/// <summary>
 /// Deprecated Method for adding a new object to the users EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddTousers(users users)
 {
     base.AddObject("users", users);
 }
 /// <summary>
 /// Create a new users object.
 /// </summary>
 /// <param name="id">Initial value of the id property.</param>
 /// <param name="passkey">Initial value of the passkey property.</param>
 /// <param name="activatesecret">Initial value of the activatesecret property.</param>
 /// <param name="username">Initial value of the username property.</param>
 /// <param name="passhash">Initial value of the passhash property.</param>
 /// <param name="email">Initial value of the email property.</param>
 /// <param name="activated">Initial value of the activated property.</param>
 /// <param name="class">Initial value of the class property.</param>
 /// <param name="banned">Initial value of the banned property.</param>
 /// <param name="uploaded">Initial value of the uploaded property.</param>
 /// <param name="downloaded">Initial value of the downloaded property.</param>
 public static users Createusers(global::System.Int64 id, global::System.String passkey, global::System.String activatesecret, global::System.String username, global::System.String passhash, global::System.String email, global::System.Int64 activated, global::System.Int64 @class, global::System.Int64 banned, global::System.Decimal uploaded, global::System.Decimal downloaded)
 {
     users users = new users();
     users.id = id;
     users.passkey = passkey;
     users.activatesecret = activatesecret;
     users.username = username;
     users.passhash = passhash;
     users.email = email;
     users.activated = activated;
     users.@class = @class;
     users.banned = banned;
     users.uploaded = uploaded;
     users.downloaded = downloaded;
     return users;
 }