Пример #1
0
        private void UpdateDrivesList()
        {
            GameObject target = drivesScrollRectContent;

            for (int i = 0; i < target.transform.childCount; i++)
            {
                Destroy(target.transform.GetChild(i).gameObject);
            }

            string[] info = Directory.GetLogicalDrives();

            for (int i = 0; i < info.Length; i++)
            {
                GameObject obj = Instantiate(drivesScrollRectElement, Vector3.zero, Quaternion.identity) as GameObject;
                obj.transform.SetParent(target.transform, true);
                obj.transform.localPosition = Vector3.zero;
                obj.transform.localScale    = new Vector3(1, 1, 1);
                obj.transform.localRotation = Quaternion.Euler(Vector3.zero);

                FileListElement element = obj.GetComponent <FileListElement>();
                element.instance         = this;
                element.data             = info[i];
                element.elementName.text = info[i];
                element.isFile           = false;
            }
        }
Пример #2
0
        private void UpdateFilesList()
        {
            GameObject target = filesScrollRectContent;

            for (int i = 0; i < target.transform.childCount; i++)
            {
                Destroy(target.transform.GetChild(i).gameObject);
            }

            DirectoryInfo dir = new DirectoryInfo(workingPath);

            try
            {
                DirectoryInfo[] info = dir.GetDirectories();

                for (int i = 0; i < info.Length; i++)
                {
                    GameObject obj = Instantiate(filesScrollRectElement, Vector3.zero, Quaternion.identity) as GameObject;
                    obj.transform.SetParent(target.transform, true);
                    obj.transform.localPosition = Vector3.zero;
                    obj.transform.localScale    = new Vector3(1, 1, 1);
                    obj.transform.localRotation = Quaternion.Euler(Vector3.zero);

                    FileListElement element = obj.GetComponent <FileListElement>();
                    element.instance         = this;
                    element.data             = info[i].FullName + "/";
                    element.elementName.text = info[i].Name;
                    element.size.text        = "";
                    element.icon.sprite      = folderIcon;
                    element.isFile           = false;
                }
                if (mode != FileDialogMode.FolderSelector)
                {
                    if (allowedExtensions != null)
                    {
                        FileInfo[] fileinfo = dir.GetFiles().Where(f => allowedExtensions.Contains(f.Extension.ToLower())).ToArray();

                        for (int i = 0; i < fileinfo.Length; i++)
                        {
                            if (maxSize > 0)
                            {
                                if (fileinfo[i].Length < maxSize)
                                {
                                    GameObject obj = Instantiate(filesScrollRectElement, Vector3.zero, Quaternion.identity) as GameObject;
                                    obj.transform.SetParent(target.transform, true);
                                    obj.transform.localPosition = Vector3.zero;
                                    obj.transform.localScale    = new Vector3(1, 1, 1);
                                    obj.transform.localRotation = Quaternion.Euler(Vector3.zero);

                                    FileListElement element = obj.GetComponent <FileListElement>();
                                    element.instance         = this;
                                    element.data             = fileinfo[i].FullName;
                                    element.size.text        = GetFileSizeText(fileinfo[i].Length);
                                    element.elementName.text = fileinfo[i].Name;
                                    element.icon.sprite      = fileIcon;
                                    element.isFile           = true;
                                }
                            }
                            else
                            {
                                GameObject obj = Instantiate(filesScrollRectElement, Vector3.zero, Quaternion.identity) as GameObject;
                                obj.transform.SetParent(target.transform, true);
                                obj.transform.localPosition = Vector3.zero;
                                obj.transform.localScale    = new Vector3(1, 1, 1);
                                obj.transform.localRotation = Quaternion.Euler(Vector3.zero);

                                FileListElement element = obj.GetComponent <FileListElement>();
                                element.instance         = this;
                                element.data             = fileinfo[i].FullName;
                                element.size.text        = GetFileSizeText(fileinfo[i].Length);
                                element.elementName.text = fileinfo[i].Name;
                                element.icon.sprite      = fileIcon;
                                element.isFile           = true;
                            }
                        }
                    }
                    else
                    {
                        FileInfo[] fileinfo = dir.GetFiles();

                        for (int i = 0; i < fileinfo.Length; i++)
                        {
                            if (maxSize > 0)
                            {
                                if (fileinfo[i].Length < maxSize)
                                {
                                    GameObject obj = Instantiate(filesScrollRectElement, Vector3.zero, Quaternion.identity) as GameObject;
                                    obj.transform.SetParent(target.transform, true);
                                    obj.transform.localPosition = Vector3.zero;
                                    obj.transform.localScale    = new Vector3(1, 1, 1);
                                    obj.transform.localRotation = Quaternion.Euler(Vector3.zero);

                                    FileListElement element = obj.GetComponent <FileListElement>();
                                    element.instance         = this;
                                    element.data             = fileinfo[i].FullName;
                                    element.size.text        = GetFileSizeText(fileinfo[i].Length);
                                    element.elementName.text = fileinfo[i].Name;
                                    element.icon.sprite      = fileIcon;
                                    element.isFile           = true;
                                }
                            }
                            else
                            {
                                GameObject obj = Instantiate(filesScrollRectElement, Vector3.zero, Quaternion.identity) as GameObject;
                                obj.transform.SetParent(target.transform, true);
                                obj.transform.localPosition = Vector3.zero;
                                obj.transform.localScale    = new Vector3(1, 1, 1);
                                obj.transform.localRotation = Quaternion.Euler(Vector3.zero);

                                FileListElement element = obj.GetComponent <FileListElement>();
                                element.instance         = this;
                                element.data             = fileinfo[i].FullName;
                                element.size.text        = GetFileSizeText(fileinfo[i].Length);
                                element.elementName.text = fileinfo[i].Name;
                                element.icon.sprite      = fileIcon;
                                element.isFile           = true;
                            }
                        }
                    }
                }
            }
            catch (Exception) { }
        }