Пример #1
0
		virtual public MMChunk CreateSubChunk(FourCC fourCC, Stream st)
		{
			if ( fourCC == FourCC.Riff )
			{
				MMChunk ck = new RiffChunk(st);
				m_chunkList.Add(ck);
				return ck;
			}
			else if ( fourCC == FourCC.Wave )
			{
				MMChunk ck = new WaveChunk(st);
				m_chunkList.Add(ck);
				return ck;
			}
			else if ( fourCC == FourCC.Fmt )
			{
				MMChunk ck = new FmtChunk(st, null);
				m_chunkList.Add(ck);
				return ck;
			}
			else if ( fourCC == FourCC.Data )
			{
				MMChunk ck = new DataChunk(st);
				m_chunkList.Add(ck);
				return ck;
			}
			
			return null;
		}
Пример #2
0
		static public MMChunk FromStream(Stream st)
		{
			if ( !st.CanRead )
				return null;
			if ( st.Position > st.Length - 4 )
				return null;
			byte[] data = new byte[4];
			st.Read(data, 0, 4);
			FourCC fourCC = BitConverter.ToInt32(data, 0);
			if ( fourCC == FourCC.Riff )
			{
				RiffChunk ck = new RiffChunk(st);
				ck.LoadFromStream(st);
				return ck;
			}
			else if ( fourCC == FourCC.Wave )
			{
				WaveChunk ck = new WaveChunk(st);
				ck.LoadFromStream(st);
				return ck;
			}
			else if ( fourCC == FourCC.Fmt )
			{
				FmtChunk ck = new FmtChunk(st, null);
				ck.LoadFromStream(st);
				return ck;
			}
			else if ( fourCC == FourCC.Data )
			{
				DataChunk ck = new DataChunk(st);
				ck.LoadFromStream(st);
				return ck;
			}
			else
				return new MMChunk(fourCC, st);
		}