/// Triggered when UUIDs referenced by a scene object are being gathered for archiving, hg transfer, etc. ///
/// The listener should add references to the IDictionary as appropriate. ///
Наследование: System.EventArgs
Пример #1
0
        public virtual void ProcessMoneyTransferRequest(UUID source, UUID destination, int amount,
                                                        int transactiontype, string description)
        {
            EventManager.MoneyTransferArgs args = new EventManager.MoneyTransferArgs(source, destination, amount,
                                                                                     transactiontype, description);

            EventManager.TriggerMoneyTransfer(this, args);
        }
Пример #2
0
		// for OnMoneyTransferRequest event  (for Aurora-Sim)
		private void MoneyTransferRequest(UUID sourceID, UUID destID, int amount, int transactionType, string description)
		{
			//m_log.InfoFormat("[MONEY]: MoneyTransferRequest: type = {0} {1} {2}", transactionType, amount, description);

			if (transactionType==(int)TransactionType.UploadCharge) return;
			EventManager.MoneyTransferArgs moneyEvent = new EventManager.MoneyTransferArgs(sourceID, destID, amount, transactionType, description);
			Scene scene = GetLocateScene(sourceID);
			MoneyTransferAction(scene, moneyEvent);
		}
Пример #3
0
        public virtual void ProcessMoneyTransferRequest(UUID source, UUID destination, int amount, 
                                                        int transactiontype, string description)
        {
            EventManager.MoneyTransferArgs args = new EventManager.MoneyTransferArgs(source, destination, amount, 
                                                                                     transactiontype, description);

            EventManager.TriggerMoneyTransfer(this, args);
        }
Пример #4
0
		//
		private EventManager.MoneyTransferArgs GetTransactionInfo(IClientAPI client, string transactionID)
		{
			//m_log.InfoFormat("[MONEY]: GetTransactionInfo:");

			EventManager.MoneyTransferArgs args = null;

			if (!string.IsNullOrEmpty(m_moneyServURL))
			{
				Hashtable paramTable = new Hashtable();
				paramTable["clientUUID"]			= client.AgentId.ToString();
				paramTable["clientSessionID"]		= client.SessionId.ToString();			
				paramTable["clientSecureSessionID"] = client.SecureSessionId.ToString();
				paramTable["transactionID"]			= transactionID;

				// Generate the request for transfer.   
				Hashtable resultTable = genericCurrencyXMLRPCRequest(paramTable, "GetTransaction");

				// Handle the return result
				if (resultTable!=null && resultTable.Contains("success"))
				{
					if ((bool)resultTable["success"]==true)
					{
						int amount  = (int)resultTable["amount"];
						int type	= (int)resultTable["type"];
						string desc = (string)resultTable["description"];
						UUID sender = UUID.Zero;
						UUID recver = UUID.Zero;
						UUID.TryParse((string)resultTable["sender"],   out sender);
						UUID.TryParse((string)resultTable["receiver"], out recver);
						args = new EventManager.MoneyTransferArgs(sender, recver, amount, type, desc);
					}
					else 
					{
						m_log.ErrorFormat("[MONEY]: GetTransactionInfo: GetTransactionInfo: Fail to Request. {0}", (string)resultTable["description"]);
					}
				}
				else 
				{
					m_log.ErrorFormat("[MONEY]: GetTransactionInfo: Invalid Response");
				}
			}
			else
			{
				m_log.ErrorFormat("[MONEY]: GetTransactionInfo: Invalid Money Server URL");
			}

			return args;
		}