Пример #1
0
        private static void CompileSpriteToFile(string spriteDir, Dictionary <string, byte[]> spriteData, int num, int form, int shiny, int gender)
        {
            //check to see if files exist
            string[] pngs = Directory.GetFiles(spriteDir, "*.png", SearchOption.TopDirectoryOnly);
            if (pngs.Length < 1)
            {
                return;
            }

            string outForm = "r";

            if (form >= 0)
            {
                outForm += "-" + form;
                if (shiny >= 0)
                {
                    outForm += "-" + shiny;
                    if (gender >= 0)
                    {
                        outForm += "-" + gender;
                    }
                }
            }

            try
            {
                SpriteSheet sprite = CompileSpriteInternal(spriteDir);

                using (MemoryStream spriteStream = new MemoryStream())
                {
                    using (BinaryWriter writer = new BinaryWriter(spriteStream))
                    {
                        //Go through each frame type, get metadata, sprite data
                        foreach (FrameType frameType in Enum.GetValues(typeof(FrameType)))
                        {
                            if (!SpriteSheet.IsFrameTypeDirectionless(frameType))
                            {
                                for (int j = 0; j < 8; j++)
                                {
                                    Maps.Direction8 dir            = (Maps.Direction8)j;
                                    int             frameCountSize = sprite.FrameData.GetFrameCount(frameType, dir);

                                    TileSheet anim = sprite.GetSheet(frameType, dir);

                                    // Add frame count size
                                    writer.Write(frameCountSize);

                                    int    sheetSize      = 0;
                                    byte[] memStreamArray = new byte[0];
                                    if (anim != null)
                                    {
                                        using (MemoryStream memoryStream = new MemoryStream())
                                        {
                                            anim.Save(memoryStream, ImageFormat.Png);
                                            memStreamArray = memoryStream.ToArray();
                                            sheetSize      = memStreamArray.Length;
                                        }
                                        anim.Dispose();
                                    }
                                    // Add the animation size
                                    writer.Write(sheetSize);
                                    //add the animation itself
                                    if (sheetSize > 0)
                                    {
                                        spriteStream.Write(memStreamArray, 0, memStreamArray.Length);
                                    }
                                }
                            }
                            else
                            {
                                int frameCountSize = sprite.FrameData.GetFrameCount(frameType, Maps.Direction8.Down);

                                TileSheet anim = sprite.GetSheet(frameType, Maps.Direction8.Down);

                                // Add frame count size
                                writer.Write(frameCountSize);

                                int    sheetSize      = 0;
                                byte[] memStreamArray = new byte[0];
                                if (anim != null)
                                {
                                    using (MemoryStream memoryStream = new MemoryStream())
                                    {
                                        anim.Save(memoryStream, System.Drawing.Imaging.ImageFormat.Png);
                                        memStreamArray = memoryStream.ToArray();
                                        sheetSize      = memStreamArray.Length;
                                    }
                                    anim.Dispose();
                                }
                                // Add the animation size
                                writer.Write(sheetSize);
                                //add the animation itself
                                if (sheetSize > 0)
                                {
                                    spriteStream.Write(memStreamArray, 0, memStreamArray.Length);
                                }
                            }
                        }
                    }

                    byte[] writingBytes = spriteStream.ToArray();
                    spriteData.Add(outForm, writingBytes);
                }
            }
            catch (Exception ex)
            {
                throw new Exception("Error compiling sprite" + spriteDir + "\n", ex);
            }
        }
Пример #2
0
        private static void CompilePortraitToFile(string spriteDir, Dictionary <string, byte[]> spriteData, int num, int form, int shiny, int gender)
        {
            //check to see if files exist
            string[] pngs = Directory.GetFiles(spriteDir, "*.png", SearchOption.TopDirectoryOnly);
            if (pngs.Length < 1)
            {
                return;
            }

            String outForm = "r";

            if (form >= 0)
            {
                outForm += "-" + form;
                if (shiny >= 0)
                {
                    outForm += "-" + shiny;
                    if (gender >= 0)
                    {
                        outForm += "-" + gender;
                    }
                }
            }

            try
            {
                TileSheet sprite = CompilePortraitInternal(spriteDir, out int totalFrames);

                using (MemoryStream spriteStream = new MemoryStream())
                {
                    using (BinaryWriter writer = new BinaryWriter(spriteStream))
                    {
                        writer.Write(totalFrames);

                        int    sheetSize      = 0;
                        byte[] memStreamArray = new byte[0];
                        if (sprite != null)
                        {
                            using (MemoryStream memoryStream = new MemoryStream())
                            {
                                sprite.Save(memoryStream, System.Drawing.Imaging.ImageFormat.Png);
                                memStreamArray = memoryStream.ToArray();
                                sheetSize      = memStreamArray.Length;
                            }
                            sprite.Dispose();
                        }

                        // Add the animation size
                        writer.Write(sheetSize);
                        //add the animation itself
                        if (sheetSize > 0)
                        {
                            spriteStream.Write(memStreamArray, 0, memStreamArray.Length);
                        }
                    }

                    byte[] writingBytes = spriteStream.ToArray();
                    spriteData.Add(outForm, writingBytes);
                }
            }
            catch (Exception ex)
            {
                throw new Exception("Error compiling portait" + spriteDir + "\n", ex);
            }
        }