private void PacketHandler(Packet packet, Simulator sim) { Console.WriteLine("Packet: " + packet.ToString()); }
public static void DefaultHandler(Packet packet, Simulator simulator) { Logger.Log(packet.ToString(), Helpers.LogLevel.Info); }
// Default packet handler, registered for all packet types public static void DefaultHandler(Packet packet, Simulator simulator) { Console.WriteLine(packet.ToString()); }