public void Close() { if (RegisteredStats.Count > 0) { foreach (Stat stat in RegisteredStats.Values) { StatsManager.DeregisterStat(stat); stat.Dispose(); } RegisteredStats.Clear(); } }
public void Cleanup() { StatsManager.DeregisterStat(Stat); }
public void Close() { if (RegisteredStats.Count > 0) { foreach (Stat stat in RegisteredStats.Values) { StatsManager.DeregisterStat(stat); stat.Dispose(); } RegisteredStats.Clear(); } }
public void Cleanup() { StatsManager.DeregisterStat(Stat); }