Пример #1
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        public GraphicsPath(GraphicsPath path)
        {
            GpPath clonepath = null;

            SetStatus(NativeMethods.GdipClonePath(path.nativePath, out clonepath));
            SetNativePath(clonepath);
        }
Пример #2
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        public GraphicsPath Clone()
        {
            GpPath clonepath = null;

            SetStatus(NativeMethods.GdipClonePath(nativePath, out clonepath));

            return(new GraphicsPath(clonepath));
        }
Пример #3
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 protected virtual void Dispose(bool disposing)
 {
     if (disposing)
     {
     }
     // free native resources if there are any.
     if ((IntPtr)nativePath != IntPtr.Zero)
     {
         NativeMethods.GdipDeletePath(nativePath);
         nativePath = new GpPath();
     }
 }
Пример #4
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        public GpStatus AddPath(GraphicsPath addingPath,
                                bool connect)
        {
            GpPath nativePath2 = null;

            if (addingPath != null)
            {
                nativePath2 = addingPath.nativePath;
            }

            return(SetStatus(NativeMethods.GdipAddPathPath(nativePath, nativePath2,
                                                           connect)));
        }
Пример #5
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        public CustomLineCap(
            GraphicsPath fillPath,
            GraphicsPath strokePath,
            LineCap baseCap,
            float baseInset
            )
        {
            nativeCap = new GpCustomLineCap();
            GpPath nativeFillPath   = null;
            GpPath nativeStrokePath = null;

            if (fillPath != null)
            {
                nativeFillPath = fillPath.nativePath;
            }
            if (strokePath != null)
            {
                nativeStrokePath = strokePath.nativePath;
            }

            lastResult = NativeMethods.GdipCreateCustomLineCap(
                nativeFillPath, nativeStrokePath,
                baseCap, baseInset, out nativeCap);
        }
Пример #6
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 GdipAddPathBeziers(GpPath path, GpPointF[] points, int count);
Пример #7
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 GdipAddPathCurve(GpPath path, GpPointF[] points, int count);
Пример #8
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 void SetNativePath(GpPath nativePath)
 {
     this.nativePath = nativePath;
 }
Пример #9
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 GdipSetPathFillMode(GpPath path, FillMode fillmode);
Пример #10
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 GdipGetPathPointsI(GpPath path, GpPoint[] points, int count);
Пример #11
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 GdipGetPathTypes(GpPath path, byte[] types, int count);
Пример #12
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 GdipReversePath(GpPath path);
Пример #13
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 GdipDrawPath(GpGraphics graphics, GpPen pen, GpPath path);
Пример #14
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 GdipSetPathMarker(GpPath path);
Пример #15
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 GdipClearPathMarkers(GpPath path);
Пример #16
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 GdipClosePathFigures(GpPath path);
Пример #17
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 GdipStartPathFigure(GpPath path);
Пример #18
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 GdipGetPathData(GpPath path, out GpPathData pathData);
Пример #19
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 GdipAddPathCurve2(GpPath path, GpPointF[] points, int count,
                   float tension);
Пример #20
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 GdipGetPathLastPoint(GpPath path, out GpPointF lastPoint);
Пример #21
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 GdipAddPathCurve3(GpPath path, GpPointF[] points, int count,
                   int offset, int numberOfSegments, float tension);
Пример #22
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 GdipAddPathLine(GpPath path, float x1, float y1, float x2, float y2);
Пример #23
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 GdipFillPath(GpGraphics graphics, GpBrush brush, GpPath path);
Пример #24
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 GdipGetPointCount(GpPath path, out int count);
Пример #25
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 GdipGetPathPoints(GpPath path, GpPointF[] points, int count);
Пример #26
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 GdipAddPathArc(GpPath path, float x, float y, float width, float height,
                float startAngle, float sweepAngle);
Пример #27
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 GraphicsPath(GpPath nativePath)
 {
     lastResult = GpStatus.Ok;
     SetNativePath(nativePath);
 }
Пример #28
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 GdipAddPathBezier(GpPath path, float x1, float y1, float x2, float y2,
                   float x3, float y3, float x4, float y4);
Пример #29
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 GdipAddPathLine2(GpPath path, GpPointF[] points, int count);
Пример #30
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 GdipGetPathFillMode(GpPath path, out FillMode fillmode);