1] = BicubicUtil.R(x);
                }

                // See Perf Note below
                //int nFirst = Math.Max(-srcRowInt, -1);
                //int nLast = Math.Min(source.height - srcRowInt - 1, 2);

                for (int dstX = roi.Left; dstX < roi.Right; dstX++)
                {
                    double srcColumn      = (double)(dstX * (srcWidth - 1)) / (double)(width - 1);
                    double srcColumnFloor = Math.Floor(srcColumn);
                    int    srcColumnInt   = (int)srcColumn;

                    double blueSum     = 0;
                    double greenSum    = 0;
                    double redSum      = 0;
                    double alphaSum    = 0;
                    double totalWeight = 0;

                    // See Perf Note below
                    //int mFirst = Math.Max(-srcColumnInt, -1);
                    //int mLast = Math.Min(source.width - srcColumnInt - 1, 2);

                    ColorBgra16 *srcPtr = (ColorBgra16 *)source.GetPointAddressUnchecked(srcColumnInt - 1, srcRowInt - 1);

                    for (int n = -1; n <= 2; ++n)
                    {
                        int srcY = srcRowInt + n;

                        for (int m = -1; m <= 2; ++m)
                        {
                            // Perf Note: It actually benchmarks faster on my system to do
                            // a bounds check for every (m,n) than it is to limit the loop
                            // to nFirst-Last and mFirst-mLast.
                            // I'm leaving the code above, albeit commented out, so that
                            // benchmarking between these two can still be performed.
                            if (source.IsVisible(srcColumnInt + m, srcY))
                            {
                                double w0 = rColCache[(m + 1) + (4 * (dstX - roi.Left))];
                                double w1 = rRowCache[n + 1];
                                double w  = w0 * w1;

                                blueSum  += srcPtr->B * w * srcPtr->A;
                                greenSum += srcPtr->G * w * srcPtr->A;
                                redSum   += srcPtr->R * w * srcPtr->A;
                                alphaSum += srcPtr->A * w;

                                totalWeight += w;
                            }

                            ++srcPtr;
                        }

                        srcPtr = (ColorBgra16 *)((byte *)(srcPtr - 4) + srcStride);
                    }

                    double alpha = alphaSum / totalWeight;
                    double blue;
                    double green;
                    double red;

                    if (alpha == 0)
                    {
                        blue  = 0;
                        green = 0;
                        red   = 0;
                    }
                    else
                    {
                        blue  = blueSum / alphaSum;
                        green = greenSum / alphaSum;
                        red   = redSum / alphaSum;

                        // add 0.5 to ensure truncation to ulong results in rounding
                        alpha += 0.5;
                        blue  += 0.5;
                        green += 0.5;
                        red   += 0.5;
                    }

                    dstPtr->Bgra = (ulong)blue + ((ulong)green << 16) + ((ulong)red << 32) + ((ulong)alpha << 48);
                    ++dstPtr;
                } // for (dstX...
            }     // for (dstY...

            ImageSurfaceMemory.Free(rColCacheIP);
        }
Пример #2
0
        protected override unsafe void BicubicFitSurfaceUnchecked(SurfaceBase source, Rectangle dstRoi)
        {
            Rectangle roi = Rectangle.Intersect(dstRoi, Bounds);

            IntPtr  rColCacheIP = ImageSurfaceMemory.Allocate(4 * (ulong)roi.Width * (ulong)sizeof(double));
            double *rColCache   = (double *)rColCacheIP.ToPointer();

            int  srcWidth  = source.Width;
            int  srcHeight = source.Height;
            long srcStride = source.Stride;

            // Precompute and then cache the value of R() for each column
            for (int dstX = roi.Left; dstX < roi.Right; ++dstX)
            {
                double srcColumn      = (double)(dstX * (srcWidth - 1)) / (double)(width - 1);
                double srcColumnFloor = Math.Floor(srcColumn);
                double srcColumnFrac  = srcColumn - srcColumnFloor;

                for (int m = -1; m <= 2; ++m)
                {
                    int    index = (m + 1) + ((dstX - roi.Left) * 4);
                    double x     = m - srcColumnFrac;
                    rColCache[index] = BicubicUtil.R(x);
                }
            }

            // Set this up so we can cache the R()'s for every row
            double *rRowCache = stackalloc double[4];

            for (int dstY = roi.Top; dstY < roi.Bottom; ++dstY)
            {
                double       srcRow      = (double)(dstY * (srcHeight - 1)) / (double)(height - 1);
                double       srcRowFloor = Math.Floor(srcRow);
                double       srcRowFrac  = srcRow - srcRowFloor;
                int          srcRowInt   = (int)srcRow;
                ColorBgra16 *dstPtr      = (ColorBgra16 *)GetPointAddressUnchecked(roi.Left, dstY);

                // Compute the R() values for this row
                for (int n = -1; n <= 2; ++n)
                {
                    double x = srcRowFrac - n;
                    rRowCache[n + 1] = BicubicUtil.R(x);
                }

                rColCache = (double *)rColCacheIP.ToPointer();
                ColorBgra16 *srcRowPtr = (ColorBgra16 *)source.GetRowAddressUnchecked(srcRowInt - 1);

                for (int dstX = roi.Left; dstX < roi.Right; dstX++)
                {
                    double srcColumn      = (double)(dstX * (srcWidth - 1)) / (double)(width - 1);
                    double srcColumnFloor = Math.Floor(srcColumn);
                    int    srcColumnInt   = (int)srcColumn;

                    double blueSum     = 0;
                    double greenSum    = 0;
                    double redSum      = 0;
                    double alphaSum    = 0;
                    double totalWeight = 0;

                    ColorBgra16 *srcPtr = srcRowPtr + srcColumnInt - 1;
                    for (int n = 0; n <= 3; ++n)
                    {
                        double w0 = rColCache[0] * rRowCache[n];
                        double w1 = rColCache[1] * rRowCache[n];
                        double w2 = rColCache[2] * rRowCache[n];
                        double w3 = rColCache[3] * rRowCache[n];

                        double a0 = srcPtr[0].A;
                        double a1 = srcPtr[1].A;
                        double a2 = srcPtr[2].A;
                        double a3 = srcPtr[3].A;

                        alphaSum    += (a0 * w0) + (a1 * w1) + (a2 * w2) + (a3 * w3);
                        totalWeight += w0 + w1 + w2 + w3;

                        blueSum  += (a0 * srcPtr[0].B * w0) + (a1 * srcPtr[1].B * w1) + (a2 * srcPtr[2].B * w2) + (a3 * srcPtr[3].B * w3);
                        greenSum += (a0 * srcPtr[0].G * w0) + (a1 * srcPtr[1].G * w1) + (a2 * srcPtr[2].G * w2) + (a3 * srcPtr[3].G * w3);
                        redSum   += (a0 * srcPtr[0].R * w0) + (a1 * srcPtr[1].R * w1) + (a2 * srcPtr[2].R * w2) + (a3 * srcPtr[3].R * w3);

                        srcPtr = (ColorBgra16 *)((byte *)srcPtr + srcStride);
                    }

                    double alpha = alphaSum / totalWeight;

                    double blue;
                    double green;
                    double red;

                    if (alpha == 0)
                    {
                        blue  = 0;
                        green = 0;
                        red   = 0;
                    }
                    else
                    {
                        blue  = blueSum / alphaSum;
                        green = greenSum / alphaSum;
                        red   = redSum / alphaSum;

                        // add 0.5 to ensure truncation to ulong results in rounding
                        alpha += 0.5;
                        blue  += 0.5;
                        green += 0.5;
                        red   += 0.5;
                    }

                    dstPtr->Bgra = (ulong)blue + ((ulong)green << 16) + ((ulong)red << 32) + ((ulong)alpha << 48);
                    ++dstPtr;
                    rColCache += 4;
                } // for (dstX...
            }     // for (dstY...

            ImageSurfaceMemory.Free(rColCacheIP);
        }