DefRawInputProc() приватный Метод

private DefRawInputProc ( IntPtr RawInput, INT Input, UINT SizeHeader ) : LRESULT
RawInput System.IntPtr
Input INT
SizeHeader UINT
Результат LRESULT
Пример #1
0
        /// <summary>
        /// Processes the input Windows Message, routing the buffer to the correct Keyboard, Mouse or HID.
        /// </summary>
        /// <param name="msg">The WM_INPUT message, containing the buffer on the input event.</param>
        protected override void WndProc(ref Message msg)
        {
            switch ((WindowMessage)msg.Msg)
            {
            case WindowMessage.INPUT:
                int size = 0;
                // Get the size of the input buffer
                Functions.GetRawInputData(msg.LParam, GetRawInputDataEnum.INPUT,
                                          IntPtr.Zero, ref size, API.RawInputHeaderSize);

                //if (buffer == null || API.RawInputSize < size)
                //{
                //    throw new ApplicationException("Critical error when processing raw windows input.");
                //}
                if (size == Functions.GetRawInputData(msg.LParam, GetRawInputDataEnum.INPUT,
                                                      out data, ref size, API.RawInputHeaderSize))
                {
                    switch (data.Header.Type)
                    {
                    case RawInputDeviceType.KEYBOARD:
                        if (!keyboardDriver.ProcessKeyboardEvent(data))
                        {
                            Functions.DefRawInputProc(ref data, 1, (uint)API.RawInputHeaderSize);
                        }
                        return;

                    case RawInputDeviceType.MOUSE:
                        if (!mouseDriver.ProcessEvent(data))
                        {
                            Functions.DefRawInputProc(ref data, 1, (uint)API.RawInputHeaderSize);
                        }
                        return;

                    case RawInputDeviceType.HID:
                        Functions.DefRawInputProc(ref data, 1, (uint)API.RawInputHeaderSize);
                        return;

                    default:
                        break;
                    }
                }
                else
                {
                    throw new ApplicationException(String.Format(
                                                       "GetRawInputData returned invalid buffer. Windows error {0}. Please file a bug at http://opentk.sourceforge.net",
                                                       Marshal.GetLastWin32Error()));
                }
                break;

            case WindowMessage.DESTROY:
                Debug.Print("Input window detached from parent {0}.", Handle);
                ReleaseHandle();
                break;

            case WindowMessage.QUIT:
                Debug.WriteLine("Input window quit.");
                this.Dispose();
                break;
            }

            base.WndProc(ref msg);
        }
Пример #2
0
        public void Poll()
        {
            return;

#if false
            // We will do a buffered read for all input devices and route the RawInput structures
            // to the correct 'ProcessData' handlers. First, we need to find out the size of the
            // buffer to allocate for the structures. Then we allocate the buffer and read the
            // structures, calling the correct handler for each one. Last, we free the allocated
            // buffer.
            int size = 0;
            Functions.GetRawInputBuffer(IntPtr.Zero, ref size, API.RawInputHeaderSize);
            size *= 256;
            IntPtr rin_data = Marshal.AllocHGlobal(size);

            while (true)
            {
                // Iterate reading all available RawInput structures and routing them to their respective
                // handlers.
                int num = Functions.GetRawInputBuffer(rin_data, ref size, API.RawInputHeaderSize);
                if (num == 0)
                {
                    break;
                }
                else if (num < 0)
                {
                    /*int error = Marshal.GetLastWin32Error();
                     * if (error == 122)
                     * {
                     *  // Enlarge the buffer, it was too small.
                     *  AllocateBuffer();
                     * }
                     * else
                     * {
                     *  throw new ApplicationException(String.Format(
                     *      "GetRawInputBuffer failed with code: {0}", error));
                     * }*/
                    Debug.Print("GetRawInputBuffer failed with code: {0}", Marshal.GetLastWin32Error());
                    //AllocateBuffer();
                    break;
                }

                RawInput[] rin_structs = new RawInput[num];
                IntPtr     next_rin    = rin_data;
                for (int i = 0; i < num; i++)
                {
                    rin_structs[i] = (RawInput)Marshal.PtrToStructure(next_rin, typeof(RawInput));

                    switch (rin_structs[i].Header.Type)
                    {
                    case RawInputDeviceType.KEYBOARD:
                        keyboardDriver.ProcessKeyboardEvent(rin_structs[i]);
                        break;

                    case RawInputDeviceType.MOUSE:
                        mouseDriver.ProcessEvent(rin_structs[i]);
                        break;
                    }

                    next_rin = Functions.NextRawInputStructure(next_rin);
                }
                Functions.DefRawInputProc(rin_structs, num, (uint)API.RawInputHeaderSize);
            }

            Marshal.FreeHGlobal(rin_data);
#endif
        }