Summary description for Class1
Наследование: NewTOAPIA.UI.Graphic
Пример #1
0
        public static GraphicImage CreateFromFile(string filename, int x, int y, int width, int height)
        {
            System.Drawing.Image image = System.Drawing.Image.FromFile(filename);
            IPixelArray pmap = PixelBufferHelper.CreateFromImage(image);

            GraphicImage gImage = new GraphicImage(filename, x, y, width, height, pmap);
            return gImage;
        }
Пример #2
0
	void AddImages()
	{
        fProductWheel = GraphicImage.CreateFromResource("Resources.ProductWheel.png", 0, 0, 115, 114);
		//AddGraphic(fProductWheel);
        fFeatureWheel = GraphicImage.CreateFromResource("Resources.FeatureWheel.png", 110, 59, 56, 56);
		//AddGraphic(fFeatureWheel);

        if (fProductWheel != null)
            fGraphPort.PixBlt(fProductWheel.Image, fProductWheel.Frame.Left, fProductWheel.Frame.Top);

        if (fFeatureWheel != null)
            fGraphPort.PixBlt(fFeatureWheel.Image, fFeatureWheel.Frame.Left, fFeatureWheel.Frame.Top);
    }
Пример #3
0
        public static GraphicImage CreateFromResource(string resourceName, int x, int y, int width, int height)
        {
            System.IO.Stream stream = AppDomain.CurrentDomain.GetType().Assembly.GetManifestResourceStream(resourceName);

            GraphicImage gImage;

            if (null != stream)
            {
                System.Drawing.Image image = System.Drawing.Image.FromStream(stream);
                IPixelArray pmap = PixelBufferHelper.CreateFromImage(image);

                gImage = new GraphicImage(resourceName, x, y, width, height, pmap);
            }
            else
            {
                gImage = new GraphicImage(resourceName, x, y, width, height, null);
            }

            return gImage;
        }
Пример #4
0
        public static GraphicImage CreateFromBitmap(Bitmap bm, string name, int x, int y, int width, int height)
        {
            IPixelArray pbuff = PixelBufferHelper.CreatePixelBufferFromBitmap(bm);
            GraphicImage gimage = new GraphicImage(name, x, y, width, height, pbuff);

            return gimage;
        }