public GuiTexture(Texture tex, Vector2 pos) : this(tex.textureID, tex.textureSize, pos, Vector2.One) { }
public GuiTexture(Texture tex) : this(tex.textureID, tex.textureSize, Vector2.Zero, Vector2.One) { }
public GuiTexture(Texture tex, Vector2 pos, Vector2 scale) : base(tex.textureID, tex.textureSize) { this.pos = pos; this.scale = scale; }