GetItem() публичный Метод

public GetItem ( OpenSim.Framework.InventoryItemBase item ) : OpenSim.Framework.InventoryItemBase
item OpenSim.Framework.InventoryItemBase
Результат OpenSim.Framework.InventoryItemBase
        public override InventoryItemBase GetItem(InventoryItemBase item)
        {
            object remoteValue = DoRemote(item);
            if (remoteValue != null || m_doRemoteOnly)
                return (InventoryItemBase)remoteValue;

            string invServerURL = "";
            if (GetHandlers.GetIsForeign (item.Owner, "InventoryServerURI", m_registry, out invServerURL))
            {
                XInventoryServicesConnector xinv = new XInventoryServicesConnector (invServerURL + "xinventory");
                InventoryItemBase it = xinv.GetItem (item);
                string assetServerURL = "";
                if (GetHandlers.GetIsForeign (item.Owner, "AssetServerURI", m_registry, out assetServerURL))
                {
                    GetAssets (it, assetServerURL + "assets");
                }
                return it;
            }
            else
            {
                InventoryItemBase it = base.GetItem (item);
                if(it != null)
                {
                    UserAccount user = m_UserAccountService.GetUserAccount(UUID.Zero, UUID.Parse(it.CreatorId));

                    // Adjust the creator data
                    if(user != null && string.IsNullOrEmpty(it.CreatorData))
                        it.CreatorData = GetHandlers.PROFILE_URL + "/" + it.CreatorId + ";" + user.FirstName + " " + user.LastName;
                }
                return it;
            }
        }
        public override byte[] FetchInventoryReply (OSDArray fetchRequest, UUID AgentID, UUID forceOwnerID)
        {
            LLSDSerializationDictionary contents = new LLSDSerializationDictionary();
            contents.WriteStartMap("llsd"); //Start llsd

            contents.WriteKey("folders"); //Start array items
            contents.WriteStartArray("folders"); //Start array folders

            foreach (OSD m in fetchRequest)
            {
                contents.WriteStartMap("internalContents"); //Start internalContents kvp
                OSDMap invFetch = (OSDMap)m;

                //UUID agent_id = invFetch["agent_id"].AsUUID();
                UUID owner_id = invFetch["owner_id"].AsUUID();
                UUID folder_id = invFetch["folder_id"].AsUUID();
                bool fetch_folders = invFetch["fetch_folders"].AsBoolean();
                bool fetch_items = invFetch["fetch_items"].AsBoolean();
                int sort_order = invFetch["sort_order"].AsInteger();

                //Set the normal stuff
                contents["agent_id"] = forceOwnerID == UUID.Zero ? owner_id : forceOwnerID;
                contents["owner_id"] = forceOwnerID == UUID.Zero ? owner_id : forceOwnerID;
                contents["folder_id"] = folder_id;

                contents.WriteKey("items"); //Start array items
                contents.WriteStartArray("items");
                List<UUID> moreLinkedItems = new List<UUID> ();
                int count = 0;
                bool addToCount = true;
                string invServer = "";
                bool isForeign = GetIsForeign (AgentID, "InventoryServerURI", m_registry, out invServer);
                IDataReader fretVal = null;
                if (isForeign)
                    fretVal = GetForeignInventory (AgentID, folder_id, invServer);
                string query = String.Format("where {0} = '{1}' and {2} = '{3}'", "parentFolderID", folder_id, "avatarID", AgentID);
            redoQuery:
                using (IDataReader retVal = isForeign ? fretVal : GD.QueryData (query, m_itemsrealm, "*"))
                {
                    try
                    {
                        while (retVal.Read ())
                        {
                            contents.WriteStartMap ("item"); //Start item kvp
                            UUID assetID = UUID.Parse (retVal["assetID"].ToString ());
                            contents["asset_id"] = assetID;
                            contents["name"] = retVal["inventoryName"].ToString ();
                            contents["desc"] = retVal["inventoryDescription"].ToString ();


                            contents.WriteKey ("permissions"); //Start permissions kvp
                            contents.WriteStartMap ("permissions");
                            contents["group_id"] = UUID.Parse (retVal["groupID"].ToString ());
                            contents["is_owner_group"] = int.Parse (retVal["groupOwned"].ToString ()) == 1;
                            contents["group_mask"] = uint.Parse (retVal["inventoryGroupPermissions"].ToString ());
                            contents["owner_id"] = forceOwnerID == UUID.Zero ?  UUID.Parse (retVal["avatarID"].ToString ()) : forceOwnerID;
                            contents["last_owner_id"] = UUID.Parse (retVal["avatarID"].ToString ());
                            contents["next_owner_mask"] = uint.Parse (retVal["inventoryNextPermissions"].ToString ());
                            contents["owner_mask"] = uint.Parse (retVal["inventoryCurrentPermissions"].ToString ());
                            UUID creator;
                            if (UUID.TryParse (retVal["creatorID"].ToString (), out creator))
                                contents["creator_id"] = creator;
                            else
                                contents["creator_id"] = UUID.Zero;
                            contents["base_mask"] = uint.Parse (retVal["inventoryBasePermissions"].ToString ());
                            contents["everyone_mask"] = uint.Parse (retVal["inventoryEveryOnePermissions"].ToString ());
                            contents.WriteEndMap (/*Permissions*/);

                            contents.WriteKey ("sale_info"); //Start permissions kvp
                            contents.WriteStartMap ("sale_info"); //Start sale_info kvp
                            contents["sale_price"] = int.Parse (retVal["salePrice"].ToString ());
                            switch (byte.Parse (retVal["saleType"].ToString ()))
                            {
                                default:
                                    contents["sale_type"] = "not";
                                    break;
                                case 1:
                                    contents["sale_type"] = "original";
                                    break;
                                case 2:
                                    contents["sale_type"] = "copy";
                                    break;
                                case 3:
                                    contents["sale_type"] = "contents";
                                    break;
                            }
                            contents.WriteEndMap (/*sale_info*/);


                            contents["created_at"] = int.Parse (retVal["creationDate"].ToString ());
                            contents["flags"] = uint.Parse (retVal["flags"].ToString ());
                            UUID inventoryID = UUID.Parse (retVal["inventoryID"].ToString ());
                            contents["item_id"] = inventoryID;
                            contents["parent_id"] = UUID.Parse (retVal["parentFolderID"].ToString ());
                            UUID avatarID = forceOwnerID == UUID.Zero ? UUID.Parse (retVal["avatarID"].ToString ()) : forceOwnerID;
                            contents["agent_id"] = avatarID;

                            AssetType assetType = (AssetType)int.Parse (retVal["assetType"].ToString ());
                            if(assetType == AssetType.Link)
                                moreLinkedItems.Add(assetID);
                            contents["type"] = Utils.AssetTypeToString (assetType);
                            InventoryType invType = (InventoryType)int.Parse (retVal["invType"].ToString ());
                            contents["inv_type"] = Utils.InventoryTypeToString (invType);

                            if(addToCount)
                                count++;
                            contents.WriteEndMap (/*"item"*/); //end array items
                        }
                    }
                    catch
                    {
                    }
                    finally
                    {
                        try
                        {
                            //Slow, and doesn't help, plus they get called by the using statement 
                            //if (retVal != null)
                            //{
                            //    retVal.Close ();
                            //    retVal.Dispose ();
                            //}
                        }
                        catch { }
                        GD.CloseDatabase ();
                    }
                }
                if(moreLinkedItems.Count > 0)
                {
                    addToCount = false;
                    query = String.Format("where {0} = '{1}' and (", "avatarID", AgentID);
                    for(int i = 0; i < moreLinkedItems.Count; i++)
                        query += String.Format("{0} = '{1}' or ", "inventoryID", moreLinkedItems[i]);
                    query = query.Remove (query.Length - 4, 4);
                    query += ")";
                    if (isForeign)
                    {
                        fretVal = new FakeDataReader();
                        IConfigurationService configService = m_registry.RequestModuleInterface<IConfigurationService>();
                        if (invServer == "" && configService != null)
                        {
                            List<string> urls = configService.FindValueOf("InventoryServerURI");
                            if (urls.Count > 0)
                                invServer = urls[0];
                            else
                                return null;
                        }
                        XInventoryServicesConnector xinv = new XInventoryServicesConnector(invServer + "xinventory");
                        for (int i = 0; i < moreLinkedItems.Count; i++)
                        {
                            ((FakeDataReader)fretVal).items.Add(xinv.GetItem(new InventoryItemBase(moreLinkedItems[i])));
                        }
                    }
                    moreLinkedItems.Clear ();
                    goto redoQuery;
                }
                contents.WriteEndArray(/*"items"*/); //end array items

                contents.WriteStartArray ("categories"); //We don't send any folders
                int version = 0;
                List<string> versionRetVal = GD.Query ("folderID", folder_id, m_foldersrealm, "version, type");
                List<InventoryFolderBase> foldersToAdd = new List<InventoryFolderBase> ();
                if (versionRetVal.Count > 0)
                {
                    version = int.Parse (versionRetVal[0]);
                    if(int.Parse(versionRetVal[1]) == (int)AssetType.TrashFolder ||
                        int.Parse (versionRetVal[1]) == (int)AssetType.CurrentOutfitFolder ||
                        int.Parse (versionRetVal[1]) == (int)AssetType.LinkFolder)
                    {
                        //If it is the trash folder, we need to send its descendents, because the viewer wants it
                        query = String.Format ("where {0} = '{1}' and {2} = '{3}'", "parentFolderID", folder_id, "agentID", AgentID);
                        using (IDataReader retVal = GD.QueryData (query, m_foldersrealm, "*"))
                        {
                            try
                            {
                                while (retVal.Read ())
                                {
                                    contents.WriteStartMap ("folder"); //Start item kvp
                                    contents["folder_id"] = UUID.Parse (retVal["folderID"].ToString ());
                                    contents["parent_id"] = UUID.Parse (retVal["parentFolderID"].ToString ());
                                    contents["name"] = retVal["folderName"].ToString ();
                                    int type = int.Parse(retVal["type"].ToString ());
                                    contents["type"] = type;
                                    contents["preferred_type"] = type;
                                    
                                    count++;
                                    contents.WriteEndMap (/*"folder"*/); //end array items
                                }
                            }
                            catch
                            {
                            }
                            finally
                            {
                                try
                                {
                                    //if (retVal != null)
                                    //{
                                    //    retVal.Close ();
                                    //    retVal.Dispose ();
                                    //}
                                }
                                catch
                                {
                                }
                                GD.CloseDatabase ();
                            }
                        }
                    }
                }

                contents.WriteEndArray(/*"categories"*/);
                contents["descendents"] = count;
                contents["version"] = version;

                //Now add it to the folder array
                contents.WriteEndMap(); //end array internalContents
            }

            contents.WriteEndArray(); //end array folders
            contents.WriteEndMap(/*"llsd"*/); //end llsd

            try
            {
                return contents.GetSerializer ();
            }
            finally
            {
                contents = null;
            }
        }
Пример #3
0
        public void Inventory_002_MultipleItemsRequest()
        {
            TestHelpers.InMethod();
            XInventoryServicesConnector m_Connector = new XInventoryServicesConnector(DemonServer.Address);

            // Prefetch Notecard 1, will be cached from here on
            InventoryItemBase item = m_Connector.GetItem(m_userID, new UUID("10000000-0000-0000-0000-000000000001"));
            Assert.NotNull(item, "Failed to get Notecard 1");
            Assert.AreEqual("Test Notecard 1", item.Name, "Wrong name for Notecard 1");

            UUID[] uuids = new UUID[2];
            uuids[0] = item.ID;
            uuids[1] = new UUID("20000000-0000-0000-0000-000000000002");

            InventoryItemBase[] items = m_Connector.GetMultipleItems(m_userID, uuids);
            Assert.NotNull(items, "Failed to get multiple items");
            Assert.IsTrue(items.Length == 2, "Requested 2 items, but didn't receive 2 items");

            // Now they should both be cached
            items = m_Connector.GetMultipleItems(m_userID, uuids);
            Assert.NotNull(items, "(Repeat) Failed to get multiple items");
            Assert.IsTrue(items.Length == 2, "(Repeat) Requested 2 items, but didn't receive 2 items");

            // This item doesn't exist, but [0] does, and it's cached. 
            uuids[1] = new UUID("bb000000-0000-0000-0000-0000000000bb");
            // Fetching should return 2 items, but [1] should be null
            items = m_Connector.GetMultipleItems(m_userID, uuids);
            Assert.NotNull(items, "(Three times) Failed to get multiple items");
            Assert.IsTrue(items.Length == 2, "(Three times) Requested 2 items, but didn't receive 2 items");
            Assert.AreEqual("Test Notecard 1", items[0].Name, "(Three times) Wrong name for Notecard 1");
            Assert.IsNull(items[1], "(Three times) Expecting 2nd item to be null");

            // Now both don't exist 
            uuids[0] = new UUID("aa000000-0000-0000-0000-0000000000aa");
            items = m_Connector.GetMultipleItems(m_userID, uuids);
            Assert.Null(items[0], "Request to multiple non-existent items is supposed to return null [0]");
            Assert.Null(items[1], "Request to multiple non-existent items is supposed to return null [1]");

            // This item exists, and it's not cached
            uuids[1] = new UUID("b0000000-0000-0000-0000-00000000000b");
            // Fetching should return 2 items, but [0] should be null
            items = m_Connector.GetMultipleItems(m_userID, uuids);
            Assert.NotNull(items, "(Four times) Failed to get multiple items");
            Assert.IsTrue(items.Length == 2, "(Four times) Requested 2 items, but didn't receive 2 items");
            Assert.AreEqual("Some Object", items[1].Name, "(Four times) Wrong name for Some Object");
            Assert.IsNull(items[0], "(Four times) Expecting 1st item to be null");

        }
        public override InventoryItemBase GetItem(InventoryItemBase item)
        {
            string invServerURL = "", assetServerURL = "";
            if (GetHandlers.GetIsForeign (item.Owner, "InventoryServerURI", m_registry, out invServerURL))
            {
                XInventoryServicesConnector xinv = new XInventoryServicesConnector (invServerURL + "xinventory");
                InventoryItemBase it = xinv.GetItem (item);
                if (GetHandlers.GetIsForeign (item.Owner, "AssetServerURI", m_registry, out assetServerURL))
                {
                    GetAssets (it, assetServerURL + "assets");
                }
                return it;
            }
            else
            {
                InventoryItemBase it = base.GetItem (item);
                if(it != null)
                {
                    UserAccount user = m_UserAccountService.GetUserAccount(null, UUID.Parse(it.CreatorId));

                    // Adjust the creator data
                    if(user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty))
                        it.CreatorData = GetHandlers.PROFILE_URL + "/" + it.CreatorId + ";" + user.FirstName + " " + user.LastName;
                }
                return it;
            }
        }