Пример #1
0
        public void ReplaceRenderableObject(RenderableObject o, bool clearPrevious)
        {
            try
            {
                this.PointCloud = o.PointCloud;

                // if (clearPrevious)
                //    ClearAll();

                if (GLContextInitialized)
                {
                    //System.Diagnostics.Debug.WriteLine("--Replace renderable object");
                    if (this.RenderableObjects.Count > 0)
                    {
                        RenderableObject oldObject = RenderableObjects[0];
                        //oldObject.Dispose();
                        oldObject.PointCloud = o.PointCloud;
                        //o.InitializeGL();
                    }
                    else
                    {
                        o.InitializeGL();
                        RenderableObjects.Add(o);
                    }
                    Refresh();
                }
            }
            catch (Exception err)
            {
                System.Windows.Forms.MessageBox.Show("Error in OpenGLContext.ReplaceRenderableObject : " + err.Message);
            }
        }
Пример #2
0
 public void AddRenderableObject(RenderableObject o)
 {
     RenderableObjects.Add(o);
     if (GLContextInitialized)
     {
         o.InitializeGL();
         Refresh();
     }
 }