public static void CreateBot(Vector3 position) { Bot bot = new Bot(0, (ulong)Bots.Count, position); bot.Spawn(); Bots.Add(bot); AimPractice.SaveBots(); }
void CmdCreateBot(ConsoleSystem.Arg arg) { AimPractice.CreateBot(arg.Player().transform.position); PrintToChat("Where them bots at?"); }
/* * Vector3 position; * * void OnPlayerInit(BasePlayer player) * { * Puts("OnPlayerInit works!"); * player.MovePosition(position); * } * * void OnPlayerRespawned(BasePlayer player) * { * Puts("OnPlayerRespawned works!"); * } */ void Loaded() { AimPractice.Instance = this; AimPractice.LoadBots(); }