public void BindFramebuffer(All target, int framebuffer) { GLES20.BindFramebuffer((FramebufferTarget)target, framebuffer); }
public void BindFramebuffer(GLFramebufferTarget target, GLFramebufferHandle fb) { _currentFramebufferBinding = fb; TKGL.BindFramebuffer((FramebufferTarget)target, (int)fb); }