public TileSelectorLogic(Widget widget, WorldRenderer worldRenderer, Ruleset modRules) { var tileset = modRules.TileSets[worldRenderer.World.Map.Tileset]; editor = widget.Parent.Get<EditorViewportControllerWidget>("MAP_EDITOR"); panel = widget.Get<ScrollPanelWidget>("TILETEMPLATE_LIST"); itemTemplate = panel.Get<ScrollItemWidget>("TILEPREVIEW_TEMPLATE"); panel.Layout = new GridLayout(panel); var tileCategorySelector = widget.Get<DropDownButtonWidget>("TILE_CATEGORY"); var categories = tileset.EditorTemplateOrder; Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => tileCategorySelector.Text == option, () => { tileCategorySelector.Text = option; IntializeTilePreview(widget, worldRenderer, tileset, option); }); item.Get<LabelWidget>("LABEL").GetText = () => option; return item; }; tileCategorySelector.OnClick = () => tileCategorySelector.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 270, categories, setupItem); tileCategorySelector.Text = categories.First(); IntializeTilePreview(widget, worldRenderer, tileset, categories.First()); }
public DiplomacyLogic(Widget widget, Action onExit, World world) { this.world = world; diplomacyPanel = widget.Get<ScrollPanelWidget>("DIPLOMACY_PANEL"); LayoutPlayers(); }
void AddReplay(ScrollPanelWidget list, string filename, ScrollItemWidget template) { var item = ScrollItemWidget.Setup(template, () => currentReplay != null && currentReplay.Filename == filename, () => SelectReplay(filename)); var f = Path.GetFileName(filename); item.Get<LabelWidget>("TITLE").GetText = () => f; list.AddChild(item); }
public ModContentLogic(Widget widget, Manifest mod, ModContent content, Action onCancel) { this.content = content; var panel = widget.Get("CONTENT_PANEL"); var modFileSystem = new FileSystem.FileSystem(Game.Mods); modFileSystem.LoadFromManifest(mod); var sourceYaml = MiniYaml.Load(modFileSystem, content.Sources, null); foreach (var s in sourceYaml) sources.Add(s.Key, new ModContent.ModSource(s.Value)); var downloadYaml = MiniYaml.Load(modFileSystem, content.Downloads, null); foreach (var d in downloadYaml) downloads.Add(d.Key, new ModContent.ModDownload(d.Value)); modFileSystem.UnmountAll(); scrollPanel = panel.Get<ScrollPanelWidget>("PACKAGES"); template = scrollPanel.Get<ContainerWidget>("PACKAGE_TEMPLATE"); var headerTemplate = panel.Get<LabelWidget>("HEADER_TEMPLATE"); var headerLines = !string.IsNullOrEmpty(content.HeaderMessage) ? content.HeaderMessage.Replace("\\n", "\n").Split('\n') : new string[0]; var headerHeight = 0; foreach (var l in headerLines) { var line = (LabelWidget)headerTemplate.Clone(); line.GetText = () => l; line.Bounds.Y += headerHeight; panel.AddChild(line); headerHeight += headerTemplate.Bounds.Height; } panel.Bounds.Height += headerHeight; panel.Bounds.Y -= headerHeight / 2; scrollPanel.Bounds.Y += headerHeight; var discButton = panel.Get<ButtonWidget>("CHECK_DISC_BUTTON"); discButton.Bounds.Y += headerHeight; discButton.IsVisible = () => discAvailable; discButton.OnClick = () => Ui.OpenWindow("DISC_INSTALL_PANEL", new WidgetArgs { { "afterInstall", () => { } }, { "sources", sources }, { "content", content } }); var backButton = panel.Get<ButtonWidget>("BACK_BUTTON"); backButton.Bounds.Y += headerHeight; backButton.OnClick = () => { Ui.CloseWindow(); onCancel(); }; PopulateContentList(); Game.RunAfterTick(Ui.ResetTooltips); }
internal MapChooserLogic(Widget widget, string initialMap, Action onExit, Action<Map> onSelect) { map = Game.modData.AvailableMaps[WidgetUtils.ChooseInitialMap(initialMap)]; widget.Get<ButtonWidget>("BUTTON_OK").OnClick = () => { Ui.CloseWindow(); onSelect(map); }; widget.Get<ButtonWidget>("BUTTON_CANCEL").OnClick = () => { Ui.CloseWindow(); onExit(); }; scrollpanel = widget.Get<ScrollPanelWidget>("MAP_LIST"); scrollpanel.ScrollVelocity = 40f; scrollpanel.Layout = new GridLayout(scrollpanel); itemTemplate = scrollpanel.Get<ScrollItemWidget>("MAP_TEMPLATE"); var gameModeDropdown = widget.GetOrNull<DropDownButtonWidget>("GAMEMODE_FILTER"); if (gameModeDropdown != null) { var selectableMaps = Game.modData.AvailableMaps.Where(m => m.Value.Selectable).ToList(); var gameModes = selectableMaps .GroupBy(m => m.Value.Type) .Select(g => Pair.New(g.Key, g.Count())).ToList(); // 'all game types' extra item gameModes.Insert(0, Pair.New(null as string, selectableMaps.Count())); Func<Pair<string, int>, string> showItem = x => "{0} ({1})".F(x.First ?? "All Game Types", x.Second); Func<Pair<string, int>, ScrollItemWidget, ScrollItemWidget> setupItem = (ii, template) => { var item = ScrollItemWidget.Setup(template, () => gameMode == ii.First, () => { gameMode = ii.First; EnumerateMaps(onSelect); }); item.Get<LabelWidget>("LABEL").GetText = () => showItem(ii); return item; }; gameModeDropdown.OnClick = () => gameModeDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, gameModes, setupItem); gameModeDropdown.GetText = () => showItem(gameModes.First(m => m.First == gameMode)); } var randomMapButton = widget.GetOrNull<ButtonWidget>("RANDOMMAP_BUTTON"); if (randomMapButton != null) { randomMapButton.OnClick = () => { var kv = visibleMaps.Random(Game.CosmeticRandom); map = kv.Value; scrollpanel.ScrollToItem(kv.Key); }; randomMapButton.IsDisabled = () => visibleMaps == null || visibleMaps.Count == 0; } EnumerateMaps(onSelect); }
public ReplayBrowserLogic(Widget widget, ModData modData, Action onExit, Action onStart) { panel = widget; this.modData = modData; this.onStart = onStart; Game.BeforeGameStart += OnGameStart; playerList = panel.Get<ScrollPanelWidget>("PLAYER_LIST"); playerHeader = playerList.Get<ScrollItemWidget>("HEADER"); playerTemplate = playerList.Get<ScrollItemWidget>("TEMPLATE"); playerList.RemoveChildren(); panel.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () => { cancelLoadingReplays = true; Ui.CloseWindow(); onExit(); }; replayList = panel.Get<ScrollPanelWidget>("REPLAY_LIST"); var template = panel.Get<ScrollItemWidget>("REPLAY_TEMPLATE"); var mod = modData.Manifest; var dir = Platform.ResolvePath("^", "Replays", mod.Id, mod.Metadata.Version); if (Directory.Exists(dir)) ThreadPool.QueueUserWorkItem(_ => LoadReplays(dir, template)); var watch = panel.Get<ButtonWidget>("WATCH_BUTTON"); watch.IsDisabled = () => selectedReplay == null || selectedReplay.GameInfo.MapPreview.Status != MapStatus.Available; watch.OnClick = () => { WatchReplay(); }; panel.Get("REPLAY_INFO").IsVisible = () => selectedReplay != null; var preview = panel.Get<MapPreviewWidget>("MAP_PREVIEW"); preview.SpawnOccupants = () => selectedSpawns; preview.Preview = () => selectedReplay != null ? selectedReplay.GameInfo.MapPreview : null; var titleLabel = panel.GetOrNull<LabelWidget>("MAP_TITLE"); if (titleLabel != null) { titleLabel.IsVisible = () => selectedReplay != null; var font = Game.Renderer.Fonts[titleLabel.Font]; var title = new CachedTransform<MapPreview, string>(m => WidgetUtils.TruncateText(m.Title, titleLabel.Bounds.Width, font)); titleLabel.GetText = () => title.Update(selectedReplay.GameInfo.MapPreview); } var type = panel.GetOrNull<LabelWidget>("MAP_TYPE"); if (type != null) { var mapType = new CachedTransform<MapPreview, string>(m => m.Categories.FirstOrDefault() ?? ""); type.GetText = () => mapType.Update(selectedReplay.GameInfo.MapPreview); } panel.Get<LabelWidget>("DURATION").GetText = () => WidgetUtils.FormatTimeSeconds((int)selectedReplay.GameInfo.Duration.TotalSeconds); SetupFilters(); SetupManagement(); }
public LayerSelectorLogic(Widget widget, WorldRenderer worldRenderer) { this.worldRenderer = worldRenderer; editor = widget.Parent.Get<EditorViewportControllerWidget>("MAP_EDITOR"); layerTemplateList = widget.Get<ScrollPanelWidget>("LAYERTEMPLATE_LIST"); layerTemplateList.Layout = new GridLayout(layerTemplateList); layerPreviewTemplate = layerTemplateList.Get<ScrollItemWidget>("LAYERPREVIEW_TEMPLATE"); IntializeLayerPreview(widget); }
public MusicPlayerLogic(Widget widget, Ruleset modRules, Action onExit) { this.modRules = modRules; var panel = widget.Get("MUSIC_PANEL"); musicList = panel.Get<ScrollPanelWidget>("MUSIC_LIST"); itemTemplate = musicList.Get<ScrollItemWidget>("MUSIC_TEMPLATE"); BuildMusicTable(); Func<bool> noMusic = () => !installed; panel.Get("NO_MUSIC_LABEL").IsVisible = noMusic; var playButton = panel.Get<ButtonWidget>("BUTTON_PLAY"); playButton.OnClick = Play; playButton.IsDisabled = noMusic; playButton.IsVisible = () => !Sound.MusicPlaying; var pauseButton = panel.Get<ButtonWidget>("BUTTON_PAUSE"); pauseButton.OnClick = Sound.PauseMusic; pauseButton.IsDisabled = noMusic; pauseButton.IsVisible = () => Sound.MusicPlaying; var stopButton = panel.Get<ButtonWidget>("BUTTON_STOP"); stopButton.OnClick = Sound.StopMusic; stopButton.IsDisabled = noMusic; var nextButton = panel.Get<ButtonWidget>("BUTTON_NEXT"); nextButton.OnClick = () => { currentSong = GetNextSong(); Play(); }; nextButton.IsDisabled = noMusic; var prevButton = panel.Get<ButtonWidget>("BUTTON_PREV"); prevButton.OnClick = () => { currentSong = GetPrevSong(); Play(); }; prevButton.IsDisabled = noMusic; var shuffleCheckbox = panel.Get<CheckboxWidget>("SHUFFLE"); shuffleCheckbox.IsChecked = () => Game.Settings.Sound.Shuffle; shuffleCheckbox.OnClick = () => Game.Settings.Sound.Shuffle ^= true; var repeatCheckbox = panel.Get<CheckboxWidget>("REPEAT"); repeatCheckbox.IsChecked = () => Game.Settings.Sound.Repeat; repeatCheckbox.OnClick = () => Game.Settings.Sound.Repeat ^= true; panel.Get<LabelWidget>("TIME_LABEL").GetText = () => (currentSong == null) ? "" : "{0:D2}:{1:D2} / {2:D2}:{3:D2}".F((int)Sound.MusicSeekPosition / 60, (int)Sound.MusicSeekPosition % 60, currentSong.Length / 60, currentSong.Length % 60); var musicSlider = panel.Get<SliderWidget>("MUSIC_SLIDER"); musicSlider.OnChange += x => Sound.MusicVolume = x; musicSlider.Value = Sound.MusicVolume; panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => { Game.Settings.Save(); Ui.CloseWindow(); onExit(); }; }
public GlobalChatLogic(Widget widget) { historyPanel = widget.Get<ScrollPanelWidget>("HISTORY_PANEL"); historyTemplate = historyPanel.Get<LabelWidget>("HISTORY_TEMPLATE"); nicknamePanel = widget.Get<ScrollPanelWidget>("NICKNAME_PANEL"); nicknameTemplate = nicknamePanel.Get("NICKNAME_TEMPLATE"); historyPanel.Bind(Game.GlobalChat.History, MakeHistoryWidget, HistoryWidgetEquals, true); nicknamePanel.Bind(Game.GlobalChat.Users, MakeUserWidget, UserWidgetEquals, false); inputBox = widget.Get<TextFieldWidget>("CHAT_TEXTFIELD"); inputBox.IsDisabled = () => Game.GlobalChat.ConnectionStatus != ChatConnectionStatus.Joined; inputBox.OnEnterKey = EnterPressed; // Set a random default nick if (Game.Settings.Chat.Nickname == new ChatSettings().Nickname) Game.Settings.Chat.Nickname += Game.CosmeticRandom.Next(100, 999); var nicknameBox = widget.Get<TextFieldWidget>("NICKNAME_TEXTFIELD"); nicknameBox.Text = Game.GlobalChat.SanitizedName(Game.Settings.Chat.Nickname); nicknameBox.OnTextEdited = () => { nicknameBox.Text = Game.GlobalChat.SanitizedName(nicknameBox.Text); }; var connectPanel = widget.Get("GLOBALCHAT_CONNECT_PANEL"); connectPanel.IsVisible = () => Game.GlobalChat.ConnectionStatus == ChatConnectionStatus.Disconnected; var disconnectButton = widget.Get<ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = Game.GlobalChat.Disconnect; var connectAutomaticallyCheckBox = connectPanel.Get<CheckboxWidget>("CONNECT_AUTOMATICALLY_CHECKBOX"); connectAutomaticallyCheckBox.IsChecked = () => Game.Settings.Chat.ConnectAutomatically; connectAutomaticallyCheckBox.OnClick = () => { Game.Settings.Chat.ConnectAutomatically ^= true; Game.Settings.Save(); }; var connectButton = connectPanel.Get<ButtonWidget>("CONNECT_BUTTON"); connectButton.IsDisabled = () => !Game.GlobalChat.IsValidNickname(nicknameBox.Text); connectButton.OnClick = () => { Game.Settings.Chat.Nickname = nicknameBox.Text; Game.Settings.Save(); Game.GlobalChat.Connect(); }; var mainPanel = widget.Get("GLOBALCHAT_MAIN_PANEL"); mainPanel.IsVisible = () => Game.GlobalChat.ConnectionStatus != ChatConnectionStatus.Disconnected; mainPanel.Get<LabelWidget>("CHANNEL_TOPIC").GetText = () => Game.GlobalChat.Topic; if (Game.Settings.Chat.ConnectAutomatically && Game.GlobalChat.IsValidNickname(Game.Settings.Chat.Nickname)) Game.GlobalChat.Connect(); }
public MissionBrowserLogic(Widget widget, Action onStart, Action onExit) { this.onStart = onStart; var missionList = widget.Get<ScrollPanelWidget>("MISSION_LIST"); var template = widget.Get<ScrollItemWidget>("MISSION_TEMPLATE"); widget.Get("MISSION_INFO").IsVisible = () => selectedMapPreview != null; var previewWidget = widget.Get<MapPreviewWidget>("MISSION_PREVIEW"); previewWidget.Preview = () => selectedMapPreview; descriptionPanel = widget.Get<ScrollPanelWidget>("MISSION_DESCRIPTION_PANEL"); description = widget.Get<LabelWidget>("MISSION_DESCRIPTION"); descriptionFont = Game.Renderer.Fonts[description.Font]; var yaml = new MiniYaml(null, Game.modData.Manifest.Missions.Select(MiniYaml.FromFile).Aggregate(MiniYaml.MergeLiberal)).NodesDict; var missionMapPaths = yaml["Missions"].Nodes.Select(n => Path.GetFullPath(n.Key)); var maps = Game.modData.MapCache .Where(p => p.Status == MapStatus.Available && missionMapPaths.Contains(Path.GetFullPath(p.Map.Path))) .Select(p => p.Map); missionList.RemoveChildren(); foreach (var m in maps) { var map = m; var item = ScrollItemWidget.Setup(template, () => selectedMapPreview != null && selectedMapPreview.Uid == map.Uid, () => SelectMap(map), StartMission); item.Get<LabelWidget>("TITLE").GetText = () => map.Title; missionList.AddChild(item); } if (maps.Any()) SelectMap(maps.First()); widget.Get<ButtonWidget>("STARTGAME_BUTTON").OnClick = StartMission; widget.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => { Game.Disconnect(); Ui.CloseWindow(); onExit(); }; }
public DiplomacyLogic(Widget widget, Action onExit, World world) { this.world = world; diplomacyPanel = widget.Get<ScrollPanelWidget>("DIPLOMACY_PANEL"); LayoutPlayers(); var close = widget.GetOrNull<ButtonWidget>("CLOSE"); if (close != null) close.OnClick = () => { Ui.CloseWindow(); Ui.Root.RemoveChild(widget); onExit(); }; }
public ActorSelectorLogic(Widget widget, World world, WorldRenderer worldRenderer) { mapRules = world.Map.Rules; this.world = world; this.worldRenderer = worldRenderer; editor = widget.Parent.Get<EditorViewportControllerWidget>("MAP_EDITOR"); ownersDropDown = widget.Get<DropDownButtonWidget>("OWNERS_DROPDOWN"); panel = widget.Get<ScrollPanelWidget>("ACTORTEMPLATE_LIST"); itemTemplate = panel.Get<ScrollItemWidget>("ACTORPREVIEW_TEMPLATE"); panel.Layout = new GridLayout(panel); var editorLayer = world.WorldActor.Trait<EditorActorLayer>(); selectedOwner = editorLayer.Players.Players.Values.First(); Func<PlayerReference, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => selectedOwner == option, () => { selectedOwner = option; ownersDropDown.Text = selectedOwner.Name; ownersDropDown.TextColor = selectedOwner.Color.RGB; IntializeActorPreviews(); }); item.Get<LabelWidget>("LABEL").GetText = () => option.Name; item.GetColor = () => option.Color.RGB; return item; }; ownersDropDown.OnClick = () => { var owners = editorLayer.Players.Players.Values.OrderBy(p => p.Name); ownersDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 270, owners, setupItem); }; ownersDropDown.Text = selectedOwner.Name; ownersDropDown.TextColor = selectedOwner.Color.RGB; IntializeActorPreviews(); }
internal MapChooserLogic([ObjectCreator.Param] Widget widget, [ObjectCreator.Param] string initialMap, [ObjectCreator.Param] Action onExit, [ObjectCreator.Param] Action<Map> onSelect) { map = Game.modData.AvailableMaps[WidgetUtils.ChooseInitialMap(initialMap)]; widget.GetWidget<ButtonWidget>("BUTTON_OK").OnClick = () => { Widget.CloseWindow(); onSelect(map); }; widget.GetWidget<ButtonWidget>("BUTTON_CANCEL").OnClick = () => { Widget.CloseWindow(); onExit(); }; scrollpanel = widget.GetWidget<ScrollPanelWidget>("MAP_LIST"); itemTemplate = scrollpanel.GetWidget<ScrollItemWidget>("MAP_TEMPLATE"); var gameModeDropdown = widget.GetWidget<DropDownButtonWidget>("GAMEMODE_FILTER"); if (gameModeDropdown != null) { var selectableMaps = Game.modData.AvailableMaps.Where(m => m.Value.Selectable); var gameModes = selectableMaps .GroupBy(m => m.Value.Type) .Select(g => Pair.New(g.Key, g.Count())).ToList(); // 'all game types' extra item gameModes.Insert( 0, Pair.New( null as string, selectableMaps.Count() ) ); Func<Pair<string,int>, string> showItem = x => "{0} ({1})".F( x.First ?? "All Game Types", x.Second ); Func<Pair<string,int>, ScrollItemWidget, ScrollItemWidget> setupItem = (ii, template) => { var item = ScrollItemWidget.Setup(template, () => gameMode == ii.First, () => { gameMode = ii.First; EnumerateMaps(); }); item.GetWidget<LabelWidget>("LABEL").GetText = () => showItem(ii); return item; }; gameModeDropdown.OnClick = () => gameModeDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, gameModes, setupItem); gameModeDropdown.GetText = () => showItem(gameModes.First(m => m.First == gameMode)); } EnumerateMaps(); }
void PopulateObjectivesList(MissionObjectives mo, ScrollPanelWidget parent, ContainerWidget template) { parent.RemoveChildren(); foreach (var o in mo.Objectives.OrderBy(o => o.Type)) { var objective = o; // Work around the loop closure issue in older versions of C# var widget = template.Clone(); var label = widget.Get<LabelWidget>("OBJECTIVE_TYPE"); label.GetText = () => objective.Type == ObjectiveType.Primary ? "Primary" : "Secondary"; var checkbox = widget.Get<CheckboxWidget>("OBJECTIVE_STATUS"); checkbox.IsChecked = () => objective.State != ObjectiveState.Incomplete; checkbox.GetCheckType = () => objective.State == ObjectiveState.Completed ? "checked" : "crossed"; checkbox.GetText = () => objective.Description; parent.AddChild(widget); } }
public MusicPlayerLogic(Widget widget, Ruleset modRules, World world, Action onExit) { var panel = widget.Get("MUSIC_PANEL"); musicList = panel.Get<ScrollPanelWidget>("MUSIC_LIST"); itemTemplate = musicList.Get<ScrollItemWidget>("MUSIC_TEMPLATE"); musicPlaylist = world.WorldActor.Trait<MusicPlaylist>(); BuildMusicTable(); Func<bool> noMusic = () => !musicPlaylist.IsMusicAvailable; panel.Get("NO_MUSIC_LABEL").IsVisible = noMusic; var playButton = panel.Get<ButtonWidget>("BUTTON_PLAY"); playButton.OnClick = Play; playButton.IsDisabled = noMusic; playButton.IsVisible = () => !Sound.MusicPlaying; var pauseButton = panel.Get<ButtonWidget>("BUTTON_PAUSE"); pauseButton.OnClick = Sound.PauseMusic; pauseButton.IsDisabled = noMusic; pauseButton.IsVisible = () => Sound.MusicPlaying; var stopButton = panel.Get<ButtonWidget>("BUTTON_STOP"); stopButton.OnClick = () => { musicPlaylist.Stop(); }; stopButton.IsDisabled = noMusic; var nextButton = panel.Get<ButtonWidget>("BUTTON_NEXT"); nextButton.OnClick = () => { currentSong = musicPlaylist.GetNextSong(); Play(); }; nextButton.IsDisabled = noMusic; var prevButton = panel.Get<ButtonWidget>("BUTTON_PREV"); prevButton.OnClick = () => { currentSong = musicPlaylist.GetPrevSong(); Play(); }; prevButton.IsDisabled = noMusic; var shuffleCheckbox = panel.Get<CheckboxWidget>("SHUFFLE"); shuffleCheckbox.IsChecked = () => Game.Settings.Sound.Shuffle; shuffleCheckbox.OnClick = () => Game.Settings.Sound.Shuffle ^= true; var repeatCheckbox = panel.Get<CheckboxWidget>("REPEAT"); repeatCheckbox.IsChecked = () => Game.Settings.Sound.Repeat; repeatCheckbox.OnClick = () => Game.Settings.Sound.Repeat ^= true; panel.Get<LabelWidget>("TIME_LABEL").GetText = () => (currentSong == null) ? "" : "{0:D2}:{1:D2} / {2:D2}:{3:D2}".F((int)Sound.MusicSeekPosition / 60, (int)Sound.MusicSeekPosition % 60, currentSong.Length / 60, currentSong.Length % 60); var musicSlider = panel.Get<SliderWidget>("MUSIC_SLIDER"); musicSlider.OnChange += x => Sound.MusicVolume = x; musicSlider.Value = Sound.MusicVolume; var installButton = widget.GetOrNull<ButtonWidget>("INSTALL_BUTTON"); if (installButton != null) { installButton.IsDisabled = () => world == null || world.Type != WorldType.Shellmap; var args = new string[] { "Install.Music=true" }; installButton.OnClick = () => Game.RunAfterTick(() => Game.InitializeMod(Game.Settings.Game.Mod, new Arguments(args))); var installData = Game.ModData.Manifest.Get<ContentInstaller>(); installButton.IsVisible = () => modRules.InstalledMusic.ToArray().Length <= installData.ShippedSoundtracks; } var songWatcher = widget.GetOrNull<LogicTickerWidget>("SONG_WATCHER"); if (songWatcher != null) { songWatcher.OnTick = () => { if (Sound.CurrentMusic == null || currentSong == Sound.CurrentMusic) return; currentSong = Sound.CurrentMusic; }; } panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => { Game.Settings.Save(); Ui.CloseWindow(); onExit(); }; }
public ObserverStatsLogic(World world, WorldRenderer worldRenderer, Widget widget, Action onExit) { this.world = world; this.worldRenderer = worldRenderer; players = world.Players.Where(p => !p.NonCombatant); basicStatsHeaders = widget.Get<ContainerWidget>("BASIC_STATS_HEADERS"); economyStatsHeaders = widget.Get<ContainerWidget>("ECONOMY_STATS_HEADERS"); productionStatsHeaders = widget.Get<ContainerWidget>("PRODUCTION_STATS_HEADERS"); combatStatsHeaders = widget.Get<ContainerWidget>("COMBAT_STATS_HEADERS"); earnedThisMinuteGraphHeaders = widget.Get<ContainerWidget>("EARNED_THIS_MIN_GRAPH_HEADERS"); playerStatsPanel = widget.Get<ScrollPanelWidget>("PLAYER_STATS_PANEL"); playerStatsPanel.Layout = new GridLayout(playerStatsPanel); basicPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("BASIC_PLAYER_TEMPLATE"); economyPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE"); productionPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE"); combatPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE"); earnedThisMinuteGraphTemplate = playerStatsPanel.Get<ContainerWidget>("EARNED_THIS_MIN_GRAPH_TEMPLATE"); teamTemplate = playerStatsPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE"); statsDropDown = widget.Get<DropDownButtonWidget>("STATS_DROPDOWN"); statsDropDown.GetText = () => "Basic"; statsDropDown.OnMouseDown = _ => { var options = new List<StatsDropDownOption> { new StatsDropDownOption { Title = "Basic", IsSelected = () => basicStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Basic"; DisplayStats(BasicStats); } }, new StatsDropDownOption { Title = "Economy", IsSelected = () => economyStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Economy"; DisplayStats(EconomyStats); } }, new StatsDropDownOption { Title = "Production", IsSelected = () => productionStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Production"; DisplayStats(ProductionStats); } }, new StatsDropDownOption { Title = "Combat", IsSelected = () => combatStatsHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Combat"; DisplayStats(CombatStats); } }, new StatsDropDownOption { Title = "Earnings (graph)", IsSelected = () => earnedThisMinuteGraphHeaders.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => "Earnings (graph)"; EarnedThisMinuteGraph(); } } }; Func<StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem); }; ClearStats(); DisplayStats(BasicStats); var close = widget.GetOrNull<ButtonWidget>("CLOSE"); if (close != null) close.OnClick = () => { Ui.CloseWindow(); Ui.Root.RemoveChild(widget); onExit(); }; }
void AddAsset(ScrollPanelWidget list, string filepath, ScrollItemWidget template) { var filename = Path.GetFileName(filepath); var item = ScrollItemWidget.Setup(template, () => currentFilename == filename, () => { LoadAsset(filename); }); item.Get<LabelWidget>("TITLE").GetText = () => filepath; item.IsVisible = () => { bool visible; if (assetVisByName.TryGetValue(filepath, out visible)) return visible; visible = FilterAsset(filepath); assetVisByName.Add(filepath, visible); return visible; }; list.AddChild(item); }
public MainMenuLogic(Widget widget, World world) { rootMenu = widget; rootMenu.Get<LabelWidget>("VERSION_LABEL").Text = Game.modData.Manifest.Mod.Version; // Menu buttons var mainMenu = widget.Get("MAIN_MENU"); mainMenu.IsVisible = () => menuType == MenuType.Main; mainMenu.Get<ButtonWidget>("SINGLEPLAYER_BUTTON").OnClick = () => menuType = MenuType.Singleplayer; mainMenu.Get<ButtonWidget>("MULTIPLAYER_BUTTON").OnClick = () => { menuType = MenuType.None; Ui.OpenWindow("SERVERBROWSER_PANEL", new WidgetArgs { { "onStart", RemoveShellmapUI }, { "onExit", () => menuType = MenuType.Main } }); }; mainMenu.Get<ButtonWidget>("MODS_BUTTON").OnClick = () => { Game.Settings.Game.PreviousMod = Game.modData.Manifest.Mod.Id; Game.InitializeMod("modchooser", null); }; mainMenu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () => { menuType = MenuType.None; Game.OpenWindow("SETTINGS_PANEL", new WidgetArgs { { "onExit", () => menuType = MenuType.Main } }); }; mainMenu.Get<ButtonWidget>("EXTRAS_BUTTON").OnClick = () => menuType = MenuType.Extras; mainMenu.Get<ButtonWidget>("QUIT_BUTTON").OnClick = Game.Exit; // Singleplayer menu var singleplayerMenu = widget.Get("SINGLEPLAYER_MENU"); singleplayerMenu.IsVisible = () => menuType == MenuType.Singleplayer; var missionsButton = singleplayerMenu.Get<ButtonWidget>("MISSIONS_BUTTON"); missionsButton.OnClick = () => { menuType = MenuType.None; Ui.OpenWindow("MISSIONBROWSER_PANEL", new WidgetArgs { { "onExit", () => menuType = MenuType.Singleplayer }, { "onStart", RemoveShellmapUI } }); }; missionsButton.Disabled = !Game.modData.Manifest.Missions.Any(); singleplayerMenu.Get<ButtonWidget>("SKIRMISH_BUTTON").OnClick = StartSkirmishGame; singleplayerMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => menuType = MenuType.Main; // Extras menu var extrasMenu = widget.Get("EXTRAS_MENU"); extrasMenu.IsVisible = () => menuType == MenuType.Extras; extrasMenu.Get<ButtonWidget>("REPLAYS_BUTTON").OnClick = () => { menuType = MenuType.None; Ui.OpenWindow("REPLAYBROWSER_PANEL", new WidgetArgs { { "onExit", () => menuType = MenuType.Extras }, { "onStart", RemoveShellmapUI } }); }; extrasMenu.Get<ButtonWidget>("MUSIC_BUTTON").OnClick = () => { menuType = MenuType.None; Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => menuType = MenuType.Extras }, }); }; var assetBrowserButton = extrasMenu.GetOrNull<ButtonWidget>("ASSETBROWSER_BUTTON"); if (assetBrowserButton != null) assetBrowserButton.OnClick = () => { menuType = MenuType.None; Game.OpenWindow("ASSETBROWSER_PANEL", new WidgetArgs { { "onExit", () => menuType = MenuType.Extras }, }); }; extrasMenu.Get<ButtonWidget>("CREDITS_BUTTON").OnClick = () => { menuType = MenuType.None; Ui.OpenWindow("CREDITS_PANEL", new WidgetArgs { { "onExit", () => menuType = MenuType.Extras }, }); }; extrasMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => menuType = MenuType.Main; var newsBG = widget.GetOrNull("NEWS_BG"); if (newsBG != null) { newsBG.IsVisible = () => Game.Settings.Game.FetchNews && menuType != MenuType.None; newsPanel = Ui.LoadWidget<ScrollPanelWidget>("NEWS_PANEL", null, new WidgetArgs()); newsTemplate = newsPanel.Get("NEWS_ITEM_TEMPLATE"); newsPanel.RemoveChild(newsTemplate); newsStatus = newsPanel.Get<LabelWidget>("NEWS_STATUS"); SetNewsStatus("Loading news"); var cacheFile = Path.Combine(Platform.SupportDir, "news.yaml"); var currentNews = ParseNews(cacheFile); if (currentNews != null) DisplayNews(currentNews); // Only query for new stories once per day var cacheValid = currentNews != null && DateTime.Today.ToUniversalTime() <= Game.Settings.Game.NewsFetchedDate; if (!cacheValid) new Download(Game.Settings.Game.NewsUrl, cacheFile, e => { }, (e, c) => NewsDownloadComplete(e, c, cacheFile, currentNews)); var newsButton = newsBG.GetOrNull<DropDownButtonWidget>("NEWS_BUTTON"); newsButton.OnClick = () => { newsButton.AttachPanel(newsPanel); newsHighlighted = false; }; newsButton.IsHighlighted = () => newsHighlighted && Game.LocalTick % 50 < 25; } }
internal LobbyLogic(Widget widget, World world, OrderManager orderManager, Action onExit, Action onStart, bool addBots) { var lobby = widget; this.orderManager = orderManager; this.OnGameStart = () => { CloseWindow(); onStart(); }; this.onExit = onExit; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; UpdateCurrentMap(); PlayerPalettePreview = world.WorldActor.Trait<ColorPickerPaletteModifier>(); PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp; Players = lobby.Get<ScrollPanelWidget>("PLAYERS"); EditablePlayerTemplate = Players.Get("TEMPLATE_EDITABLE_PLAYER"); NonEditablePlayerTemplate = Players.Get("TEMPLATE_NONEDITABLE_PLAYER"); EmptySlotTemplate = Players.Get("TEMPLATE_EMPTY"); EditableSpectatorTemplate = Players.Get("TEMPLATE_EDITABLE_SPECTATOR"); NonEditableSpectatorTemplate = Players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); NewSpectatorTemplate = Players.Get("TEMPLATE_NEW_SPECTATOR"); var mapPreview = lobby.Get<MapPreviewWidget>("MAP_PREVIEW"); mapPreview.IsVisible = () => Map != null; mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint( orderManager, mapPreview, Map, mi ); mapPreview.SpawnColors = () => LobbyUtils.GetSpawnColors( orderManager, Map ); var mapTitle = lobby.GetOrNull<LabelWidget>("MAP_TITLE"); if (mapTitle != null) { mapTitle.IsVisible = () => Map != null; mapTitle.GetText = () => Map.Title; } CountryNames = Rules.Info["world"].Traits.WithInterface<CountryInfo>() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Any"); var mapButton = lobby.Get<ButtonWidget>("CHANGEMAP_BUTTON"); mapButton.OnClick = () => { var onSelect = new Action<Map>(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; mapButton.IsVisible = () => mapButton.Visible && Game.IsHost; var disconnectButton = lobby.Get<ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; var gameStarting = false; var allowCheats = lobby.Get<CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); var startGameButton = lobby.Get<ButtonWidget>("START_GAME_BUTTON"); startGameButton.IsVisible = () => Game.IsHost; startGameButton.IsDisabled = () => gameStarting; startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; bool teamChat = false; var chatLabel = lobby.Get<LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get<TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) return true; orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return true; }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return true; }; chatPanel = lobby.Get<ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.Get("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetOrNull<ButtonWidget>("MUSIC_BUTTON"); if (musicButton != null) musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => {} } }); // Add a bot on the first lobbyinfo update if (addBots) Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptySlot(); var bot = Rules.Info["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name).FirstOrDefault(); if (slot != null && bot != null) orderManager.IssueOrder(Order.Command("slot_bot {0} {1}".F(slot, bot))); }); }
public MainMenuLogic(Widget widget, World world) { rootMenu = widget; rootMenu.Get<LabelWidget>("VERSION_LABEL").Text = Game.ModData.Manifest.Mod.Version; // Menu buttons var mainMenu = widget.Get("MAIN_MENU"); mainMenu.IsVisible = () => menuType == MenuType.Main; mainMenu.Get<ButtonWidget>("SINGLEPLAYER_BUTTON").OnClick = () => menuType = MenuType.Singleplayer; mainMenu.Get<ButtonWidget>("MULTIPLAYER_BUTTON").OnClick = () => { menuType = MenuType.None; Ui.OpenWindow("SERVERBROWSER_PANEL", new WidgetArgs { { "onStart", RemoveShellmapUI }, { "onExit", () => menuType = MenuType.Main }, { "directConnectHost", null }, { "directConnectPort", 0 }, }); }; mainMenu.Get<ButtonWidget>("MODS_BUTTON").OnClick = () => { Game.Settings.Game.PreviousMod = Game.ModData.Manifest.Mod.Id; Game.InitializeMod("modchooser", null); }; mainMenu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () => { menuType = MenuType.None; Game.OpenWindow("SETTINGS_PANEL", new WidgetArgs { { "onExit", () => menuType = MenuType.Main } }); }; mainMenu.Get<ButtonWidget>("EXTRAS_BUTTON").OnClick = () => menuType = MenuType.Extras; mainMenu.Get<ButtonWidget>("QUIT_BUTTON").OnClick = Game.Exit; // Singleplayer menu var singleplayerMenu = widget.Get("SINGLEPLAYER_MENU"); singleplayerMenu.IsVisible = () => menuType == MenuType.Singleplayer; var missionsButton = singleplayerMenu.Get<ButtonWidget>("MISSIONS_BUTTON"); missionsButton.OnClick = () => { menuType = MenuType.None; Game.OpenWindow("MISSIONBROWSER_PANEL", new WidgetArgs { { "onExit", () => menuType = MenuType.Singleplayer }, { "onStart", RemoveShellmapUI } }); }; var hasCampaign = Game.ModData.Manifest.Missions.Any(); var hasMissions = Game.ModData.MapCache .Any(p => p.Status == MapStatus.Available && p.Map.Visibility.HasFlag(MapVisibility.MissionSelector)); missionsButton.Disabled = !hasCampaign && !hasMissions; singleplayerMenu.Get<ButtonWidget>("SKIRMISH_BUTTON").OnClick = StartSkirmishGame; singleplayerMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => menuType = MenuType.Main; // Extras menu var extrasMenu = widget.Get("EXTRAS_MENU"); extrasMenu.IsVisible = () => menuType == MenuType.Extras; extrasMenu.Get<ButtonWidget>("REPLAYS_BUTTON").OnClick = () => { menuType = MenuType.None; Ui.OpenWindow("REPLAYBROWSER_PANEL", new WidgetArgs { { "onExit", () => menuType = MenuType.Extras }, { "onStart", RemoveShellmapUI } }); }; extrasMenu.Get<ButtonWidget>("MUSIC_BUTTON").OnClick = () => { menuType = MenuType.None; Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => menuType = MenuType.Extras }, { "world", world } }); }; extrasMenu.Get<ButtonWidget>("MAP_EDITOR_BUTTON").OnClick = () => menuType = MenuType.MapEditor; var assetBrowserButton = extrasMenu.GetOrNull<ButtonWidget>("ASSETBROWSER_BUTTON"); if (assetBrowserButton != null) assetBrowserButton.OnClick = () => { menuType = MenuType.None; Game.OpenWindow("ASSETBROWSER_PANEL", new WidgetArgs { { "onExit", () => menuType = MenuType.Extras }, }); }; extrasMenu.Get<ButtonWidget>("CREDITS_BUTTON").OnClick = () => { menuType = MenuType.None; Ui.OpenWindow("CREDITS_PANEL", new WidgetArgs { { "onExit", () => menuType = MenuType.Extras }, }); }; extrasMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => menuType = MenuType.Main; // Map editor menu var mapEditorMenu = widget.Get("MAP_EDITOR_MENU"); mapEditorMenu.IsVisible = () => menuType == MenuType.MapEditor; var onSelect = new Action<string>(uid => { RemoveShellmapUI(); LoadMapIntoEditor(Game.ModData.MapCache[uid].Map); }); var newMapButton = widget.Get<ButtonWidget>("NEW_MAP_BUTTON"); newMapButton.OnClick = () => { menuType = MenuType.None; Game.OpenWindow("NEW_MAP_BG", new WidgetArgs() { { "onSelect", onSelect }, { "onExit", () => menuType = MenuType.MapEditor } }); }; var loadMapButton = widget.Get<ButtonWidget>("LOAD_MAP_BUTTON"); loadMapButton.OnClick = () => { menuType = MenuType.None; Game.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", null }, { "initialTab", MapClassification.User }, { "onExit", () => menuType = MenuType.MapEditor }, { "onSelect", onSelect }, { "filter", MapVisibility.Lobby | MapVisibility.Shellmap | MapVisibility.MissionSelector }, }); }; mapEditorMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => menuType = MenuType.Extras; var newsBG = widget.GetOrNull("NEWS_BG"); if (newsBG != null) { newsBG.IsVisible = () => Game.Settings.Game.FetchNews && menuType != MenuType.None; newsPanel = Ui.LoadWidget<ScrollPanelWidget>("NEWS_PANEL", null, new WidgetArgs()); newsTemplate = newsPanel.Get("NEWS_ITEM_TEMPLATE"); newsPanel.RemoveChild(newsTemplate); newsStatus = newsPanel.Get<LabelWidget>("NEWS_STATUS"); SetNewsStatus("Loading news"); var cacheFile = Platform.ResolvePath("^", "news.yaml"); var currentNews = ParseNews(cacheFile); if (currentNews != null) DisplayNews(currentNews); // Only query for new stories once per day var cacheValid = currentNews != null && DateTime.Today.ToUniversalTime() <= Game.Settings.Game.NewsFetchedDate; if (!cacheValid) new Download(Game.Settings.Game.NewsUrl, cacheFile, e => { }, (e, c) => NewsDownloadComplete(e, c, cacheFile, currentNews)); var newsButton = newsBG.GetOrNull<DropDownButtonWidget>("NEWS_BUTTON"); newsButton.OnClick = () => { newsButton.AttachPanel(newsPanel); newsHighlighted = false; }; newsButton.IsHighlighted = () => newsHighlighted && Game.LocalTick % 50 < 25; } Game.OnRemoteDirectConnect += (host, port) => { menuType = MenuType.None; Ui.OpenWindow("SERVERBROWSER_PANEL", new WidgetArgs { { "onStart", RemoveShellmapUI }, { "onExit", () => menuType = MenuType.Main }, { "directConnectHost", host }, { "directConnectPort", port }, }); }; }
internal CncLobbyLogic([ObjectCreator.Param( "widget" )] Widget lobby, [ObjectCreator.Param] World world, // Shellmap world [ObjectCreator.Param] OrderManager orderManager, [ObjectCreator.Param] Action onExit, [ObjectCreator.Param] Action onStart, [ObjectCreator.Param] bool addBots) { this.orderManager = orderManager; this.OnGameStart = () => { CloseWindow(); onStart(); }; this.onExit = onExit; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; UpdateCurrentMap(); PlayerPalettePreview = world.WorldActor.Trait<CncColorPickerPaletteModifier>(); PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp; Players = lobby.GetWidget<ScrollPanelWidget>("PLAYERS"); EditablePlayerTemplate = Players.GetWidget("TEMPLATE_EDITABLE_PLAYER"); NonEditablePlayerTemplate = Players.GetWidget("TEMPLATE_NONEDITABLE_PLAYER"); EmptySlotTemplate = Players.GetWidget("TEMPLATE_EMPTY"); EditableSpectatorTemplate = Players.GetWidget("TEMPLATE_EDITABLE_SPECTATOR"); NonEditableSpectatorTemplate = Players.GetWidget("TEMPLATE_NONEDITABLE_SPECTATOR"); NewSpectatorTemplate = Players.GetWidget("TEMPLATE_NEW_SPECTATOR"); var mapPreview = lobby.GetWidget<MapPreviewWidget>("MAP_PREVIEW"); mapPreview.IsVisible = () => Map != null; mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => { var map = mapPreview.Map(); if (map == null || mi.Button != MouseButton.Left || orderManager.LocalClient.State == Session.ClientState.Ready) return; var p = map.SpawnPoints .Select((sp, i) => Pair.New(mapPreview.ConvertToPreview(map, sp), i)) .Where(a => (a.First - mi.Location).LengthSquared < 64) .Select(a => a.Second + 1) .FirstOrDefault(); var owned = orderManager.LobbyInfo.Clients.Any(c => c.SpawnPoint == p); if (p == 0 || !owned) orderManager.IssueOrder(Order.Command("spawn {0} {1}".F(orderManager.LocalClient.Index, p))); }; var mapTitle = lobby.GetWidget<LabelWidget>("MAP_TITLE"); mapTitle.IsVisible = () => Map != null; mapTitle.GetText = () => Map.Title; mapPreview.SpawnColors = () => { var spawns = Map.SpawnPoints; var sc = new Dictionary<int2, Color>(); for (int i = 1; i <= spawns.Count(); i++) { var client = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.SpawnPoint == i); if (client == null) continue; sc.Add(spawns.ElementAt(i - 1), client.ColorRamp.GetColor(0)); } return sc; }; CountryNames = Rules.Info["world"].Traits.WithInterface<CountryInfo>() .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Any"); var mapButton = lobby.GetWidget<ButtonWidget>("CHANGEMAP_BUTTON"); mapButton.OnClick = () => { var onSelect = new Action<Map>(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Widget.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; mapButton.IsVisible = () => mapButton.Visible && Game.IsHost; var disconnectButton = lobby.GetWidget<ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; var gameStarting = false; var allowCheats = lobby.GetWidget<CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.State == Session.ClientState.Ready; allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); var startGameButton = lobby.GetWidget<ButtonWidget>("START_GAME_BUTTON"); startGameButton.IsVisible = () => Game.IsHost; startGameButton.IsDisabled = () => gameStarting; startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; bool teamChat = false; var chatLabel = lobby.GetWidget<LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.GetWidget<TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) return true; orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return true; }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return true; }; chatPanel = lobby.GetWidget<ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.GetWidget("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); lobby.GetWidget<ButtonWidget>("MUSIC_BUTTON").OnClick = () => { Widget.OpenWindow("MUSIC_PANEL", new WidgetArgs() { { "onExit", () => {} }, }); }; // Add a bot on the first lobbyinfo update if (addBots) Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptySlot(); var bot = Rules.Info["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name).FirstOrDefault(); if (slot != null && bot != null) orderManager.IssueOrder(Order.Command("slot_bot {0} {1}".F(slot, bot))); }); }
public GridLayout(ScrollPanelWidget w) { widget = w; }
internal LobbyLogic(Widget widget, WorldRenderer worldRenderer, OrderManager orderManager, Action onExit, Action onStart, bool skirmishMode, Ruleset modRules) { lobby = widget; this.orderManager = orderManager; this.onStart = onStart; this.onExit = onExit; this.skirmishMode = skirmishMode; this.modRules = modRules; shellmapWorld = worldRenderer.World; orderManager.AddChatLine += AddChatLine; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull<LabelWidget>("SERVER_NAME"); if (name != null) name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; Ui.LoadWidget("LOBBY_MAP_PREVIEW", lobby.Get("MAP_PREVIEW_ROOT"), new WidgetArgs { { "orderManager", orderManager }, { "lobby", this } }); UpdateCurrentMap(); players = Ui.LoadWidget<ScrollPanelWidget>("LOBBY_PLAYER_BIN", lobby.Get("PLAYER_BIN_ROOT"), new WidgetArgs()); players.IsVisible = () => panel == PanelType.Players; var playerBinHeaders = lobby.GetOrNull<ContainerWidget>("LABEL_CONTAINER"); if (playerBinHeaders != null) playerBinHeaders.IsVisible = () => panel == PanelType.Players; editablePlayerTemplate = players.Get("TEMPLATE_EDITABLE_PLAYER"); nonEditablePlayerTemplate = players.Get("TEMPLATE_NONEDITABLE_PLAYER"); emptySlotTemplate = players.Get("TEMPLATE_EMPTY"); editableSpectatorTemplate = players.Get("TEMPLATE_EDITABLE_SPECTATOR"); nonEditableSpectatorTemplate = players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); newSpectatorTemplate = players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get<ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; foreach (var f in modRules.Actors["world"].Traits.WithInterface<FactionInfo>()) factions.Add(f.InternalName, new LobbyFaction { Selectable = f.Selectable, Name = f.Name, Side = f.Side, Description = f.Description }); var gameStarting = false; Func<bool> configurationDisabled = () => !Game.IsHost || gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; var mapButton = lobby.GetOrNull<ButtonWidget>("CHANGEMAP_BUTTON"); if (mapButton != null) { mapButton.IsDisabled = () => gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; mapButton.OnClick = () => { var onSelect = new Action<string>(uid => { // Don't select the same map again if (uid == Map.Uid) return; orderManager.IssueOrder(Order.Command("map " + uid)); Game.Settings.Server.Map = uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "initialTab", MapClassification.System }, { "onExit", DoNothing }, { "onSelect", Game.IsHost ? onSelect : null }, { "filter", MapVisibility.Lobby }, }); }; } var slotsButton = lobby.GetOrNull<DropDownButtonWidget>("SLOTS_DROPDOWNBUTTON"); if (slotsButton != null) { slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players || Map.RuleStatus != MapRuleStatus.Cached || !orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots || !s.LockTeam); var botNames = modRules.Actors["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name); slotsButton.OnMouseDown = _ => { var options = new Dictionary<string, IEnumerable<DropDownOption>>(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots)) { var botOptions = new List<DropDownOption>() { new DropDownOption() { Title = "Add", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var bot = botNames.Random(Game.CosmeticRandom); var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (slot.Value.AllowBots == true && (c == null || c.Bot != null)) orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key, botController.Index, bot))); } } } }; if (orderManager.LobbyInfo.Clients.Any(c => c.Bot != null)) { botOptions.Add(new DropDownOption() { Title = "Remove", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (c != null && c.Bot != null) orderManager.IssueOrder(Order.Command("slot_open " + slot.Value.PlayerReference)); } } }); } options.Add("Configure Bots", botOptions); } var teamCount = (orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) + 1) / 2; if (teamCount >= 1) { var teamOptions = Enumerable.Range(2, teamCount - 1).Reverse().Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }).ToList(); if (orderManager.LobbyInfo.Slots.Any(s => s.Value.AllowBots)) { teamOptions.Add(new DropDownOption { Title = "Humans vs Bots", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 1")) }); } teamOptions.Add(new DropDownOption { Title = "Free for all", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 0")) }); options.Add("Configure Teams", teamOptions); } Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; slotsButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 175, options, setupItem); }; } var optionsBin = Ui.LoadWidget("LOBBY_OPTIONS_BIN", lobby, new WidgetArgs()); optionsBin.IsVisible = () => panel == PanelType.Options; var optionsButton = lobby.Get<ButtonWidget>("OPTIONS_BUTTON"); optionsButton.IsDisabled = () => Map.RuleStatus != MapRuleStatus.Cached || panel == PanelType.Kick || panel == PanelType.ForceStart; optionsButton.GetText = () => panel == PanelType.Options ? "Players" : "Options"; optionsButton.OnClick = () => panel = (panel == PanelType.Options) ? PanelType.Players : PanelType.Options; // Force start panel Action startGame = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; var startGameButton = lobby.GetOrNull<ButtonWidget>("START_GAME_BUTTON"); if (startGameButton != null) { startGameButton.IsDisabled = () => configurationDisabled() || Map.RuleStatus != MapRuleStatus.Cached || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null); startGameButton.OnClick = () => { Func<KeyValuePair<string, Session.Slot>, bool> notReady = sl => { var cl = orderManager.LobbyInfo.ClientInSlot(sl.Key); // Bots and admins don't count return cl != null && !cl.IsAdmin && cl.Bot == null && !cl.IsReady; }; if (orderManager.LobbyInfo.Slots.Any(notReady)) panel = PanelType.ForceStart; else startGame(); }; } var forceStartBin = Ui.LoadWidget("FORCE_START_DIALOG", lobby, new WidgetArgs()); forceStartBin.IsVisible = () => panel == PanelType.ForceStart; forceStartBin.Get("KICK_WARNING").IsVisible = () => orderManager.LobbyInfo.Clients.Any(c => c.IsInvalid); forceStartBin.Get<ButtonWidget>("OK_BUTTON").OnClick = startGame; forceStartBin.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () => panel = PanelType.Players; // Options panel var allowCheats = optionsBin.GetOrNull<CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); if (allowCheats != null) { allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Cheats.HasValue || configurationDisabled(); allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); } var crates = optionsBin.GetOrNull<CheckboxWidget>("CRATES_CHECKBOX"); if (crates != null) { crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates; crates.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Crates.HasValue || configurationDisabled(); crates.OnClick = () => orderManager.IssueOrder(Order.Command( "crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates))); } var creeps = optionsBin.GetOrNull<CheckboxWidget>("CREEPS_CHECKBOX"); if (creeps != null) { creeps.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Creeps; creeps.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Creeps.HasValue || configurationDisabled(); creeps.OnClick = () => orderManager.IssueOrder(Order.Command( "creeps {0}".F(!orderManager.LobbyInfo.GlobalSettings.Creeps))); } var allybuildradius = optionsBin.GetOrNull<CheckboxWidget>("ALLYBUILDRADIUS_CHECKBOX"); if (allybuildradius != null) { allybuildradius.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius; allybuildradius.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.AllyBuildRadius.HasValue || configurationDisabled(); allybuildradius.OnClick = () => orderManager.IssueOrder(Order.Command( "allybuildradius {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius))); } var fragileAlliance = optionsBin.GetOrNull<CheckboxWidget>("FRAGILEALLIANCES_CHECKBOX"); if (fragileAlliance != null) { fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances; fragileAlliance.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.FragileAlliances.HasValue || configurationDisabled(); fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command( "fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances))); } var shortGame = optionsBin.GetOrNull<CheckboxWidget>("SHORTGAME_CHECKBOX"); if (shortGame != null) { shortGame.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.ShortGame; shortGame.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.ShortGame.HasValue || configurationDisabled(); shortGame.OnClick = () => orderManager.IssueOrder(Order.Command( "shortgame {0}".F(!orderManager.LobbyInfo.GlobalSettings.ShortGame))); } var difficulty = optionsBin.GetOrNull<DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON"); if (difficulty != null) { difficulty.IsVisible = () => Map.Status == MapStatus.Available && Map.Map.Options.Difficulties.Any(); difficulty.IsDisabled = () => Map.Status != MapStatus.Available || configurationDisabled(); difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty; difficulty.OnMouseDown = _ => { var options = Map.Map.Options.Difficulties.Select(d => new DropDownOption { Title = d, IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d, OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d))) }); Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; optionsBin.Get<LabelWidget>("DIFFICULTY_DESC").IsVisible = difficulty.IsVisible; } var startingUnits = optionsBin.GetOrNull<DropDownButtonWidget>("STARTINGUNITS_DROPDOWNBUTTON"); if (startingUnits != null) { var startUnitsInfo = modRules.Actors["world"].Traits.WithInterface<MPStartUnitsInfo>(); var classes = startUnitsInfo.Select(a => a.Class).Distinct(); Func<string, string> className = c => { var selectedClass = startUnitsInfo.Where(s => s.Class == c).Select(u => u.ClassName).FirstOrDefault(); return selectedClass != null ? selectedClass : c; }; startingUnits.IsDisabled = () => Map.Status != MapStatus.Available || !Map.Map.Options.ConfigurableStartingUnits || configurationDisabled(); startingUnits.GetText = () => Map.Status != MapStatus.Available || !Map.Map.Options.ConfigurableStartingUnits ? "Not Available" : className(orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass); startingUnits.OnMouseDown = _ => { var options = classes.Select(c => new DropDownOption { Title = className(c), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass == c, OnClick = () => orderManager.IssueOrder(Order.Command("startingunits {0}".F(c))) }); Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; startingUnits.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; optionsBin.Get<LabelWidget>("STARTINGUNITS_DESC").IsVisible = startingUnits.IsVisible; } var startingCash = optionsBin.GetOrNull<DropDownButtonWidget>("STARTINGCASH_DROPDOWNBUTTON"); if (startingCash != null) { startingCash.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.StartingCash.HasValue || configurationDisabled(); startingCash.GetText = () => Map.Status != MapStatus.Available || Map.Map.Options.StartingCash.HasValue ? "Not Available" : "${0}".F(orderManager.LobbyInfo.GlobalSettings.StartingCash); startingCash.OnMouseDown = _ => { var options = modRules.Actors["player"].Traits.Get<PlayerResourcesInfo>().SelectableCash.Select(c => new DropDownOption { Title = "${0}".F(c), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingCash == c, OnClick = () => orderManager.IssueOrder(Order.Command("startingcash {0}".F(c))) }); Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; startingCash.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var techLevel = optionsBin.GetOrNull<DropDownButtonWidget>("TECHLEVEL_DROPDOWNBUTTON"); if (techLevel != null) { var techTraits = modRules.Actors["player"].Traits.WithInterface<ProvidesTechPrerequisiteInfo>().ToList(); techLevel.IsVisible = () => techTraits.Count > 0; var techLevelDescription = optionsBin.GetOrNull<LabelWidget>("TECHLEVEL_DESC"); if (techLevelDescription != null) techLevelDescription.IsVisible = () => techTraits.Count > 0; techLevel.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.TechLevel != null || configurationDisabled() || techTraits.Count <= 1; techLevel.GetText = () => Map.Status != MapStatus.Available || Map.Map.Options.TechLevel != null ? "Not Available" : "{0}".F(orderManager.LobbyInfo.GlobalSettings.TechLevel); techLevel.OnMouseDown = _ => { var options = techTraits.Select(c => new DropDownOption { Title = "{0}".F(c.Name), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.TechLevel == c.Name, OnClick = () => orderManager.IssueOrder(Order.Command("techlevel {0}".F(c.Name))) }); Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; techLevel.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var enableShroud = optionsBin.GetOrNull<CheckboxWidget>("SHROUD_CHECKBOX"); if (enableShroud != null) { enableShroud.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Shroud; enableShroud.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Shroud.HasValue || configurationDisabled(); enableShroud.OnClick = () => orderManager.IssueOrder(Order.Command( "shroud {0}".F(!orderManager.LobbyInfo.GlobalSettings.Shroud))); } var enableFog = optionsBin.GetOrNull<CheckboxWidget>("FOG_CHECKBOX"); if (enableFog != null) { enableFog.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Fog; enableFog.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Fog.HasValue || configurationDisabled(); enableFog.OnClick = () => orderManager.IssueOrder(Order.Command( "fog {0}".F(!orderManager.LobbyInfo.GlobalSettings.Fog))); } var disconnectButton = lobby.Get<ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; if (skirmishMode) disconnectButton.Text = "Back"; chatLabel = lobby.Get<LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get<TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.TakeKeyboardFocus(); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) return true; // Always scroll to bottom when we've typed something chatPanel.ScrollToBottom(); orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return true; }; chatTextField.OnTabKey = () => { var previousText = chatTextField.Text; chatTextField.Text = tabCompletion.Complete(chatTextField.Text); chatTextField.CursorPosition = chatTextField.Text.Length; if (chatTextField.Text == previousText) return SwitchTeamChat(); else return true; }; chatTextField.OnEscKey = () => { chatTextField.Text = ""; return true; }; chatPanel = lobby.Get<ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.Get("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetOrNull<ButtonWidget>("MUSIC_BUTTON"); if (musicButton != null) musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", DoNothing }, { "world", worldRenderer.World } }); var settingsButton = lobby.GetOrNull<ButtonWidget>("SETTINGS_BUTTON"); if (settingsButton != null) { settingsButton.OnClick = () => Ui.OpenWindow("SETTINGS_PANEL", new WidgetArgs { { "onExit", DoNothing }, { "worldRenderer", worldRenderer } }); } // Add a bot on the first lobbyinfo update if (skirmishMode) { Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptyBotSlot(); var bot = modRules.Actors["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name).FirstOrDefault(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (slot != null && bot != null) orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot))); }); } }
public MainMenuLogic(Widget widget, World world, ModData modData) { rootMenu = widget; rootMenu.Get<LabelWidget>("VERSION_LABEL").Text = modData.Manifest.Metadata.Version; // Menu buttons var mainMenu = widget.Get("MAIN_MENU"); mainMenu.IsVisible = () => menuType == MenuType.Main; mainMenu.Get<ButtonWidget>("SINGLEPLAYER_BUTTON").OnClick = () => SwitchMenu(MenuType.Singleplayer); mainMenu.Get<ButtonWidget>("MULTIPLAYER_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Ui.OpenWindow("MULTIPLAYER_PANEL", new WidgetArgs { { "onStart", RemoveShellmapUI }, { "onExit", () => SwitchMenu(MenuType.Main) }, { "directConnectHost", null }, { "directConnectPort", 0 }, }); }; mainMenu.Get<ButtonWidget>("MODS_BUTTON").OnClick = () => { // Switching mods changes the world state (by disposing it), // so we can't do this inside the input handler. Game.RunAfterTick(() => { Game.Settings.Game.PreviousMod = modData.Manifest.Id; Game.InitializeMod("modchooser", null); }); }; mainMenu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("SETTINGS_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Main) } }); }; mainMenu.Get<ButtonWidget>("EXTRAS_BUTTON").OnClick = () => SwitchMenu(MenuType.Extras); mainMenu.Get<ButtonWidget>("QUIT_BUTTON").OnClick = Game.Exit; // Singleplayer menu var singleplayerMenu = widget.Get("SINGLEPLAYER_MENU"); singleplayerMenu.IsVisible = () => menuType == MenuType.Singleplayer; var missionsButton = singleplayerMenu.Get<ButtonWidget>("MISSIONS_BUTTON"); missionsButton.OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("MISSIONBROWSER_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Singleplayer) }, { "onStart", RemoveShellmapUI } }); }; var hasCampaign = modData.Manifest.Missions.Any(); var hasMissions = modData.MapCache .Any(p => p.Status == MapStatus.Available && p.Visibility.HasFlag(MapVisibility.MissionSelector)); missionsButton.Disabled = !hasCampaign && !hasMissions; singleplayerMenu.Get<ButtonWidget>("SKIRMISH_BUTTON").OnClick = StartSkirmishGame; singleplayerMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => SwitchMenu(MenuType.Main); // Extras menu var extrasMenu = widget.Get("EXTRAS_MENU"); extrasMenu.IsVisible = () => menuType == MenuType.Extras; extrasMenu.Get<ButtonWidget>("REPLAYS_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Ui.OpenWindow("REPLAYBROWSER_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Extras) }, { "onStart", RemoveShellmapUI } }); }; extrasMenu.Get<ButtonWidget>("MUSIC_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Extras) }, { "world", world } }); }; extrasMenu.Get<ButtonWidget>("MAP_EDITOR_BUTTON").OnClick = () => SwitchMenu(MenuType.MapEditor); var assetBrowserButton = extrasMenu.GetOrNull<ButtonWidget>("ASSETBROWSER_BUTTON"); if (assetBrowserButton != null) assetBrowserButton.OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("ASSETBROWSER_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Extras) }, }); }; extrasMenu.Get<ButtonWidget>("CREDITS_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Ui.OpenWindow("CREDITS_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Extras) }, }); }; extrasMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => SwitchMenu(MenuType.Main); // Map editor menu var mapEditorMenu = widget.Get("MAP_EDITOR_MENU"); mapEditorMenu.IsVisible = () => menuType == MenuType.MapEditor; // Loading into the map editor Game.BeforeGameStart += RemoveShellmapUI; var onSelect = new Action<string>(uid => LoadMapIntoEditor(modData.MapCache[uid].Uid)); var newMapButton = widget.Get<ButtonWidget>("NEW_MAP_BUTTON"); newMapButton.OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("NEW_MAP_BG", new WidgetArgs() { { "onSelect", onSelect }, { "onExit", () => SwitchMenu(MenuType.MapEditor) } }); }; var loadMapButton = widget.Get<ButtonWidget>("LOAD_MAP_BUTTON"); loadMapButton.OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", null }, { "initialTab", MapClassification.User }, { "onExit", () => SwitchMenu(MenuType.MapEditor) }, { "onSelect", onSelect }, { "filter", MapVisibility.Lobby | MapVisibility.Shellmap | MapVisibility.MissionSelector }, }); }; mapEditorMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => SwitchMenu(MenuType.Extras); var newsBG = widget.GetOrNull("NEWS_BG"); if (newsBG != null) { newsBG.IsVisible = () => Game.Settings.Game.FetchNews && menuType != MenuType.None && menuType != MenuType.SystemInfoPrompt; newsPanel = Ui.LoadWidget<ScrollPanelWidget>("NEWS_PANEL", null, new WidgetArgs()); newsTemplate = newsPanel.Get("NEWS_ITEM_TEMPLATE"); newsPanel.RemoveChild(newsTemplate); newsStatus = newsPanel.Get<LabelWidget>("NEWS_STATUS"); SetNewsStatus("Loading news"); } Game.OnRemoteDirectConnect += OnRemoteDirectConnect; // System information opt-out prompt var sysInfoPrompt = widget.Get("SYSTEM_INFO_PROMPT"); sysInfoPrompt.IsVisible = () => menuType == MenuType.SystemInfoPrompt; if (Game.Settings.Debug.SystemInformationVersionPrompt < SystemInformationVersion) { menuType = MenuType.SystemInfoPrompt; var sysInfoCheckbox = sysInfoPrompt.Get<CheckboxWidget>("SYSINFO_CHECKBOX"); sysInfoCheckbox.IsChecked = () => Game.Settings.Debug.SendSystemInformation; sysInfoCheckbox.OnClick = () => Game.Settings.Debug.SendSystemInformation ^= true; var sysInfoData = sysInfoPrompt.Get<ScrollPanelWidget>("SYSINFO_DATA"); var template = sysInfoData.Get<LabelWidget>("DATA_TEMPLATE"); sysInfoData.RemoveChildren(); foreach (var info in GetSystemInformation().Values) { var label = template.Clone() as LabelWidget; var text = info.First + ": " + info.Second; label.GetText = () => text; sysInfoData.AddChild(label); } sysInfoPrompt.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => { Game.Settings.Debug.SystemInformationVersionPrompt = SystemInformationVersion; Game.Settings.Save(); SwitchMenu(MenuType.Main); LoadAndDisplayNews(newsBG); }; } else LoadAndDisplayNews(newsBG); }
public AssetBrowserLogic(Widget widget, Action onExit, World world) { this.world = world; panel = widget; assetSource = GlobalFileSystem.MountedFolders.First(); var ticker = panel.GetOrNull<LogicTickerWidget>("ANIMATION_TICKER"); if (ticker != null) { ticker.OnTick = () => { if (animateFrames) SelectNextFrame(); }; } var sourceDropdown = panel.GetOrNull<DropDownButtonWidget>("SOURCE_SELECTOR"); if (sourceDropdown != null) { sourceDropdown.OnMouseDown = _ => ShowSourceDropdown(sourceDropdown); sourceDropdown.GetText = () => { var name = assetSource != null ? Platform.UnresolvePath(assetSource.Name) : "All Packages"; if (name.Length > 15) name = "..." + name.Substring(name.Length - 15); return name; }; } var spriteWidget = panel.GetOrNull<SpriteWidget>("SPRITE"); if (spriteWidget != null) { spriteWidget.GetSprite = () => currentSprites != null ? currentSprites[currentFrame] : null; currentPalette = spriteWidget.Palette; spriteWidget.GetPalette = () => currentPalette; spriteWidget.IsVisible = () => !isVideoLoaded; } var playerWidget = panel.GetOrNull<VqaPlayerWidget>("PLAYER"); if (playerWidget != null) playerWidget.IsVisible = () => isVideoLoaded; var paletteDropDown = panel.GetOrNull<DropDownButtonWidget>("PALETTE_SELECTOR"); if (paletteDropDown != null) { paletteDropDown.OnMouseDown = _ => ShowPaletteDropdown(paletteDropDown, world); paletteDropDown.GetText = () => currentPalette; } var colorPreview = panel.GetOrNull<ColorPreviewManagerWidget>("COLOR_MANAGER"); if (colorPreview != null) colorPreview.Color = Game.Settings.Player.Color; var colorDropdown = panel.GetOrNull<DropDownButtonWidget>("COLOR"); if (colorDropdown != null) { colorDropdown.IsDisabled = () => currentPalette != colorPreview.PaletteName; colorDropdown.OnMouseDown = _ => ShowColorDropDown(colorDropdown, colorPreview, world); panel.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => Game.Settings.Player.Color.RGB; } filenameInput = panel.Get<TextFieldWidget>("FILENAME_INPUT"); filenameInput.OnTextEdited = () => ApplyFilter(filenameInput.Text); var frameContainer = panel.GetOrNull("FRAME_SELECTOR"); if (frameContainer != null) frameContainer.IsVisible = () => (currentSprites != null && currentSprites.Length > 1) || (player != null && player.Video != null && player.Video.Frames > 1); frameSlider = panel.Get<SliderWidget>("FRAME_SLIDER"); if (frameSlider != null) { frameSlider.OnChange += x => { if (!isVideoLoaded) currentFrame = (int)Math.Round(x); }; frameSlider.GetValue = () => isVideoLoaded ? player.Video.CurrentFrame : currentFrame; frameSlider.IsDisabled = () => isVideoLoaded; } var frameText = panel.GetOrNull<LabelWidget>("FRAME_COUNT"); if (frameText != null) { frameText.GetText = () => isVideoLoaded ? "{0} / {1}".F(player.Video.CurrentFrame + 1, player.Video.Frames) : "{0} / {1}".F(currentFrame + 1, currentSprites.Length); } var playButton = panel.GetOrNull<ButtonWidget>("BUTTON_PLAY"); if (playButton != null) { playButton.OnClick = () => { if (isVideoLoaded) player.Play(); else animateFrames = true; }; playButton.IsVisible = () => isVideoLoaded ? player.Paused : !animateFrames; } var pauseButton = panel.GetOrNull<ButtonWidget>("BUTTON_PAUSE"); if (pauseButton != null) { pauseButton.OnClick = () => { if (isVideoLoaded) player.Pause(); else animateFrames = false; }; pauseButton.IsVisible = () => isVideoLoaded ? !player.Paused : animateFrames; } var stopButton = panel.GetOrNull<ButtonWidget>("BUTTON_STOP"); if (stopButton != null) { stopButton.OnClick = () => { if (isVideoLoaded) player.Stop(); else { frameSlider.Value = 0; currentFrame = 0; animateFrames = false; } }; } var nextButton = panel.GetOrNull<ButtonWidget>("BUTTON_NEXT"); if (nextButton != null) { nextButton.OnClick = () => { if (!isVideoLoaded) nextButton.OnClick = SelectNextFrame; }; nextButton.IsVisible = () => !isVideoLoaded; } var prevButton = panel.GetOrNull<ButtonWidget>("BUTTON_PREV"); if (prevButton != null) { prevButton.OnClick = () => { if (!isVideoLoaded) SelectPreviousFrame(); }; prevButton.IsVisible = () => !isVideoLoaded; } assetList = panel.Get<ScrollPanelWidget>("ASSET_LIST"); template = panel.Get<ScrollItemWidget>("ASSET_TEMPLATE"); PopulateAssetList(); var closeButton = panel.GetOrNull<ButtonWidget>("CLOSE_BUTTON"); if (closeButton != null) closeButton.OnClick = () => { if (isVideoLoaded) player.Stop(); Ui.CloseWindow(); onExit(); }; }
internal LobbyLogic([ObjectCreator.Param( "widget" )] Widget lobby, [ObjectCreator.Param] OrderManager orderManager, [ObjectCreator.Param] WorldRenderer worldRenderer) { this.orderManager = orderManager; this.worldRenderer = worldRenderer; this.lobby = lobby; Game.BeforeGameStart += CloseWindow; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; UpdateCurrentMap(); CurrentColorPreview = Game.Settings.Player.ColorRamp; Players = lobby.GetWidget<ScrollPanelWidget>("PLAYERS"); LocalPlayerTemplate = Players.GetWidget("TEMPLATE_LOCAL"); RemotePlayerTemplate = Players.GetWidget("TEMPLATE_REMOTE"); EmptySlotTemplate = Players.GetWidget("TEMPLATE_EMPTY"); EmptySlotTemplateHost = Players.GetWidget("TEMPLATE_EMPTY_HOST"); LocalSpectatorTemplate = Players.GetWidget("TEMPLATE_LOCAL_SPECTATOR"); RemoteSpectatorTemplate = Players.GetWidget("TEMPLATE_REMOTE_SPECTATOR"); NewSpectatorTemplate = Players.GetWidget("TEMPLATE_NEW_SPECTATOR"); var mapPreview = lobby.GetWidget<MapPreviewWidget>("LOBBY_MAP_PREVIEW"); mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => { var map = mapPreview.Map(); if (map == null || mi.Button != MouseButton.Left || orderManager.LocalClient.State == Session.ClientState.Ready) return; var p = map.SpawnPoints .Select((sp, i) => Pair.New(mapPreview.ConvertToPreview(map, sp), i)) .Where(a => (a.First - mi.Location).LengthSquared < 64) .Select(a => a.Second + 1) .FirstOrDefault(); var owned = orderManager.LobbyInfo.Clients.Any(c => c.SpawnPoint == p); if (p == 0 || !owned) orderManager.IssueOrder(Order.Command("spawn {0} {1}".F(orderManager.LocalClient.Index, p))); }; mapPreview.SpawnColors = () => { var spawns = Map.SpawnPoints; var sc = new Dictionary<int2, Color>(); for (int i = 1; i <= spawns.Count(); i++) { var client = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.SpawnPoint == i); if (client == null) continue; sc.Add(spawns.ElementAt(i - 1), client.ColorRamp.GetColor(0)); } return sc; }; CountryNames = Rules.Info["world"].Traits.WithInterface<OpenRA.Traits.CountryInfo>() .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Random"); var mapButton = lobby.GetWidget<ButtonWidget>("CHANGEMAP_BUTTON"); mapButton.OnClick = () => { Widget.OpenWindow("MAP_CHOOSER", new WidgetArgs() { { "orderManager", orderManager }, { "mapName", MapUid } }); }; mapButton.IsVisible = () => mapButton.Visible && Game.IsHost; var disconnectButton = lobby.GetWidget<ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); Game.Disconnect(); Game.LoadShellMap(); Widget.OpenWindow("MAINMENU_BG"); }; var allowCheats = lobby.GetWidget<CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.OnClick = () => { if (Game.IsHost) orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); }; var startGameButton = lobby.GetWidget<ButtonWidget>("START_GAME_BUTTON"); startGameButton.OnClick = () => { mapButton.Visible = false; disconnectButton.Visible = false; orderManager.IssueOrder(Order.Command("startgame")); }; // Todo: Only show if the map requirements are met for player slots startGameButton.IsVisible = () => Game.IsHost; bool teamChat = false; var chatLabel = lobby.GetWidget<LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.GetWidget<TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) return true; var order = (teamChat) ? Order.TeamChat(chatTextField.Text) : Order.Chat(chatTextField.Text); orderManager.IssueOrder(order); chatTextField.Text = ""; return true; }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return true; }; Game.AddChatLine += AddChatLine; }
internal LobbyLogic(Widget widget, World world, OrderManager orderManager, Action onExit, Action onStart, bool addBots) { var lobby = widget; this.orderManager = orderManager; this.OnGameStart = () => { CloseWindow(); onStart(); }; this.onExit = onExit; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull<LabelWidget>("SERVER_NAME"); if (name != null) name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; UpdateCurrentMap(); Players = lobby.Get<ScrollPanelWidget>("PLAYERS"); EditablePlayerTemplate = Players.Get("TEMPLATE_EDITABLE_PLAYER"); NonEditablePlayerTemplate = Players.Get("TEMPLATE_NONEDITABLE_PLAYER"); EmptySlotTemplate = Players.Get("TEMPLATE_EMPTY"); EditableSpectatorTemplate = Players.Get("TEMPLATE_EDITABLE_SPECTATOR"); NonEditableSpectatorTemplate = Players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); NewSpectatorTemplate = Players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get<ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; var mapPreview = lobby.Get<MapPreviewWidget>("MAP_PREVIEW"); mapPreview.IsVisible = () => Map != null; mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint( orderManager, mapPreview, Map, mi ); mapPreview.SpawnClients = () => LobbyUtils.GetSpawnClients(orderManager, Map); var mapTitle = lobby.GetOrNull<LabelWidget>("MAP_TITLE"); if (mapTitle != null) { mapTitle.IsVisible = () => Map != null; mapTitle.GetText = () => Map.Title; } var mapType = lobby.GetOrNull<LabelWidget>("MAP_TYPE"); if (mapType != null) { mapType.IsVisible = () => Map != null; mapType.GetText = () => Map.Type; } var mapAuthor = lobby.GetOrNull<LabelWidget>("MAP_AUTHOR"); if (mapAuthor != null) { mapAuthor.IsVisible = () => Map != null; mapAuthor.GetText = () => "Created by {0}".F(Map.Author); } CountryNames = Rules.Info["world"].Traits.WithInterface<CountryInfo>() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Any"); var gameStarting = false; var mapButton = lobby.Get<ButtonWidget>("CHANGEMAP_BUTTON"); mapButton.OnClick = () => { var onSelect = new Action<Map>(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; mapButton.IsVisible = () => mapButton.Visible && Game.IsHost; var assignTeams = lobby.GetOrNull<DropDownButtonWidget>("ASSIGNTEAMS_DROPDOWNBUTTON"); if (assignTeams != null) { assignTeams.IsVisible = () => Game.IsHost; assignTeams.IsDisabled = () => gameStarting || orderManager.LobbyInfo.Clients.Count(c => c.Slot != null) < 2 || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; assignTeams.OnMouseDown = _ => { var options = Enumerable.Range(2, orderManager.LobbyInfo.Clients.Count(c => c.Slot != null).Clamp(2, 8) - 1).Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }); Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; assignTeams.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var disconnectButton = lobby.Get<ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; var allowCheats = lobby.Get<CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); var crates = lobby.GetOrNull<CheckboxWidget>("CRATES_CHECKBOX"); if (crates != null) { crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates; crates.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; // maybe disable the checkbox if a map forcefully removes CrateDrop? crates.OnClick = () => orderManager.IssueOrder(Order.Command( "crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates))); } var fragileAlliance = lobby.GetOrNull<CheckboxWidget>("FRAGILEALLIANCES_CHECKBOX"); if (fragileAlliance != null) { fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances; fragileAlliance.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command( "fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances))); }; var difficulty = lobby.GetOrNull<DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON"); if (difficulty != null) { difficulty.IsVisible = () => Map != null && Map.Difficulties != null && Map.Difficulties.Any(); difficulty.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty; difficulty.OnMouseDown = _ => { var options = Map.Difficulties.Select(d => new DropDownOption { Title = d, IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d, OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d))) }); Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var startGameButton = lobby.Get<ButtonWidget>("START_GAME_BUTTON"); startGameButton.IsVisible = () => Game.IsHost; startGameButton.IsDisabled = () => gameStarting || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null); startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; bool teamChat = false; var chatLabel = lobby.Get<LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get<TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) return true; orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return true; }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return true; }; chatPanel = lobby.Get<ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.Get("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetOrNull<ButtonWidget>("MUSIC_BUTTON"); if (musicButton != null) musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => {} } }); // Add a bot on the first lobbyinfo update if (addBots) Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptySlot(); var bot = Rules.Info["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name).FirstOrDefault(); var botController = orderManager.LobbyInfo.Clients.Where(c => c.IsAdmin).FirstOrDefault(); if (slot != null && bot != null) orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot))); }); }
public IngameChatLogic(Widget widget, OrderManager orderManager, World world, Ruleset modRules) { this.modRules = modRules; chatTraits = world.WorldActor.TraitsImplementing<INotifyChat>().ToList(); var players = world.Players.Where(p => p != world.LocalPlayer && !p.NonCombatant && !p.IsBot); var disableTeamChat = world.LocalPlayer == null || world.LobbyInfo.IsSinglePlayer || !players.Any(p => p.IsAlliedWith(world.LocalPlayer)); teamChat = !disableTeamChat; var chatPanel = (ContainerWidget)widget; chatOverlay = chatPanel.Get<ContainerWidget>("CHAT_OVERLAY"); chatOverlayDisplay = chatOverlay.Get<ChatDisplayWidget>("CHAT_DISPLAY"); chatOverlay.Visible = false; chatChrome = chatPanel.Get<ContainerWidget>("CHAT_CHROME"); chatChrome.Visible = true; var chatMode = chatChrome.Get<ButtonWidget>("CHAT_MODE"); chatMode.GetText = () => teamChat ? "Team" : "All"; chatMode.OnClick = () => teamChat ^= true; chatMode.IsDisabled = () => disableTeamChat; chatText = chatChrome.Get<TextFieldWidget>("CHAT_TEXTFIELD"); chatText.OnTabKey = () => { if (!disableTeamChat) teamChat ^= true; return true; }; chatText.OnEnterKey = () => { var team = teamChat && !disableTeamChat; if (chatText.Text != "") orderManager.IssueOrder(Order.Chat(team, chatText.Text.Trim())); CloseChat(); return true; }; chatText.OnEscKey = () => { CloseChat(); return true; }; var chatClose = chatChrome.Get<ButtonWidget>("CHAT_CLOSE"); chatClose.OnClick += () => CloseChat(); chatPanel.OnKeyPress = (e) => { if (e.Event == KeyInputEvent.Up) return false; if (!chatChrome.IsVisible() && (e.Key == Keycode.RETURN || e.Key == Keycode.KP_ENTER)) { OpenChat(); return true; } return false; }; chatScrollPanel = chatChrome.Get<ScrollPanelWidget>("CHAT_SCROLLPANEL"); chatTemplate = chatScrollPanel.Get<ContainerWidget>("CHAT_TEMPLATE"); chatScrollPanel.RemoveChildren(); Game.AddChatLine += AddChatLine; Game.BeforeGameStart += UnregisterEvents; CloseChat(); }
public InstallFromDiscLogic(Widget widget, ModContent content, Dictionary<string, ModContent.ModSource> sources, Action afterInstall) { this.content = content; this.sources = sources; Log.AddChannel("install", "install.log"); // this.afterInstall = afterInstall; panel = widget.Get("DISC_INSTALL_PANEL"); titleLabel = panel.Get<LabelWidget>("TITLE"); primaryButton = panel.Get<ButtonWidget>("PRIMARY_BUTTON"); secondaryButton = panel.Get<ButtonWidget>("SECONDARY_BUTTON"); // Progress view progressContainer = panel.Get("PROGRESS"); progressContainer.IsVisible = () => visible == Mode.Progress; progressBar = panel.Get<ProgressBarWidget>("PROGRESS_BAR"); progressLabel = panel.Get<LabelWidget>("PROGRESS_MESSAGE"); progressLabel.IsVisible = () => visible == Mode.Progress; // Message view messageContainer = panel.Get("MESSAGE"); messageContainer.IsVisible = () => visible == Mode.Message; messageLabel = messageContainer.Get<LabelWidget>("MESSAGE_MESSAGE"); // List view listContainer = panel.Get("LIST"); listContainer.IsVisible = () => visible == Mode.List; listPanel = listContainer.Get<ScrollPanelWidget>("LIST_PANEL"); listHeaderTemplate = listPanel.Get("LIST_HEADER_TEMPLATE"); listTemplate = listPanel.Get<LabelWidget>("LIST_TEMPLATE"); listPanel.RemoveChildren(); listLabel = listContainer.Get<LabelWidget>("LIST_MESSAGE"); DetectContentDisks(); }
public IngameChatLogic(Widget widget, OrderManager orderManager, World world) { World = world; var chatPanel = (ContainerWidget) widget; ChatOverlay = chatPanel.Get<ContainerWidget>("CHAT_OVERLAY"); ChatOverlayDisplay = ChatOverlay.Get<ChatDisplayWidget>("CHAT_DISPLAY"); ChatOverlay.Visible = false; ChatChrome = chatPanel.Get<ContainerWidget>("CHAT_CHROME"); ChatChrome.Visible = true; var chatMode = ChatChrome.Get<ButtonWidget>("CHAT_MODE"); chatMode.GetText = () => TeamChat ? "Team" : "All"; chatMode.OnClick = () => TeamChat = !TeamChat; ChatText = ChatChrome.Get<TextFieldWidget>("CHAT_TEXTFIELD"); ChatText.OnTabKey = () => { TeamChat = !TeamChat; return true; }; ChatText.OnEnterKey = () => { ChatText.Text = ChatText.Text.Trim(); if (ChatText.Text != "") orderManager.IssueOrder(Order.Chat(TeamChat, ChatText.Text)); CloseChat(); return true; }; ChatText.OnEscKey = () => {CloseChat(); return true; }; var chatClose = ChatChrome.Get<ButtonWidget>("CHAT_CLOSE"); chatClose.OnClick += () => CloseChat(); chatPanel.OnKeyPress = (e) => { if (e.Event == KeyInputEvent.Up) return false; if (!IsOpen && (e.KeyName == "enter" || e.KeyName == "return") ) { var shift = e.Modifiers.HasModifier(Modifiers.Shift); var toggle = Game.Settings.Game.TeamChatToggle ; TeamChat = (!toggle && shift) || ( toggle && (TeamChat ^ shift) ); OpenChat(); return true; } return false; }; ChatScrollPanel = ChatChrome.Get<ScrollPanelWidget>("CHAT_SCROLLPANEL"); ChatTemplate = ChatScrollPanel.Get<ContainerWidget>("CHAT_TEMPLATE"); Game.AddChatLine += AddChatLine; Game.BeforeGameStart += UnregisterEvents; CloseChat(); ChatOverlayDisplay.AddLine(Color.White, null, "Use RETURN key to open chat window..."); }
public MissionBrowserLogic(Widget widget, World world, Action onStart, Action onExit) { this.onStart = onStart; missionList = widget.Get<ScrollPanelWidget>("MISSION_LIST"); headerTemplate = widget.Get<ScrollItemWidget>("HEADER"); template = widget.Get<ScrollItemWidget>("TEMPLATE"); var title = widget.GetOrNull<LabelWidget>("MISSIONBROWSER_TITLE"); if (title != null) title.GetText = () => playingVideo != PlayingVideo.None ? selectedMapPreview.Title : title.Text; widget.Get("MISSION_INFO").IsVisible = () => selectedMapPreview != null; var previewWidget = widget.Get<MapPreviewWidget>("MISSION_PREVIEW"); previewWidget.Preview = () => selectedMapPreview; previewWidget.IsVisible = () => playingVideo == PlayingVideo.None; videoPlayer = widget.Get<VqaPlayerWidget>("MISSION_VIDEO"); widget.Get("MISSION_BIN").IsVisible = () => playingVideo != PlayingVideo.None; fullscreenVideoPlayer = Ui.LoadWidget<BackgroundWidget>("FULLSCREEN_PLAYER", Ui.Root, new WidgetArgs { { "world", world } }); descriptionPanel = widget.Get<ScrollPanelWidget>("MISSION_DESCRIPTION_PANEL"); description = descriptionPanel.Get<LabelWidget>("MISSION_DESCRIPTION"); descriptionFont = Game.Renderer.Fonts[description.Font]; difficultyButton = widget.Get<DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON"); gameSpeedButton = widget.GetOrNull<DropDownButtonWidget>("GAMESPEED_DROPDOWNBUTTON"); startBriefingVideoButton = widget.Get<ButtonWidget>("START_BRIEFING_VIDEO_BUTTON"); stopBriefingVideoButton = widget.Get<ButtonWidget>("STOP_BRIEFING_VIDEO_BUTTON"); stopBriefingVideoButton.IsVisible = () => playingVideo == PlayingVideo.Briefing; stopBriefingVideoButton.OnClick = () => StopVideo(videoPlayer); startInfoVideoButton = widget.Get<ButtonWidget>("START_INFO_VIDEO_BUTTON"); stopInfoVideoButton = widget.Get<ButtonWidget>("STOP_INFO_VIDEO_BUTTON"); stopInfoVideoButton.IsVisible = () => playingVideo == PlayingVideo.Info; stopInfoVideoButton.OnClick = () => StopVideo(videoPlayer); var allMaps = new List<Map>(); missionList.RemoveChildren(); // Add a group for each campaign if (Game.ModData.Manifest.Missions.Any()) { var yaml = Game.ModData.Manifest.Missions.Select(MiniYaml.FromFile).Aggregate(MiniYaml.MergeLiberal); foreach (var kv in yaml) { var missionMapPaths = kv.Value.Nodes.Select(n => Path.GetFullPath(n.Key)); var maps = Game.ModData.MapCache .Where(p => p.Status == MapStatus.Available && missionMapPaths.Contains(Path.GetFullPath(p.Map.Path))) .Select(p => p.Map); CreateMissionGroup(kv.Key, maps); allMaps.AddRange(maps); } } // Add an additional group for loose missions var looseMissions = Game.ModData.MapCache .Where(p => p.Status == MapStatus.Available && p.Map.Visibility.HasFlag(MapVisibility.MissionSelector) && !allMaps.Contains(p.Map)) .Select(p => p.Map); if (looseMissions.Any()) { CreateMissionGroup("Missions", looseMissions); allMaps.AddRange(looseMissions); } if (allMaps.Any()) SelectMap(allMaps.First()); var startButton = widget.Get<ButtonWidget>("STARTGAME_BUTTON"); startButton.OnClick = StartMissionClicked; startButton.IsDisabled = () => selectedMapPreview == null || selectedMapPreview.RuleStatus != MapRuleStatus.Cached; widget.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => { StopVideo(videoPlayer); Game.Disconnect(); Ui.CloseWindow(); onExit(); }; }