static void SetKnobUI(NodeInput input) { if (input.Name.Contains("PreIn")) { input.texture2D = OuUIUtility.Tex(Color.red); } }
private static void SetKnobUI(NodeOutput output) { if (output.Name.Contains("Nextout")) { output.texture2D = OuUIUtility.Tex(Color.black); } else if (output.Name.Contains("Forout")) { output.texture2D = OuUIUtility.Tex(Color.blue); } else { output.texture2D = OuUIUtility.Tex(Color.green); } }