public AptContext(AptWindow window) { Window = window; ContentManager = window.ContentManager; Avm = new VM(); }
public AptContext(AptWindow window) { Window = window; _assetStore = window.AssetStore; Avm = new VM(); }
public void PushWindow(AptWindow window) { CreateSizeDependentResources(window, _game.Panel.ClientBounds.Size); window.InputHandler = _inputHandler; WindowStack.Push(window); }
internal AptRenderingContext( AptWindow window, ContentManager contentManager, GraphicsLoadContext graphicsLoadContext, AptContext aptContext) { _contentManager = contentManager; _aptContext = aptContext; _graphicsLoadContext = graphicsLoadContext; Window = window; _transformStack = new Stack <ItemTransform>(); _clipMaskDrawingContext = AddDisposable( new DrawingContext2D( contentManager, graphicsLoadContext, BlendStateDescription.SingleAlphaBlend, RenderTarget.OutputDescription)); _commandList = AddDisposable(contentManager.GraphicsDevice.ResourceFactory.CreateCommandList()); }
public void PushWindow(AptWindow window) { CreateSizeDependentResources(window, _game.Window.ClientBounds.Size); _windowStack.Push(window); }
public AptRenderer(AptWindow window, ContentManager contentManager) { _contentManager = contentManager; Window = window; }