/// <summary> /// Returns <see cref="PIConnection"/> to the pool. /// </summary> /// <param name="connection"><see cref="PIConnection"/> to return to the pool.</param> /// <exception cref="InvalidOperationException">Provided PIConnection does not belong to this connection pool.</exception> public void ReturnPooledConnection(PIConnection connection) { if ((object)connection == null) { return; } lock (m_connectionPool) { if (!m_connectionPool.Contains(connection)) { throw new InvalidOperationException("Provided PIConnection does not belong to this connection pool"); } if (connection.AccessCount > 0) { connection.AccessCount--; } if (connection.AccessCount < 1) { if (m_connectionPool.Count > m_minimumPoolSize && m_connectionPool.Remove(connection)) { connection.Disconnected -= connection_Disconnected; connection.Dispose(); } } } }
protected override void Dispose(bool disposing) { if (!m_disposed) { try { if (disposing) { if ((object)m_connection != null) { m_connection.Disconnected -= m_connection_Disconnected; m_connection.Dispose(); m_connection = null; } m_dataPipe?.Dispose(); if ((object)m_eventTimer != null) { m_eventTimer.Elapsed -= m_eventTimer_Elapsed; m_eventTimer.Dispose(); } } } finally { m_disposed = true; // Prevent duplicate dispose. base.Dispose(disposing); // Call base class Dispose(). } } }
/// <summary> /// Connects to the configured PI server. /// </summary> protected override void AttemptConnection() { m_processedMappings = 0; m_processedMeasurements = 0; m_totalProcessingTime = 0; m_connection = new PIConnection { ServerName = m_serverName, UserName = m_userName, Password = m_password, ConnectTimeout = m_connectTimeout }; m_connection.Disconnected += m_connection_Disconnected; m_connection.Open(); m_mappedPIPoints.Clear(); lock (m_pendingMappings) { m_pendingMappings.Clear(); } m_mapRequestQueue.Clear(); m_mapRequestQueue.Start(); m_archiveQueue.Start(); // Kick off meta-data refresh RefreshMetadata(); }
/// <summary> /// Gets a connection from the pool or creates a new one if all current connections are being used at peak access. /// </summary> /// <param name="serverName">Name of the PI server for the adapter's PI connection.</param> /// <param name="userName">Name of the PI user ID for the adapter's PI connection.</param> /// <param name="password">Password used for the adapter's PI connection.</param> /// <param name="connectTimeout">Timeout interval (in milliseconds) for the adapter's connection.</param> /// <returns>A <see cref="PIConnection"/> from the pool.</returns> /// <exception cref="InvalidOperationException">Failed to get a pooled PI connection.</exception> public PIConnection GetPooledConnection(string serverName, string userName = null, string password = null, int connectTimeout = PIConnection.DefaultConnectTimeout) { PIConnection connection = null; // We dynamically allocate pooled PI server connections each having a maximum accessibility count. // PI's threading model can handle many connections each archiving a small volume of points, but // falls behind under load when archiving a large volume of points from a single connection. try { lock (m_connectionPool) { while ((object)connection == null) { // Get next connection from the pool with lowest accessibility count if (m_connectionPool.Count > 0) { PIConnection[] availableConnections = m_connectionPool.Where(c => c.AccessCount < m_accessCountPerConnection).ToArray(); if (availableConnections.Length > 0) { connection = availableConnections.Aggregate((currentMin, nextItem) => (object)nextItem != null && currentMin.AccessCount < nextItem.AccessCount ? currentMin : nextItem); } } if ((object)connection == null) { // Add pooled connections in groups for better distribution for (int i = 0; i < m_minimumPoolSize; i++) { // Create a new connection connection = new PIConnection { ServerName = serverName, UserName = userName, Password = password, ConnectTimeout = connectTimeout }; // Since PI doesn't detect disconnection until an operation is attempted, // we must monitor for disconnections from the pooled connections as well connection.Disconnected += connection_Disconnected; connection.Open(); // Add the new connection to the server pool m_connectionPool.Add(connection); } } } // Increment current connection access count connection.AccessCount++; } } catch (Exception ex) { throw new InvalidOperationException(string.Format("Failed to get a pooled PI connection: {0}", ex.Message), ex); } return(connection); }
/// <summary> /// Disconnects from the configured PI server if a connection is open /// </summary> protected override void AttemptDisconnection() { if ((object)m_connection != null) { m_connection.Dispose(); m_connection = null; } }
/// <summary> /// Connects to the configured PI server. /// </summary> protected override void AttemptConnection() { m_processedMeasurements = 0; m_connection = new PIConnection { ServerName = m_serverName, UserName = m_userName, Password = m_password, ConnectTimeout = m_connectTimeout }; m_connection.Open(); }
/// <summary> /// Attempts to disconnect from this <see cref="PIAdapters.PIPBInputAdapter"/>. /// </summary> protected override void AttemptDisconnection() { if ((object)m_readTimer != null) { m_readTimer.Enabled = false; lock (m_readTimer) { m_dataReader = null; } } if ((object)m_connection != null) { m_connection.Dispose(); m_connection = null; } }
/// <summary> /// Connects to the configured PI server. /// </summary> protected override void AttemptConnection() { m_connection = new PIConnection { ServerName = this.ServerName, UserName = this.UserName, Password = this.Password, ConnectTimeout = this.ConnectTimeout }; m_connection.Disconnected += m_connection_Disconnected; m_connection.Open(); m_dataPipe = new PIDataPipe(AFDataPipeType.Snapshot); //m_dataPipe.Subscribe(m_dataUpdateObserver); if (AutoStart && (object)OutputMeasurements != null && OutputMeasurements.Any()) { SubscribeToPointUpdates(this.OutputMeasurementKeys()); } }
/// <summary> /// Closes this <see cref="PIOutputAdapter"/> connections to the PI server. /// </summary> protected override void AttemptDisconnection() { m_archiveQueue.Stop(); m_mapRequestQueue.Stop(); m_mapRequestQueue.Clear(); m_mappedPIPoints.Clear(); lock (m_pendingMappings) { m_pendingMappings.Clear(); } if ((object)m_connection != null) { m_connection.Disconnected -= m_connection_Disconnected; m_connection.Dispose(); m_connection = null; } }
/// <summary> /// Disconnects from the configured PI server if a connection is open /// </summary> protected override void AttemptDisconnection() { m_eventTimer.Enabled = false; if ((object)m_dataPoints != null) { m_dataPoints.Clear(); m_dataPoints = null; } if ((object)m_dataPipe != null) { m_dataPipe.Dispose(); m_dataPipe = null; } if ((object)m_connection != null) { m_connection.Dispose(); m_connection = null; } }
/// <summary> /// Attempts to connect to this <see cref="PIAdapters.PIPBInputAdapter"/>. /// </summary> protected override void AttemptConnection() { // This adapter is only engaged for history, so we don't process any data unless a temporal constraint is defined if (this.TemporalConstraintIsDefined()) { // Turn off read timer if it's active m_readTimer.Enabled = false; m_connection = new PIConnection { ServerName = m_serverName, UserName = m_userName, Password = m_password, ConnectTimeout = m_connectTimeout }; m_connection.Open(); // Start the data reader on its own thread so connection attempt can complete in a timely fashion... ThreadPool.QueueUserWorkItem(StartDataReader); } }
/// <summary> /// Releases the unmanaged resources used by the <see cref="PIOutputAdapter"/> object and optionally releases the managed resources. /// </summary> /// <param name="disposing">true to release both managed and unmanaged resources; false to release only unmanaged resources.</param> protected override void Dispose(bool disposing) { if (!m_disposed) { try { if (disposing) { if ((object)m_mapRequestQueue != null) { m_mapRequestQueue.Dispose(); } if ((object)m_archiveQueue != null) { m_archiveQueue.Dispose(); } if ((object)m_connection != null) { m_connection.Disconnected -= m_connection_Disconnected; m_connection.Dispose(); m_connection = null; } if ((object)m_mappedPIPoints != null) { m_mappedPIPoints.Clear(); } } } finally { m_disposed = true; // Prevent duplicate dispose. base.Dispose(disposing); // Call base class Dispose(). } } }
// TODO: Updated code for handling piped-events in AF-SDK //private void PipeOnOnNewValue() //{ // List<IMeasurement> measurements = new List<IMeasurement>(); // m_connection.Execute(server => // { // PIEventObject eventobject; // PointValue pointvalue; // for (int i = 0; i < m_pipe.Count; i++) // { // eventobject = m_pipe.Take(); // // we will publish measurements for every action except deleted (possible dupes on updates) // if (eventobject.Action != EventActionConstants.eaDelete) // { // try // { // pointvalue = (PointValue)eventobject.EventData; // double value = Convert.ToDouble(pointvalue.PIValue.Value); // MeasurementKey key = m_tagKeyMap[pointvalue.PIPoint.Name]; // Measurement measurement = new Measurement(); // measurement.Key = key; // measurement.Timestamp = pointvalue.PIValue.TimeStamp.LocalDate.ToUniversalTime(); // measurement.Value = value; // measurement.StateFlags = MeasurementStateFlags.Normal; // if (measurement.Timestamp > m_lastReceivedTimestamp.Ticks) // m_lastReceivedTimestamp = measurement.Timestamp; // measurements.Add(measurement); // } // catch // { // /* squelch any errors on digital state data that can't be converted to a double */ // } // } // } // }); // if (measurements.Any()) // { // OnNewMeasurements(measurements); // m_processedMeasurements += measurements.Count; // } //} /// <summary> /// Disposes members for garbage collection /// </summary> /// <param name="disposing"></param> protected override void Dispose(bool disposing) { base.Dispose(disposing); if (m_tagKeyMap != null) { m_tagKeyMap.Clear(); } m_tagKeyMap = null; if ((object)m_connection != null) { m_connection.Dispose(); } m_connection = null; m_points = null; m_pipe = null; m_measurements.Clear(); m_measurements = null; if (m_dataThread != null) { m_dataThread.Abort(); m_dataThread = null; } if (m_publishTimer != null) { m_publishTimer.Stop(); m_publishTimer.Elapsed -= m_publishTimer_Tick; m_publishTimer.Dispose(); m_publishTimer = null; } }