Пример #1
0
        protected override void UpdateImpl()
        {
            this.Alpha             = AnimationUtility.IncreaseAlpha(this.Alpha);
            contentSprite.Position = new SharpDX.Vector2(AnimationUtility.GetAnimationValue(contentSprite.Position.X, -currentPageIndex * 800), 0);

            left.Alpha = currentPageIndex != 0 ? AnimationUtility.IncreaseAlpha(left.Alpha) : AnimationUtility.DecreaseAlpha(left.Alpha);

            if (clickedTextButton != null)
            {
                bool found = false;
                if (myGame.Input.GetPressedButton(out int button))
                {
                    keyConfig.SetButtonMap((ButtonType)clickedTextButton.Index, button);
                    buttons[clickedTextButton.Index].Text = button.ToString();
                    found = true;
                }
                if (myGame.Input.GetPressedKey(out Key key))
                {
                    keyConfig.SetKeyMap((ButtonType)clickedTextButton.Index, key);
                    keys[clickedTextButton.Index].Text = key.ToString();
                    found = true;
                }

                if (found)
                {
                    clickedTextButton.Text  = Utility.Language["Change"];
                    clickedTextButton       = null;
                    myGame.Input.AssignMode = false;
                }
            }
        }
Пример #2
0
            protected override void UpdateImpl()
            {
                if (myGame.Input.AssignMode)
                {
                    bool found = false;
                    if (myGame.Input.GetPressedButton(out int button))
                    {
                        keyConfig.SetButtonMap((ButtonType)clickedTextButton.Index, button);
                        buttons[clickedTextButton.Index].Text = button.ToString();
                        found = true;
                    }
                    if (myGame.Input.GetPressedKey(out Key key))
                    {
                        keyConfig.SetKeyMap((ButtonType)clickedTextButton.Index, key);
                        keys[clickedTextButton.Index].Text = key.ToString();
                        found = true;
                    }

                    if (found)
                    {
                        DisableAssignMode();
                    }
                }

                if (clickedTextButton != null && !myGame.Input.AssignMode)
                {
                    myGame.Input.AssignMode = true;
                }

                select.Position = new SharpDX.Vector2(select.Position.X, AnimationUtility.GetAnimationValue(select.Position.Y, currentIndex * 30 + 90, 0.2f));
            }
Пример #3
0
        private void ReadKeySettingFromIni(string fileName)
        {
            var keyConfig = new KeyConfig();
            var sr        = new StreamReader(fileName);
            var s         = sr.ReadToEnd().Replace("\r\n", "\n").Replace("\r", "\n");

            sr.Close();
            var sp = s.Split('\n');

            for (int i = 0; i < Math.Min(sp.Length, ButtonUtility.Array.Length); i++)
            {
                var secondsp = sp[i].Split(':');
                if (secondsp.Length >= 2)
                {
                    keyConfig.SetKeyMap(ButtonUtility.Array[i], (Key)int.Parse(secondsp[0]));
                    keyConfig.SetButtonMap(ButtonUtility.Array[i], int.Parse(secondsp[1]));
                }
            }
            keyConfigs.Add(keyConfig);
        }
Пример #4
0
 private void ReadKeySetting(XmlReader reader, KeyConfig keyConfig)
 {
     while (reader.Read())
     {
         if (reader.IsStartElement())
         {
             switch (reader.LocalName)
             {
             case "Config":
                 var key = (Key)int.Parse(reader.GetAttribute("Key"));
                 int button = int.Parse(reader.GetAttribute("Button")), index = FindIndex(reader.GetAttribute("Type"));
                 if (index >= 0)
                 {
                     keyConfig.SetKeyMap(ButtonUtility.Array[index], key);
                     keyConfig.SetButtonMap(ButtonUtility.Array[index], button);
                 }
                 break;
             }
         }
     }
     reader.Close();
 }