ComputeUID() публичный статический Метод

public static ComputeUID ( IReadOnlyPackage package ) : string
package IReadOnlyPackage
Результат string
Пример #1
0
        public void LoadMap(string map, IReadOnlyPackage package, MapClassification classification, MapGrid mapGrid, string oldMap)
        {
            IReadOnlyPackage mapPackage = null;

            try
            {
                using (new Support.PerfTimer(map))
                {
                    mapPackage = package.OpenPackage(map, modData.ModFiles);
                    if (mapPackage != null)
                    {
                        var uid = Map.ComputeUID(mapPackage);
                        previews[uid].UpdateFromMap(mapPackage, package, classification, modData.Manifest.MapCompatibility, mapGrid.Type);

                        if (oldMap != uid)
                        {
                            MapUpdated(oldMap, uid);
                        }
                    }
                }
            }
            catch (Exception e)
            {
                mapPackage?.Dispose();
                Console.WriteLine("Failed to load map: {0}", map);
                Console.WriteLine("Details: {0}", e);
                Log.Write("debug", "Failed to load map: {0}", map);
                Log.Write("debug", "Details: {0}", e);
            }
        }
Пример #2
0
        public void LoadMaps()
        {
            // Utility mod that does not support maps
            if (!modData.Manifest.Contains <MapGrid>())
            {
                return;
            }

            var mapGrid = modData.Manifest.Get <MapGrid>();

            foreach (var kv in MapLocations)
            {
                foreach (var map in kv.Key.Contents)
                {
                    IReadOnlyPackage mapPackage = null;
                    try
                    {
                        using (new Support.PerfTimer(map))
                        {
                            mapPackage = modData.ModFiles.OpenPackage(map, kv.Key);
                            if (mapPackage == null)
                            {
                                continue;
                            }

                            var uid = Map.ComputeUID(mapPackage);
                            previews[uid].UpdateFromMap(mapPackage, kv.Key, kv.Value, modData.Manifest.MapCompatibility, mapGrid.Type);
                        }
                    }
                    catch (Exception e)
                    {
                        if (mapPackage != null)
                        {
                            mapPackage.Dispose();
                        }
                        Console.WriteLine("Failed to load map: {0}", map);
                        Console.WriteLine("Details: {0}", e);
                        Log.Write("debug", "Failed to load map: {0}", map);
                        Log.Write("debug", "Details: {0}", e);
                    }
                }
            }
        }
Пример #3
0
        public void LoadMaps()
        {
            // Utility mod that does not support maps
            if (!modData.Manifest.Contains <MapGrid>())
            {
                return;
            }

            // Enumerate map directories
            foreach (var kv in modData.Manifest.MapFolders)
            {
                var name           = kv.Key;
                var classification = string.IsNullOrEmpty(kv.Value)
                                        ? MapClassification.Unknown : Enum <MapClassification> .Parse(kv.Value);

                IReadOnlyPackage package;
                var optional = name.StartsWith("~", StringComparison.Ordinal);
                if (optional)
                {
                    name = name.Substring(1);
                }

                try
                {
                    // HACK: If the path is inside the the support directory then we may need to create it
                    if (Platform.IsPathRelativeToSupportDirectory(name))
                    {
                        // Assume that the path is a directory if there is not an existing file with the same name
                        var resolved = Platform.ResolvePath(name);
                        if (!File.Exists(resolved))
                        {
                            Directory.CreateDirectory(resolved);
                        }
                    }

                    package = modData.ModFiles.OpenPackage(name);
                }
                catch
                {
                    if (optional)
                    {
                        continue;
                    }

                    throw;
                }

                mapLocations.Add(package, classification);
            }

            var mapGrid = modData.Manifest.Get <MapGrid>();

            foreach (var kv in MapLocations)
            {
                foreach (var map in kv.Key.Contents)
                {
                    IReadOnlyPackage mapPackage = null;
                    try
                    {
                        using (new Support.PerfTimer(map))
                        {
                            mapPackage = kv.Key.OpenPackage(map, modData.ModFiles);
                            if (mapPackage == null)
                            {
                                continue;
                            }

                            var uid = Map.ComputeUID(mapPackage);
                            previews[uid].UpdateFromMap(mapPackage, kv.Key, kv.Value, modData.Manifest.MapCompatibility, mapGrid.Type);
                        }
                    }
                    catch (Exception e)
                    {
                        if (mapPackage != null)
                        {
                            mapPackage.Dispose();
                        }
                        Console.WriteLine("Failed to load map: {0}", map);
                        Console.WriteLine("Details: {0}", e);
                        Log.Write("debug", "Failed to load map: {0}", map);
                        Log.Write("debug", "Details: {0}", e);
                    }
                }
            }
        }